Player Matchup

Medusa
Medusa
ArchfiendReaper
Medusa
Level 136
God Stats
1W - 1L
1,286 SR
Queue Stats
204W - 185L
1,537 Elo+
Solo
Nox
Nox
Jaebandit
Nox
Level 142
God Stats
5W - 5L
1,450 SR
Queue Stats
299W - 276L
1,482 Elo+
Solo
Hera
Hera
RaphaelQc77
Hera
Level 64
God Stats
8W - 1L
1,254 SR
Queue Stats
158W - 146L
1,528 Elo+
Party 2
Zeus
Zeus
Thrain Op
Zeus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,558 Elo+
Solo
He Bo
He Bo
z AAcomQc
He Bo
Level 92
God Stats
3W - 3L
1,373 SR
Queue Stats
205W - 199L
1,568 Elo+
Party 2
Team Averages
Level 104
1,372 SR
1,535 Elo+

VS

Team Averages
Level 136
1,567 SR
1,490 Elo+
Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CNoaLee
Odin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,501 Elo+
Party 1
Skadi
Skadi
Darkersonic0
Skadi
Level 154
God Stats
6W - 7L
1,478 SR
Queue Stats
147W - 130L
1,485 Elo+
Party 1
Bastet
Bastet
DocSnuffy2
Bastet
Level 125
God Stats
13W - 16L
1,423 SR
Queue Stats
467W - 420L
1,463 Elo+
Solo
Chaac
Chaac
humanrender
Chaac
Level 144
God Stats
6W - 4L
1,935 SR
Queue Stats
215W - 189L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 13
10,253
789
11,597
12,892
5,500
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 16
10,541
811
7,512
7,905
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 14
10,192
784
9,137
9,087
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
17
6 / 3 / 10
10,670
821
9,549
8,709
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
z AAcomQc
He Bo
16
4 / 4 / 15
10,395
800
10,777
11,357
3,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
5 / 4 / 2
10,746
827
9,042
10,647
4,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
CNoaLee
Odin
15
2 / 5 / 7
9,220
709
6,815
11,514
12,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 3 / 0
6,460
497
88
2,601
890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
DocSnuffy2
Bastet
18
2 / 5 / 9
9,686
745
12,403
10,625
4,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 6 / 7
9,700
746
14,235
20,249
20,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
23
Kills
13
14
Deaths
23
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
4
2
1.5
W
4
3
13
3.5
L
Odin
CNoaLee
Odin
2
5
7
1.1
L
0
3
0
0
L
Bastet
DocSnuffy2
Bastet
2
5
9
1.3
W
6
2
16
7
W
3
2
14
5
W
Zeus
6
3
10
3.67
L
4
6
7
1.25
W
He Bo
z AAcomQc
He Bo
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,572
Damage
42,583
49,950
Taken
55,636
18,638
Mitigated
43,601
22,042
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,042
553
692
3,755
10,647
4,661
196
6,364
4,283
35,691
0
W
11,597
4,741
1,504
2,427
12,892
5,500
2,333
2,167
10,725
0
29,115
L
Odin
CNoaLee
Odin
6,815
867
207
1,079
11,514
12,568
150
7,232
4,282
395
15,735
L
88
15
0
0
2,601
890
16
2,253
348
0
88
L
Bastet
DocSnuffy2
Bastet
12,403
3,850
2,330
2,057
10,625
4,728
1,142
5,875
4,750
0
27,486
W
7,512
795
1,696
1,054
7,905
3,282
1,370
1,523
6,382
16,518
0
W
9,137
3,223
3,093
2,131
9,087
3,222
775
1,684
7,403
22,519
0
W
Zeus
9,549
1,456
1,317
2,036
8,709
2,838
677
2,581
6,128
25,829
0
L
14,235
904
447
6,502
20,249
20,754
0
15,251
4,998
0
20,321
W
He Bo
z AAcomQc
He Bo
10,777
514
3,245
3,539
11,357
3,796
1,301
1,410
9,947
17,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
45,812
162
Minions Killed
105
0
Camps Cleared
0
1,197,938
Distance Traveled
991,469
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,746
827
51
4
0
211,734
3
W
Medusa
10,253
789
44
3
0
237,334
0
L
Odin
9,220
709
16
1
0
249,015
2
L
Skadi
6,460
497
0
0
0
26,591
0
L
Bastet
9,686
745
30
2
0
265,411
0
W
Nox
10,541
811
29
2
0
242,118
2
W
Hera
10,192
784
32
2
0
248,638
0
W
Zeus
10,670
821
34
3
0
228,100
1
L
Chaac
9,700
746
8
1
0
238,718
0
W
He Bo
10,395
800
23
2
0
241,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role