Player Matchup

Chang'e
Chang'e
Banbaro21
Chang'e
Level 44
God Stats
0W - 1L
1,161 SR
Queue Stats
4W - 15L
1,225 Elo+
Party 1
Vamana
Vamana
DaTrxshPanda
Vamana
Level 61
God Stats
6W - 4L
1,702 SR
Queue Stats
210W - 218L
1,439 Elo+
Party 1
Susano
Susano
XxXGodlyXxX1450
Susano
Level 41
God Stats
0W - 2L
1,224 SR
Queue Stats
43W - 57L
1,267 Elo+
Party 1
Team Averages
Level 49
1,362 SR
1,310 Elo+

VS

Team Averages
Level 55
1,525 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
DontNarcanMeBro
Morgan Le Fay
Level 67
God Stats
14W - 9L
1,575 SR
Queue Stats
168W - 191L
1,458 Elo+
Solo
Danzaburou
Danzaburou
HoesAggravated
Danzaburou
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 148L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
temp-129087
Kuzenbo
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
95W - 128L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Banbaro21
Chang'e
17
1 / 6 / 9
12,486
595
8,070
20,407
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
17
9 / 3 / 4
13,726
654
17,175
29,415
18,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 5 / 6
12,844
612
11,812
19,938
9,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DontNarcanMeBro
Morgan Le Fay
20
10 / 3 / 3
14,856
707
36,391
13,391
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HoesAggravated
Danzaburou
17
2 / 6 / 11
14,157
674
12,713
16,203
6,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
temp-129087
Kuzenbo
15
2 / 5 / 5
12,338
588
10,250
14,792
8,056
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
14
Kills
14
14
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Banbaro21
Chang'e
1
6
9
0.92
L
Vamana
9
3
4
3.67
W
Morgan Le Fay
DontNarcanMeBro
Morgan Le Fay
10
3
3
3.83
W
Danzaburou
HoesAggravated
Danzaburou
2
6
11
1.25
L
4
5
6
1.4
W
Kuzenbo
temp-129087
Kuzenbo
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,057
Damage
59,354
69,760
Taken
44,386
34,006
Mitigated
20,685
18,541
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Banbaro21
Chang'e
8,070
1,204
3,193
7,514
20,407
6,102
493
12,474
7,380
47,516
0
L
Vamana
17,175
7,037
0
6,997
29,415
18,426
662
19,796
8,758
0
47,283
W
Morgan Le Fay
DontNarcanMeBro
Morgan Le Fay
36,391
3,384
911
5,555
13,391
5,711
529
2,367
10,834
88,796
0
W
Danzaburou
HoesAggravated
Danzaburou
12,713
4,199
376
3,289
16,203
6,918
955
2,053
13,992
0
61,414
L
11,812
1,405
0
837
19,938
9,478
104
12,549
6,981
0
49,518
W
Kuzenbo
temp-129087
Kuzenbo
10,250
2,739
364
2,050
14,792
8,056
175
2,967
11,490
28,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,056
Gold Earned
41,351
208
Minions Killed
218
0
Camps Cleared
0
1,142,818
Distance Traveled
1,076,627
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,486
595
102
5
0
355,313
1
L
Vamana
13,726
654
40
2
0
417,454
1
W
Morgan Le Fay
14,856
707
91
4
0
384,101
5
W
Danzaburou
14,157
674
95
5
0
329,549
1
L
Susano
12,844
612
66
3
0
370,051
3
W
Kuzenbo
12,338
588
32
2
0
362,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role