Player Matchup

Serqet
Serqet
OneShotDark
Serqet
Level 22
God Stats
1W - 5L
1,304 SR
Queue Stats
88W - 78L
1,480 Elo+
Solo
Hades
Hades
Qluelu
Hades
Level 29
God Stats
5W - 4L
1,630 SR
Queue Stats
80W - 98L
1,507 Elo+
Solo
Cthulhu
Cthulhu
SonGoku2314
Cthulhu
Level 3
God Stats
0W - 2L
1,200 SR
Queue Stats
0W - 3L
1,294 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxXJoaoLmXxX
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 8L
1,279 Elo+
Party 1
Merlin
Merlin
y snow y1526
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 19
1,464 SR
1,412 Elo+

VS

Team Averages
Level 15
1,546 SR
1,478 Elo+
Janus
Janus
Adilcooo
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,540 Elo+
Solo
Danzaburou
Danzaburou
DGoheen
Danzaburou
Level 28
God Stats
19W - 9L
1,618 SR
Queue Stats
87W - 74L
1,615 Elo+
Solo
Hades
Hades
NeithSenpai1
Hades
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,463 Elo+
Solo
Terra
Terra
NevermoreVee
Terra
Level 26
God Stats
13W - 9L
1,611 SR
Queue Stats
104W - 109L
1,503 Elo+
Solo
Arachne
Arachne
soupbonez
Arachne
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
14W - 10L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
10 / 1 / 1
8,750
547
8,062
10,211
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hades
Qluelu
Hades
13
2 / 6 / 1
7,548
472
6,336
12,730
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SonGoku2314
Cthulhu
7
1 / 9 / 3
6,675
417
3,017
12,370
8,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
XxXJoaoLmXxX
Morgan Le Fay
9
0 / 9 / 3
5,923
370
4,540
7,380
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
10
0 / 9 / 5
6,357
397
5,845
11,568
3,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adilcooo
Janus
14
9 / 4 / 7
9,919
620
11,187
6,945
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DGoheen
Danzaburou
16
7 / 1 / 2
10,597
662
5,018
10,746
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 1 / 4
10,060
629
11,019
13,585
8,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 1 / 13
9,515
595
4,947
13,028
10,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
soupbonez
Arachne
13
10 / 7 / 6
9,102
569
9,298
12,187
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
13
Kills
33
34
Deaths
14
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Adilcooo
Janus
9
4
7
3.13
W
Danzaburou
DGoheen
Danzaburou
7
1
2
8
W
4
1
4
6
W
3
1
13
9.5
L
Serqet
10
1
1
10.5
L
Hades
Qluelu
Hades
2
6
1
0.42
L
Cthulhu
SonGoku2314
Cthulhu
1
9
3
0.28
L
Morgan Le Fay
XxXJoaoLmXxX
Morgan Le Fay
0
9
3
0.17
W
Arachne
soupbonez
Arachne
10
7
6
1.86
L
Merlin
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,800
Damage
41,469
54,259
Taken
56,491
23,515
Mitigated
29,605
8,235
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Adilcooo
Janus
11,187
1,275
0
622
6,945
2,148
1,964
4,311
2,482
48,673
0
W
Danzaburou
DGoheen
Danzaburou
5,018
2,218
0
4,654
10,746
3,714
1,783
1,381
9,365
0
102,112
W
11,019
1,105
262
7,936
13,585
8,552
772
5,394
7,816
57,882
0
W
4,947
288
964
1,632
13,028
10,613
590
2,754
10,274
17,230
0
L
Serqet
8,062
3,362
0
1,332
10,211
3,370
0
4,326
5,785
0
41,395
L
Hades
Qluelu
Hades
6,336
1,047
67
4,462
12,730
5,745
697
9,976
2,632
38,012
0
L
Cthulhu
SonGoku2314
Cthulhu
3,017
222
0
710
12,370
8,814
0
3,329
8,931
12,158
0
L
Morgan Le Fay
XxXJoaoLmXxX
Morgan Le Fay
4,540
613
0
23
7,380
2,027
0
2,573
4,765
19,896
0
W
Arachne
soupbonez
Arachne
9,298
6,157
0
2,079
12,187
4,578
196
6,122
6,065
0
29,396
L
Merlin
5,845
1,376
0
1,641
11,568
3,559
252
6,165
4,993
32,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
49,193
259
Minions Killed
398
0
Camps Cleared
0
1,299,972
Distance Traveled
1,509,806
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,919
620
96
6
0
284,558
0
W
Danzaburou
10,597
662
124
8
0
304,614
2
W
Hades
10,060
629
115
7
0
270,628
2
W
Terra
9,515
595
16
1
0
329,854
0
L
Serqet
8,750
547
71
4
0
319,101
1
L
Hades
7,548
472
83
5
0
253,869
0
L
Cthulhu
6,675
417
25
2
0
216,718
0
L
Morgan Le Fay
5,923
370
35
2
0
262,363
0
W
Arachne
9,102
569
47
3
0
320,152
1
L
Merlin
6,357
397
45
3
0
247,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role