Player Matchup

Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
TnaT Chaos
Cerberus
Level 14
God Stats
0W - 2L
1,400 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TnaT SantaClaus
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 32
1,433 SR
1,500 Elo+

VS

Team Averages
Level 65
1,564 SR
1,597 Elo+
Scylla
Scylla
ASKING4114EPI
Scylla
Level 143
God Stats
7W - 0L
1,844 SR
Queue Stats
571W - 139L
1,817 Elo+
Party 1
Chaac
Chaac
KukuMoto4830
Chaac
Level 20
God Stats
8W - 2L
1,348 SR
Queue Stats
436W - 103L
1,785 Elo+
Party 1
Susano
Susano
PointyDoggo
Susano
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 57L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 7 / 2
9,673
645
7,773
12,959
4,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TnaT Chaos
Cerberus
12
2 / 7 / 1
9,416
628
4,478
18,753
17,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
TnaT SantaClaus
Morgan Le Fay
12
3 / 10 / 2
9,317
621
11,051
15,071
5,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 10
12,169
811
14,890
9,084
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 13
11,952
797
18,585
20,786
23,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Susano
12
3 / 5 / 11
10,132
675
5,859
13,268
4,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
24
24
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
2
0.43
W
11
1
10
16
W
10
1
13
16.5
W
Susano
3
5
11
1.7
L
Cerberus
TnaT Chaos
Cerberus
2
7
1
0.36
L
Morgan Le Fay
TnaT SantaClaus
Morgan Le Fay
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,302
Damage
39,334
46,783
Taken
43,138
26,773
Mitigated
31,406
3,725
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,773
2,916
0
1,140
12,959
4,076
0
4,368
8,077
0
29,598
W
14,890
1,738
0
1,560
9,084
3,210
1,201
3,821
5,193
55,284
0
W
18,585
2,860
0
8,971
20,786
23,853
276
4,939
15,654
12,523
48,621
W
Susano
5,859
1,429
0
148
13,268
4,343
681
6,246
6,762
0
19,446
L
Cerberus
TnaT Chaos
Cerberus
4,478
306
0
2,082
18,753
17,171
0
7,596
9,913
16,677
0
L
Morgan Le Fay
TnaT SantaClaus
Morgan Le Fay
11,051
1,150
0
503
15,071
5,526
0
5,235
9,124
35,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,406
Gold Earned
34,253
120
Minions Killed
180
0
Camps Cleared
0
723,553
Distance Traveled
813,507
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,673
645
41
3
0
244,843
2
W
Scylla
12,169
811
79
5
0
267,100
0
W
Chaac
11,952
797
79
5
0
265,444
1
W
Susano
10,132
675
22
1
0
280,963
0
L
Cerberus
9,416
628
29
2
0
260,717
1
L
Morgan Le Fay
9,317
621
50
3
0
217,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role