Player Matchup

Fafnir
Fafnir
Silver V
Gucci_Capiteuer
Fafnir
Silver V
Level 77
God Stats
0W - 1L
1,437 SR
Queue Stats
29W - 52L
1,268 MMR
Solo
Chang'e
Chang'e
Silver II
My_stiick
Chang'e
Silver II
Level 56
God Stats
7W - 9L
1,458 SR
Queue Stats
34W - 47L
1,245 MMR
Solo
Kali
Kali
Gold III
Perico_power16
Kali
Gold III
Level 68
God Stats
12W - 10L
1,580 SR
Queue Stats
34W - 39L
1,427 MMR
Party 2
Chaac
Chaac
Silver II
manu-pb18
Chaac
Silver II
Level 66
God Stats
2W - 8L
1,380 SR
Queue Stats
70W - 77L
1,099 MMR
Party 2
Neith
Neith
Silver II
surviver91210
Neith
Silver II
Level 155
God Stats
1W - 2L
1,511 SR
Queue Stats
28W - 34L
1,237 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,474 SR
1,255 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,555 SR
1,246 MMR
Artemis
Artemis
Silver I
Albertguty
Artemis
Silver I
Level 129
God Stats
4W - 0L
1,731 SR
Queue Stats
68W - 73L
1,158 MMR
Party 3
Mercury
Mercury
Silver I
Dimko__95
Mercury
Silver I
Level 106
God Stats
7W - 5L
1,457 SR
Queue Stats
288W - 291L
1,271 MMR
Solo
Thoth
Thoth
Silver III
KillTheCore
Thoth
Silver III
Level 85
God Stats
5W - 8L
1,442 SR
Queue Stats
32W - 42L
1,111 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Sasa_Bervi
Kuzenbo
Bronze III
Level 31
God Stats
2W - 1L
1,594 SR
Queue Stats
10W - 13L
1,418 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
luciffer_reguera
Sun Wukong
Gold V
Level 46
God Stats
18W - 13L
1,552 SR
Queue Stats
64W - 62L
1,271 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 9
15,474
469
14,813
27,968
21,469
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
My_stiick
Chang'e
20
5 / 6 / 8
15,627
474
17,206
25,991
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
14 / 8 / 6
18,287
554
25,145
36,676
26,420
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
manu-pb18
Chaac
20
3 / 8 / 7
15,410
467
14,796
38,832
50,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 5 / 12
16,244
492
21,500
24,906
12,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
SetArachneDanzaburouHadesAthena

VS

Bans
Zhong KuiIzanamiGilgameshAnubisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Albertguty
Artemis
20
12 / 7 / 3
20,373
617
36,359
28,060
14,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
Dimko__95
Mercury
20
7 / 7 / 11
20,163
611
18,909
31,528
16,077
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 6
17,456
529
17,996
13,557
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Sasa_Bervi
Kuzenbo
20
3 / 2 / 18
16,743
507
13,437
30,126
63,451
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
luciffer_reguera
Sun Wukong
20
9 / 7 / 16
18,784
569
28,217
35,099
45,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
89
28
Kills
35
35
Deaths
28
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Artemis
Albertguty
Artemis
12
7
3
1.93
W
Mercury
Dimko__95
Mercury
7
7
11
1.79
L
2
8
9
0.81
W
4
5
6
1.4
L
Chang'e
My_stiick
Chang'e
5
6
8
1.5
L
14
8
6
2.13
W
Kuzenbo
Sasa_Bervi
Kuzenbo
3
2
18
6
W
Sun Wukong
luciffer_reguera
Sun Wukong
9
7
16
2.43
L
Chaac
manu-pb18
Chaac
3
8
7
0.81
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,460
Damage
114,918
154,373
Taken
138,370
120,662
Mitigated
146,025
42,354
Healing
28,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Albertguty
Artemis
36,359
24,346
0
10,738
28,060
14,905
6,447
8,474
19,558
0
183,378
W
Mercury
Dimko__95
Mercury
18,909
12,015
0
4,563
31,528
16,077
1,300
5,419
25,930
0
229,374
L
14,813
4,581
0
4,609
27,968
21,469
209
5,670
22,298
53,679
0
W
17,996
211
206
529
13,557
6,154
3,376
1,618
11,858
106,944
0
L
Chang'e
My_stiick
Chang'e
17,206
1,432
4,847
9,202
25,991
9,923
796
7,378
18,421
99,674
0
L
25,145
9,442
0
8,953
36,676
26,420
2,619
9,985
26,600
0
145,400
W
Kuzenbo
Sasa_Bervi
Kuzenbo
13,437
3,704
0
5,159
30,126
63,451
695
10,372
19,473
35,635
0
W
Sun Wukong
luciffer_reguera
Sun Wukong
28,217
4,184
0
7,333
35,099
45,438
1,282
6,640
28,242
25,275
79,522
L
Chaac
manu-pb18
Chaac
14,796
1,688
0
9,914
38,832
50,019
243
11,984
26,848
6,328
103,397
L
21,500
4,332
0
4,829
24,906
12,831
1,373
3,333
21,525
0
135,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,042
Gold Earned
93,519
792
Minions Killed
859
0
Camps Cleared
0
2,828,580
Distance Traveled
3,136,507
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
20,373
617
226
7
0
532,201
1
W
Mercury
20,163
611
252
8
0
707,170
8
L
Fafnir
15,474
469
46
1
0
431,849
0
W
Thoth
17,456
529
202
6
0
610,072
4
L
Chang'e
15,627
474
157
5
0
584,409
7
L
Kali
18,287
554
180
5
0
648,169
0
W
Kuzenbo
16,743
507
33
1
0
697,299
10
W
Sun Wukong
18,784
569
146
4
0
589,765
4
L
Chaac
15,410
467
183
6
0
612,730
0
L
Neith
16,244
492
226
7
0
551,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role