Player Matchup

Artemis
Artemis
Darkpowerss
Artemis
Level 29
God Stats
3W - 0L
2,010 SR
Queue Stats
79W - 15L
1,891 Elo+
Party 2
Zhong Kui
Zhong Kui
SAC0118
Zhong Kui
Level 157
God Stats
15W - 5L
1,931 SR
Queue Stats
107W - 28L
1,867 Elo+
Party 2
Mercury
Mercury
SilverAtBest
Mercury
Level 103
God Stats
5W - 2L
1,940 SR
Queue Stats
168W - 80L
1,779 Elo+
Party 2
Ares
Ares
TeMp_ViTal
Ares
Level 149
God Stats
16W - 3L
2,049 SR
Queue Stats
58W - 15L
1,846 Elo+
Party 2
Kukulkan
Kukulkan
TheBlackPulsar
Kukulkan
Level 39
God Stats
2W - 0L
1,335 SR
Queue Stats
2W - 3L
1,298 Elo+
Solo
Team Averages
Level 95
1,853 SR
1,736 Elo+

VS

Team Averages
Level 80
1,577 SR
1,596 Elo+
Skadi
Skadi
Buttpuss6969
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 1
King Arthur
King Arthur
FlaccidFather
King Arthur
Level 160
God Stats
2W - 6L
1,357 SR
Queue Stats
290W - 280L
1,690 Elo+
Party 1
Anubis
Anubis
HandyJ97
Anubis
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 4L
1,716 Elo+
Party 1
Yemoja
Yemoja
PBndFluff
Yemoja
Level 160
God Stats
11W - 7L
1,683 SR
Queue Stats
487W - 436L
1,717 Elo+
Party 1
Arachne
Arachne
Throwables
Arachne
Level 31
God Stats
25W - 15L
1,632 SR
Queue Stats
206W - 202L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkpowerss
Artemis
20
7 / 1 / 10
13,897
604
10,990
10,733
4,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SAC0118
Zhong Kui
20
8 / 3 / 11
14,419
627
22,649
14,985
11,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
SilverAtBest
Mercury
20
14 / 3 / 11
16,098
700
23,215
17,719
10,294
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 3 / 18
13,535
588
7,599
18,352
24,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
19
3 / 4 / 12
13,413
583
11,191
10,685
4,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
8,979
390
4,675
16,543
5,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
FlaccidFather
King Arthur
18
3 / 5 / 3
11,593
504
10,829
27,098
21,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
HandyJ97
Anubis
16
3 / 9 / 2
10,804
470
8,593
20,880
13,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
PBndFluff
Yemoja
15
0 / 6 / 6
11,075
482
7,228
21,589
17,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Throwables
Arachne
17
8 / 6 / 1
11,509
500
9,887
19,671
10,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
35
Kills
14
14
Deaths
35
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Artemis
Darkpowerss
Artemis
7
1
10
12
L
King Arthur
FlaccidFather
King Arthur
3
5
3
0.9
L
Anubis
HandyJ97
Anubis
3
9
2
0.44
L
Yemoja
PBndFluff
Yemoja
0
6
6
0.5
W
Zhong Kui
SAC0118
Zhong Kui
8
3
11
4.5
W
Mercury
SilverAtBest
Mercury
14
3
11
6.5
W
3
3
18
4
W
Kukulkan
3
4
12
2.25
L
Arachne
Throwables
Arachne
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,644
Damage
41,212
72,474
Taken
105,781
54,188
Mitigated
68,689
19,732
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,675
2,119
0
1,131
16,543
5,559
2,134
2,468
14,075
0
42,070
W
Artemis
Darkpowerss
Artemis
10,990
5,010
0
3,647
10,733
4,240
6,761
2,690
7,923
0
102,160
L
King Arthur
FlaccidFather
King Arthur
10,829
1,805
0
7,844
27,098
21,875
56
10,737
16,361
873
86,123
L
Anubis
HandyJ97
Anubis
8,593
313
0
6,381
20,880
13,373
0
8,952
11,928
67,445
0
L
Yemoja
PBndFluff
Yemoja
7,228
1,334
2,507
1,735
21,589
17,234
0
10,222
11,367
45,564
0
W
Zhong Kui
SAC0118
Zhong Kui
22,649
1,277
0
6,906
14,985
11,146
6,787
2,493
12,492
103,049
0
W
Mercury
SilverAtBest
Mercury
23,215
16,102
0
4,164
17,719
10,294
3,163
3,682
13,932
0
158,208
W
7,599
253
0
2,843
18,352
24,212
798
4,579
13,773
25,058
0
W
Kukulkan
11,191
1,704
0
2,172
10,685
4,296
1,775
3,815
6,870
84,281
0
L
Arachne
Throwables
Arachne
9,887
6,749
0
3,507
19,671
10,648
764
9,060
10,611
0
80,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,362
Gold Earned
53,960
664
Minions Killed
571
0
Camps Cleared
0
2,247,427
Distance Traveled
2,073,490
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,979
390
88
4
0
387,499
0
W
Artemis
13,897
604
142
6
0
387,627
2
L
King Arthur
11,593
504
154
7
0
439,513
1
L
Anubis
10,804
470
135
6
0
364,287
2
L
Yemoja
11,075
482
70
3
0
405,130
2
W
Zhong Kui
14,419
627
157
7
0
440,400
3
W
Mercury
16,098
700
194
8
0
557,738
4
W
Ares
13,535
588
22
1
0
434,939
8
W
Kukulkan
13,413
583
149
6
0
426,723
4
L
Arachne
11,509
500
124
5
0
477,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role