Player Matchup

Anubis
Anubis
Hewdings
Anubis
Level 129
God Stats
13W - 3L
2,017 SR
Queue Stats
504W - 186L
1,905 Elo+
Party 1
Cthulhu
Cthulhu
Kaner Lp
Cthulhu
Level 142
God Stats
13W - 2L
1,809 SR
Queue Stats
321W - 63L
1,943 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xX MILLAR 43 Xx
Ah Muzen Cab
Level 121
God Stats
28W - 9L
1,758 SR
Queue Stats
476W - 260L
1,797 Elo+
Party 1
Team Averages
Level 131
1,862 SR
1,882 Elo+

VS

Team Averages
Level 100
1,558 SR
1,503 Elo+
Gilgamesh
Gilgamesh
BaDajo10
Gilgamesh
Level 106
God Stats
1W - 4L
1,507 SR
Queue Stats
34W - 39L
1,523 Elo+
Solo
Cernunnos
Cernunnos
Daddy Cool6857
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
ejs-_-9
Baron Samedi
Level 127
God Stats
6W - 2L
1,667 SR
Queue Stats
12W - 12L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hewdings
Anubis
12
6 / 0 / 3
8,210
821
6,898
3,681
2,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Kaner Lp
Cthulhu
11
3 / 0 / 8
8,171
817
7,880
8,552
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
xX MILLAR 43 Xx
Ah Muzen Cab
11
2 / 1 / 4
7,369
737
7,663
5,482
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaDajo10
Gilgamesh
8
0 / 4 / 1
5,766
577
3,807
12,528
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Daddy Cool6857
Cernunnos
9
0 / 3 / 0
5,877
588
4,928
7,766
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ejs-_-9
Baron Samedi
9
1 / 4 / 0
5,981
598
4,787
7,801
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BaDajo10
Gilgamesh
0
4
1
0.13
L
Cernunnos
Daddy Cool6857
Cernunnos
0
3
0
0
W
Anubis
Hewdings
Anubis
6
0
3
7.5
W
Cthulhu
Kaner Lp
Cthulhu
3
0
8
7
L
Baron Samedi
ejs-_-9
Baron Samedi
1
4
0
0.25
W
Ah Muzen Cab
xX MILLAR 43 Xx
Ah Muzen Cab
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,441
Damage
13,522
17,715
Taken
28,095
11,829
Mitigated
11,520
7,373
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BaDajo10
Gilgamesh
3,807
582
0
1,613
12,528
6,438
0
5,623
6,905
0
14,711
L
Cernunnos
Daddy Cool6857
Cernunnos
4,928
1,965
0
1,458
7,766
2,354
0
4,668
3,098
0
16,636
W
Anubis
Hewdings
Anubis
6,898
721
0
2,692
3,681
2,334
735
1,044
2,637
31,773
0
W
Cthulhu
Kaner Lp
Cthulhu
7,880
559
166
2,227
8,552
7,128
87
1,944
6,608
20,729
0
L
Baron Samedi
ejs-_-9
Baron Samedi
4,787
354
1,242
2,650
7,801
2,728
0
4,487
3,314
17,434
0
W
Ah Muzen Cab
xX MILLAR 43 Xx
Ah Muzen Cab
7,663
3,640
0
2,288
5,482
2,367
1,482
1,799
3,683
0
31,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
17,624
138
Minions Killed
99
0
Camps Cleared
0
540,025
Distance Traveled
467,276
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,766
577
28
3
0
165,380
0
L
Cernunnos
5,877
588
43
4
0
157,512
2
W
Anubis
8,210
821
68
7
0
170,420
3
W
Cthulhu
8,171
817
29
3
0
188,874
1
L
Baron Samedi
5,981
598
28
3
0
144,384
0
W
Ah Muzen Cab
7,369
737
41
4
0
180,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role