Player Matchup

Amaterasu
Amaterasu
ButtButterBisque
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Eckzavior
Danzaburou
Level 12
God Stats
27W - 13L
1,868 SR
Queue Stats
128W - 101L
1,435 Elo+
Solo
Scylla
Scylla
IplayMyRole
Scylla
Level 29
God Stats
19W - 14L
1,600 SR
Queue Stats
56W - 47L
1,554 Elo+
Solo
Geb
Geb
WarmRawBeaver
Geb
Level 15
God Stats
19W - 17L
1,520 SR
Queue Stats
200W - 229L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
jinxs
Tsukuyomi
Level 9
God Stats
3W - 2L
1,327 SR
Queue Stats
54W - 67L
1,531 Elo+
Solo
Team Averages
Level 14
1,563 SR
1,525 Elo+

VS

Team Averages
Level 14
1,650 SR
1,516 Elo+
Anhur
Anhur
DaddyTou
Anhur
Level 8
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 2L
1,654 Elo+
Solo
Cabrakan
Cabrakan
Reiseidearu
Cabrakan
Level 22
God Stats
3W - 1L
1,823 SR
Queue Stats
121W - 103L
1,453 Elo+
Solo
Loki
Loki
Seraph676End
Loki
Level 27
God Stats
3W - 3L
1,698 SR
Queue Stats
72W - 78L
1,483 Elo+
Solo
Jormungandr
Jormungandr
SteekyToo
Jormungandr
Level 5
God Stats
1W - 2L
1,723 SR
Queue Stats
1W - 5L
1,488 Elo+
Solo
Olorun
Olorun
killakai
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
2 / 2 / 0
6,699
558
2,994
5,894
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Eckzavior
Danzaburou
12
6 / 3 / 1
7,219
602
7,818
5,626
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
8 / 0 / 6
8,148
679
12,182
3,986
1,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 8
6,286
524
2,428
8,018
3,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
jinxs
Tsukuyomi
11
3 / 2 / 2
7,019
585
3,215
6,145
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DaddyTou
Anhur
8
1 / 4 / 2
5,197
433
3,231
6,371
1,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Reiseidearu
Cabrakan
9
2 / 2 / 1
6,216
518
3,940
10,553
9,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 3 / 0
6,691
558
2,809
6,591
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SteekyToo
Jormungandr
8
1 / 6 / 0
5,719
477
2,906
10,154
5,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
killakai
Olorun
9
1 / 4 / 1
5,581
465
2,978
6,898
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
7
8
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
2
2
0
1
L
Anhur
DaddyTou
Anhur
1
4
2
0.5
W
Danzaburou
Eckzavior
Danzaburou
6
3
1
2.17
W
Scylla
8
0
6
11
L
Cabrakan
Reiseidearu
Cabrakan
2
2
1
1.25
L
2
3
0
0.67
L
Jormungandr
SteekyToo
Jormungandr
1
6
0
0.17
W
0
1
8
4
W
Tsukuyomi
jinxs
Tsukuyomi
3
2
2
2
L
Olorun
killakai
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,637
Damage
15,864
29,669
Taken
40,567
11,640
Mitigated
20,615
9,160
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
2,994
782
0
2,398
5,894
2,846
1,002
1,019
4,875
0
31,389
L
Anhur
DaddyTou
Anhur
3,231
1,308
0
750
6,371
1,961
310
1,755
4,616
0
22,347
W
Danzaburou
Eckzavior
Danzaburou
7,818
4,380
0
683
5,626
1,717
0
1,915
3,711
0
38,496
W
Scylla
12,182
1,603
0
1,982
3,986
1,636
220
1,914
2,072
51,335
0
L
Cabrakan
Reiseidearu
Cabrakan
3,940
1,170
0
2,163
10,553
9,338
150
3,624
6,929
16,191
0
L
2,809
1,067
0
2,381
6,591
1,933
0
614
5,977
0
37,151
L
Jormungandr
SteekyToo
Jormungandr
2,906
1,108
0
1,253
10,154
5,011
0
5,803
4,351
14,492
0
W
2,428
577
0
1,790
8,018
3,612
0
3,462
4,489
10,910
0
W
Tsukuyomi
jinxs
Tsukuyomi
3,215
1,309
0
2,307
6,145
1,829
227
1,804
4,341
0
35,937
L
Olorun
killakai
Olorun
2,978
1,799
0
1,757
6,898
2,372
144
2,814
4,084
19,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
29,404
319
Minions Killed
220
0
Camps Cleared
0
1,113,898
Distance Traveled
1,087,489
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,699
558
73
6
0
231,427
0
L
Anhur
5,197
433
45
4
0
199,462
2
W
Danzaburou
7,219
602
64
5
0
204,765
2
W
Scylla
8,148
679
88
7
0
222,458
1
L
Cabrakan
6,216
518
22
2
0
203,926
3
L
Loki
6,691
558
93
8
0
262,727
0
L
Jormungandr
5,719
477
25
2
0
227,354
0
W
Geb
6,286
524
11
1
0
239,221
2
W
Tsukuyomi
7,019
585
83
7
0
216,027
2
L
Olorun
5,581
465
35
3
0
194,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role