Player Matchup

Bellona
Bellona
Depau77
Bellona
Level 8
God Stats
2W - 6L
1,712 SR
Queue Stats
36W - 30L
1,504 Elo+
Solo
Apollo
Apollo
capitain_nobody6
Apollo
Level 28
God Stats
8W - 11L
1,445 SR
Queue Stats
132W - 156L
1,621 Elo+
Solo
Bacchus
Bacchus
deathroadd
Bacchus
Level 28
God Stats
7W - 3L
1,745 SR
Queue Stats
24W - 13L
1,582 Elo+
Solo
Nemesis
Nemesis
reddragon1420
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
spark_zx
Baron Samedi
Level 17
God Stats
5W - 9L
1,459 SR
Queue Stats
116W - 125L
1,539 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,549 Elo+

VS

Team Averages
Level 16
1,472 SR
1,464 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BlakePojar
Bakasura
Level 8
God Stats
1W - 1L
1,173 SR
Queue Stats
6W - 13L
1,294 Elo+
Solo
Ullr
Ullr
DeialmoOnSpotify
Ullr
Level 24
God Stats
42W - 13L
1,766 SR
Queue Stats
149W - 75L
1,708 Elo+
Solo
Ra
Ra
Gambito_NK1008
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,349 Elo+
Solo
Hercules
Hercules
Lxmbo_Dynxsty_
Hercules
Level 29
God Stats
4W - 10L
1,421 SR
Queue Stats
228W - 219L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Depau77
Bellona
8
0 / 0 / 0
5,398
540
1,687
4,484
1,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 6 / 1
4,594
459
1,574
7,336
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
deathroadd
Bacchus
5
1 / 4 / 2
4,438
444
2,702
7,060
4,296
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
1
0 / 6 / 0
3,419
342
261
3,880
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
spark_zx
Baron Samedi
9
4 / 4 / 2
5,305
531
7,515
7,167
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 0 / 5
5,796
580
2,709
5,502
2,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
BlakePojar
Bakasura
7
2 / 6 / 2
5,045
505
3,809
7,642
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
9 / 0 / 2
6,827
683
7,007
2,953
884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
4 / 1 / 7
5,948
595
5,798
4,956
2,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
9
1 / 0 / 0
5,422
542
1,344
3,825
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
19
20
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
5
5.5
W
Bakasura
BlakePojar
Bakasura
2
6
2
0.5
W
9
0
2
10
L
Bellona
Depau77
Bellona
0
0
0
0
W
4
1
7
7.5
W
Hercules
1
0
0
1
L
1
6
1
0.25
L
Bacchus
deathroadd
Bacchus
1
4
2
0.5
L
Nemesis
0
6
0
0
L
Baron Samedi
spark_zx
Baron Samedi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,739
Damage
20,667
29,927
Taken
24,878
11,520
Mitigated
10,980
4,812
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,709
466
0
682
5,502
2,309
0
2,210
3,292
14,760
0
W
Bakasura
BlakePojar
Bakasura
3,809
2,863
0
629
7,642
3,042
174
4,835
2,807
0
10,195
W
7,007
2,713
0
365
2,953
884
246
645
2,308
0
38,000
L
Bellona
Depau77
Bellona
1,687
185
0
1,655
4,484
1,885
126
0
4,289
0
19,233
W
5,798
1,189
565
2,847
4,956
2,196
332
2,527
2,429
31,929
0
W
Hercules
1,344
610
0
1,092
3,825
2,549
0
0
3,825
0
18,953
L
1,574
480
0
726
7,336
1,937
0
1,413
5,923
0
14,226
L
Bacchus
deathroadd
Bacchus
2,702
824
0
54
7,060
4,296
0
1,815
5,209
7,850
0
L
Nemesis
261
159
0
0
3,880
877
0
1,937
1,884
0
1,009
L
Baron Samedi
spark_zx
Baron Samedi
7,515
1,028
188
2,189
7,167
2,525
0
3,342
3,774
25,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,154
Gold Earned
29,038
128
Minions Killed
232
0
Camps Cleared
0
875,286
Distance Traveled
919,197
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,796
580
22
2
0
173,460
0
W
Bakasura
5,045
505
27
3
0
192,862
0
W
Ullr
6,827
683
72
7
0
188,878
0
L
Bellona
5,398
540
45
5
0
186,280
1
W
Ra
5,948
595
49
5
0
186,346
5
W
Hercules
5,422
542
62
6
0
177,651
0
L
Apollo
4,594
459
34
3
0
178,363
1
L
Bacchus
4,438
444
12
1
0
163,136
0
L
Nemesis
3,419
342
1
0
0
188,426
0
L
Baron Samedi
5,305
531
36
4
0
159,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role