Player Matchup

Mercury
Mercury
MegaManTay
Mercury
Level 126
God Stats
8W - 10L
1,657 SR
Queue Stats
44W - 42L
1,613 Elo+
Party 1
Rama
Rama
Pesukarhuu
Rama
Level 83
God Stats
6W - 5L
1,715 SR
Queue Stats
402W - 375L
1,607 Elo+
Solo
Mulan
Mulan
ToXiC_X3N0M0RPH
Mulan
Level 147
God Stats
4W - 5L
1,678 SR
Queue Stats
29W - 20L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cl3arlyconfuzed
Morgan Le Fay
Level 119
God Stats
6W - 5L
1,624 SR
Queue Stats
196W - 183L
1,573 Elo+
Solo
Bacchus
Bacchus
saiiko-king
Bacchus
Level 86
God Stats
12W - 9L
1,814 SR
Queue Stats
47W - 41L
1,561 Elo+
Party 1
Team Averages
Level 112
1,698 SR
1,602 Elo+

VS

Team Averages
Level 133
1,554 SR
1,583 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
M0NDAR0
Terra
Level 155
God Stats
7W - 4L
1,625 SR
Queue Stats
201W - 177L
1,546 Elo+
Solo
Bellona
Bellona
ectzy
Bellona
Level 128
God Stats
12W - 6L
1,656 SR
Queue Stats
380W - 349L
1,623 Elo+
Solo
Chiron
Chiron
j_v_c_666
Chiron
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,539 Elo+
Solo
He Bo
He Bo
s3ythe
He Bo
Level 89
God Stats
3W - 3L
1,489 SR
Queue Stats
100W - 72L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MegaManTay
Mercury
10
2 / 2 / 1
6,280
571
2,289
5,113
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 0
5,903
537
5,474
5,331
1,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
5,871
534
4,322
8,033
2,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
cl3arlyconfuzed
Morgan Le Fay
10
0 / 4 / 2
5,561
506
4,234
5,647
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
saiiko-king
Bacchus
7
0 / 3 / 1
4,847
441
1,768
6,152
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 2
6,666
606
4,306
7,181
2,454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
M0NDAR0
Terra
9
1 / 1 / 6
6,070
552
2,332
7,558
3,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
ectzy
Bellona
12
4 / 1 / 1
7,172
652
5,827
8,466
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
j_v_c_666
Chiron
10
4 / 1 / 2
6,183
562
4,970
5,953
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
s3ythe
He Bo
10
3 / 1 / 1
6,180
562
2,555
5,467
2,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
15
15
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
W
Terra
M0NDAR0
Terra
1
1
6
4
L
Mercury
MegaManTay
Mercury
2
2
1
1.25
L
2
2
0
1
L
1
4
2
0.5
L
Morgan Le Fay
cl3arlyconfuzed
Morgan Le Fay
0
4
2
0.25
W
Bellona
ectzy
Bellona
4
1
1
4.5
W
Chiron
j_v_c_666
Chiron
4
1
2
5
W
He Bo
s3ythe
He Bo
3
1
1
3.5
L
Bacchus
saiiko-king
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
19,990
30,276
Taken
34,625
11,228
Mitigated
18,033
6,353
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,306
2,778
0
3,961
7,181
2,454
725
1,550
5,441
0
46,610
W
Terra
M0NDAR0
Terra
2,332
734
967
1,843
7,558
3,842
0
281
7,277
9,404
0
L
Mercury
MegaManTay
Mercury
2,289
573
0
40
5,113
1,351
0
605
4,508
0
28,763
L
5,474
4,522
0
1,571
5,331
1,306
0
1,121
4,210
0
35,754
L
4,322
949
0
2,778
8,033
2,850
0
435
7,598
0
22,962
L
Morgan Le Fay
cl3arlyconfuzed
Morgan Le Fay
4,234
197
0
502
5,647
1,505
0
1,554
4,093
27,078
0
W
Bellona
ectzy
Bellona
5,827
2,952
0
4,179
8,466
7,638
95
954
7,468
0
37,732
W
Chiron
j_v_c_666
Chiron
4,970
2,888
685
2,188
5,953
1,947
220
1,421
4,492
0
38,260
W
He Bo
s3ythe
He Bo
2,555
70
0
1,889
5,467
2,152
0
1,384
3,945
34,562
0
L
Bacchus
saiiko-king
Bacchus
1,768
185
136
1,326
6,152
4,216
0
1,172
4,980
7,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,462
Gold Earned
32,271
264
Minions Killed
315
0
Camps Cleared
0
1,059,256
Distance Traveled
1,052,651
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,666
606
90
8
0
208,878
1
W
Terra
6,070
552
13
1
0
224,201
3
L
Mercury
6,280
571
61
6
0
271,899
2
L
Rama
5,903
537
79
7
0
179,931
3
L
Mulan
5,871
534
62
6
0
198,571
0
L
Morgan Le Fay
5,561
506
51
5
0
205,249
3
W
Bellona
7,172
652
76
7
0
213,146
3
W
Chiron
6,183
562
71
6
0
220,396
9
W
He Bo
6,180
562
65
6
0
186,030
2
L
Bacchus
4,847
441
11
1
0
203,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role