Player Matchup

Tsukuyomi
Tsukuyomi
OMG-ITZ-RKO
Tsukuyomi
Level 29
God Stats
15W - 22L
1,442 SR
Queue Stats
139W - 147L
1,558 Elo+
Solo
Horus
Horus
Pquebo
Horus
Level 6
God Stats
1W - 2L
1,287 SR
Queue Stats
11W - 14L
1,557 Elo+
Solo
Bellona
Bellona
TheDeathbring845
Bellona
Level 29
God Stats
3W - 4L
1,573 SR
Queue Stats
76W - 97L
1,496 Elo+
Solo
Anubis
Anubis
adner2002
Anubis
Level 15
God Stats
10W - 15L
1,458 SR
Queue Stats
30W - 46L
1,457 Elo+
Solo
Rama
Rama
capitain_nobody6
Rama
Level 28
God Stats
20W - 19L
1,622 SR
Queue Stats
132W - 156L
1,612 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,536 Elo+

VS

Team Averages
Level 10
1,617 SR
1,584 Elo+
Yemoja
Yemoja
Depau77
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 30L
1,542 Elo+
Solo
Anubis
Anubis
PokeVerse587
Anubis
Level 17
God Stats
1W - 1L
1,642 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Nemesis
Nemesis
XAssassinX270
Nemesis
Level 4
God Stats
1W - 1L
1,402 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Bellona
Bellona
gr4yfvllbvst3r
Bellona
Level 2
God Stats
4W - 2L
1,715 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo
Hachiman
Hachiman
spark_zx
Hachiman
Level 17
God Stats
8W - 4L
1,828 SR
Queue Stats
116W - 125L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OMG-ITZ-RKO
Tsukuyomi
13
4 / 1 / 3
7,649
637
3,445
6,143
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Pquebo
Horus
10
1 / 0 / 5
6,474
540
1,912
6,577
2,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 1 / 1
7,117
593
3,565
5,753
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
adner2002
Anubis
12
10 / 2 / 0
7,702
642
7,029
7,193
3,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 1
6,104
509
4,630
5,876
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Depau77
Yemoja
11
2 / 1 / 0
7,081
590
3,042
4,225
1,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
8
0 / 4 / 1
5,545
462
2,006
6,374
2,478
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
5
0 / 8 / 0
4,460
372
1,326
7,034
1,472
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,185
432
3,359
6,504
3,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
spark_zx
Hachiman
11
2 / 3 / 0
6,398
533
2,581
6,407
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
19
Kills
4
4
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Depau77
Yemoja
2
1
0
2
W
Tsukuyomi
OMG-ITZ-RKO
Tsukuyomi
4
1
3
5.5
L
Anubis
0
4
1
0.13
W
Horus
Pquebo
Horus
1
0
5
3.5
W
1
1
1
1.5
L
Nemesis
0
8
0
0
W
Anubis
adner2002
Anubis
10
2
0
5
W
3
0
1
3.5
L
0
3
1
0.17
L
Hachiman
spark_zx
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,581
Damage
12,314
31,542
Taken
30,544
13,287
Mitigated
10,577
9,610
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Depau77
Yemoja
3,042
934
288
21
4,225
1,657
324
2,311
1,914
19,242
0
W
Tsukuyomi
OMG-ITZ-RKO
Tsukuyomi
3,445
665
0
744
6,143
2,292
32
0
6,143
0
50,494
L
Anubis
2,006
698
0
642
6,374
2,478
566
687
5,687
23,563
0
W
Horus
Pquebo
Horus
1,912
848
246
1,813
6,577
2,101
180
1,233
5,344
0
16,099
W
3,565
447
0
2,855
5,753
4,111
1,691
0
5,753
0
39,992
L
Nemesis
1,326
524
0
210
7,034
1,472
189
3,640
3,394
0
11,246
W
Anubis
adner2002
Anubis
7,029
902
0
2,899
7,193
3,263
614
2,785
4,408
39,237
0
W
4,630
3,359
0
1,053
5,876
1,520
1,664
1,030
4,846
0
28,887
L
3,359
1,426
93
1,607
6,504
3,211
188
391
6,113
0
22,977
L
Hachiman
spark_zx
Hachiman
2,581
1,346
0
1,467
6,407
1,759
0
0
6,407
0
26,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
28,669
340
Minions Killed
201
0
Camps Cleared
0
1,145,919
Distance Traveled
958,885
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,081
590
34
3
0
168,752
0
W
Tsukuyomi
7,649
637
102
9
0
269,649
0
L
Anubis
5,545
462
52
4
0
182,475
0
W
Horus
6,474
540
25
2
0
250,640
4
W
Bellona
7,117
593
92
8
0
232,878
3
L
Nemesis
4,460
372
21
2
0
189,213
0
W
Anubis
7,702
642
71
6
0
181,436
0
W
Rama
6,104
509
50
4
0
211,316
1
L
Bellona
5,185
432
36
3
0
236,439
1
L
Hachiman
6,398
533
58
5
0
182,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role