Player Matchup

Sobek
Sobek
HaiRezOnpaska
Sobek
Level 16
God Stats
2W - 3L
1,491 SR
Queue Stats
64W - 46L
1,620 Elo+
Solo
Guan Yu
Guan Yu
PentoSzatana
Guan Yu
Level 7
God Stats
1W - 1L
1,740 SR
Queue Stats
18W - 10L
1,617 Elo+
Solo
Horus
Horus
Shmuli
Horus
Level 15
God Stats
3W - 2L
1,879 SR
Queue Stats
34W - 33L
1,577 Elo+
Solo
Vulcan
Vulcan
WildFoxy92
Vulcan
Level 14
God Stats
2W - 4L
1,833 SR
Queue Stats
38W - 26L
1,693 Elo+
Solo
Neith
Neith
Zalzoumia
Neith
Level 14
God Stats
32W - 50L
1,514 SR
Queue Stats
264W - 307L
1,606 Elo+
Solo
Team Averages
Level 13
1,692 SR
1,623 Elo+

VS

Team Averages
Level 13
1,568 SR
1,628 Elo+
King Arthur
King Arthur
 
King Arthur
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IceSx
Ra
Level 6
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 0L
1,664 Elo+
Solo
Anhur
Anhur
Sainko
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,875 Elo+
Party 1
Ymir
Ymir
SplattAttack
Ymir
Level 26
God Stats
10W - 4L
1,646 SR
Queue Stats
122W - 107L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 2
5,052
505
3,864
9,215
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
PentoSzatana
Guan Yu
8
2 / 7 / 3
5,336
534
5,102
11,772
4,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Shmuli
Horus
10
4 / 2 / 3
6,222
622
2,863
7,261
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
WildFoxy92
Vulcan
10
1 / 2 / 2
5,640
564
4,080
5,132
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zalzoumia
Neith
7
2 / 6 / 2
4,835
484
3,717
6,656
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
8 / 2 / 1
7,066
707
13,329
11,343
4,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
 
Scylla
12
2 / 0 / 0
6,566
657
2,649
3,014
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
7
2 / 5 / 0
4,587
459
2,482
4,653
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Sainko
Anhur
12
6 / 0 / 2
6,832
683
8,149
7,651
2,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
5,886
589
3,740
7,908
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
20
20
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
2
1
4.25
W
Scylla
 
Scylla
2
0
0
2
L
2
3
2
1
W
Ra
2
5
0
0.4
L
Guan Yu
PentoSzatana
Guan Yu
2
7
3
0.5
W
Anhur
Sainko
Anhur
6
0
2
7
L
Horus
Shmuli
Horus
4
2
3
2.75
W
2
4
2
0.75
L
Vulcan
WildFoxy92
Vulcan
1
2
2
1
L
Neith
Zalzoumia
Neith
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
30,349
40,036
Taken
34,569
16,814
Mitigated
11,687
10,571
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,329
2,762
0
4,674
11,343
4,853
0
1,573
9,732
0
42,925
W
Scylla
 
Scylla
2,649
132
0
1,302
3,014
816
0
1,162
1,738
45,676
0
L
3,864
636
0
3,633
9,215
7,564
0
2,753
6,462
11,367
0
W
Ra
2,482
519
17
1,064
4,653
955
535
1,567
3,086
11,657
0
L
Guan Yu
PentoSzatana
Guan Yu
5,102
1,385
432
2,072
11,772
4,168
0
2,056
9,525
0
17,542
W
Anhur
Sainko
Anhur
8,149
5,293
0
3,206
7,651
2,418
303
1,157
6,494
0
44,451
L
Horus
Shmuli
Horus
2,863
1,682
266
2,436
7,261
2,573
0
574
6,531
0
19,975
W
3,740
410
0
2,046
7,908
2,645
0
2,197
5,575
27,768
0
L
Vulcan
WildFoxy92
Vulcan
4,080
1,125
0
903
5,132
1,650
0
2,473
2,497
30,710
0
L
Neith
Zalzoumia
Neith
3,717
1,830
0
829
6,656
859
0
506
6,150
0
21,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
30,937
207
Minions Killed
331
0
Camps Cleared
0
966,020
Distance Traveled
962,462
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,066
707
79
8
0
209,073
0
W
Scylla
6,566
657
87
9
0
204,462
7
L
Sobek
5,052
505
12
1
0
199,269
5
W
Ra
4,587
459
16
2
0
185,244
4
L
Guan Yu
5,336
534
39
4
0
192,201
1
W
Anhur
6,832
683
82
8
0
185,463
2
L
Horus
6,222
622
42
4
0
192,618
3
W
Ymir
5,886
589
67
7
0
178,220
0
L
Vulcan
5,640
564
76
8
0
195,899
4
L
Neith
4,835
484
38
4
0
186,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role