Player Matchup

Kumbhakarna
Kumbhakarna
Veljo
Kumbhakarna
Level 108
God Stats
13W - 4L
1,887 SR
Queue Stats
660W - 629L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
cowkiller999911
Cthulhu
Level 27
God Stats
15W - 20L
1,402 SR
Queue Stats
29W - 27L
1,392 Elo+
Party 2
Horus
Horus
fjustkiller
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,382 Elo+
Party 2
Sol
Sol
hipks
Sol
Level 15
God Stats
6W - 3L
1,663 SR
Queue Stats
9W - 6L
1,492 Elo+
Party 1
Bakasura
Bakasura
imnotnikhil
Bakasura
Level 23
God Stats
14W - 17L
1,320 SR
Queue Stats
144W - 151L
1,348 Elo+
Party 1
Team Averages
Level 40
1,554 SR
1,444 Elo+

VS

Team Averages
Level 9
1,543 SR
1,442 Elo+
King Arthur
King Arthur
Resvil
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,419 Elo+
Solo
Neith
Neith
UnhappySmiley
Neith
Level 6
God Stats
1W - 3L
1,537 SR
Queue Stats
8W - 9L
1,346 Elo+
Solo
Janus
Janus
danlyk2
Janus
Level 7
God Stats
5W - 4L
1,441 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 3
Ravana
Ravana
lesopilec
Ravana
Level 8
God Stats
4W - 2L
1,739 SR
Queue Stats
7W - 7L
1,479 Elo+
Party 3
Ganesha
Ganesha
ЧеЗаБог
Ganesha
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Veljo
Kumbhakarna
12
4 / 1 / 19
8,792
628
5,108
11,092
10,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 5
6,785
485
4,387
6,954
2,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
7 / 2 / 3
8,169
584
5,121
6,034
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
hipks
Sol
14
14 / 3 / 6
9,308
665
19,616
9,156
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
imnotnikhil
Bakasura
16
6 / 4 / 4
9,412
672
4,904
11,383
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Resvil
King Arthur
7
1 / 6 / 4
5,592
399
1,533
9,620
3,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 8 / 4
6,232
445
6,309
9,980
3,357
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
danlyk2
Janus
13
5 / 5 / 3
8,419
601
9,406
7,652
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
lesopilec
Ravana
12
7 / 6 / 2
8,535
610
6,094
10,037
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 5
6,379
456
4,046
14,009
8,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
32
Kills
13
13
Deaths
32
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Resvil
King Arthur
1
6
4
0.5
L
0
8
4
0.25
W
Kumbhakarna
Veljo
Kumbhakarna
4
1
19
13.5
W
1
3
5
1.17
L
Janus
danlyk2
Janus
5
5
3
1.3
W
7
2
3
4.25
W
Sol
hipks
Sol
14
3
6
5.67
W
Bakasura
imnotnikhil
Bakasura
6
4
4
2
L
Ravana
lesopilec
Ravana
7
6
2
1.33
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,136
Damage
27,388
44,619
Taken
51,298
25,404
Mitigated
21,515
10,151
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Resvil
King Arthur
1,533
675
0
1,192
9,620
3,370
0
2,632
6,871
0
7,826
L
6,309
2,605
0
404
9,980
3,357
786
8,856
1,029
0
34,195
W
Kumbhakarna
Veljo
Kumbhakarna
5,108
906
0
750
11,092
10,568
176
2,912
8,116
22,632
0
W
4,387
351
415
597
6,954
2,641
280
3,411
3,269
24,216
0
L
Janus
danlyk2
Janus
9,406
826
0
781
7,652
2,389
0
3,404
4,238
50,432
0
W
5,121
2,580
708
1,204
6,034
4,297
1,010
1,073
4,949
0
25,420
W
Sol
hipks
Sol
19,616
7,187
0
3,446
9,156
2,672
2,250
2,691
6,416
58,778
0
W
Bakasura
imnotnikhil
Bakasura
4,904
3,860
0
3,031
11,383
5,226
0
2,816
8,417
0
58,640
L
Ravana
lesopilec
Ravana
6,094
2,130
0
712
10,037
3,498
0
3,381
6,596
0
38,809
L
4,046
450
0
0
14,009
8,901
140
10,838
2,970
11,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
35,157
342
Minions Killed
245
0
Camps Cleared
0
1,388,869
Distance Traveled
1,141,696
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,592
399
16
1
0
163,535
0
L
Neith
6,232
445
69
5
0
228,639
0
W
Kumbhakarna
8,792
628
31
2
0
283,065
5
W
Cthulhu
6,785
485
28
2
0
266,846
2
L
Janus
8,419
601
107
8
0
257,726
0
W
Horus
8,169
584
56
4
0
277,873
0
W
Sol
9,308
665
90
6
0
258,037
0
W
Bakasura
9,412
672
137
10
0
303,048
0
L
Ravana
8,535
610
51
4
0
240,200
3
L
Ganesha
6,379
456
2
0
0
251,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role