Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
RatChildClover1
Skadi
Level 72
God Stats
7W - 2L
1,637 SR
Queue Stats
126W - 72L
1,618 Elo+
Party 1
Nox
Nox
Westutto
Nox
Level 87
God Stats
12W - 7L
1,625 SR
Queue Stats
193W - 122L
1,620 Elo+
Party 1
Team Averages
Level 95
1,587 SR
1,579 Elo+

VS

Team Averages
Level 89
1,603 SR
1,507 Elo+
Olorun
Olorun
KaguyaLord
Olorun
Level 54
God Stats
2W - 2L
1,609 SR
Queue Stats
190W - 176L
1,490 Elo+
Solo
Horus
Horus
Taino Chief Raf
Horus
Level 126
God Stats
20W - 11L
1,661 SR
Queue Stats
396W - 360L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
xpr0 kiilla x
Danzaburou
Level 87
God Stats
18W - 9L
1,539 SR
Queue Stats
86W - 102L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 2 / 11
10,523
809
7,830
15,751
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 5 / 8
10,617
817
11,873
12,314
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 3 / 6
10,381
799
10,590
8,004
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KaguyaLord
Olorun
12
1 / 4 / 7
8,718
671
7,595
10,780
5,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 5 / 7
8,866
682
5,294
13,397
12,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
xpr0 kiilla x
Danzaburou
14
7 / 6 / 3
10,499
808
13,050
12,785
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
10
10
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
11
4.25
L
Olorun
KaguyaLord
Olorun
1
4
7
1.13
W
5
5
8
1.8
L
2
5
7
1.1
W
7
3
6
3.33
L
Danzaburou
xpr0 kiilla x
Danzaburou
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
25,939
36,069
Taken
36,962
27,021
Mitigated
24,184
7,944
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,830
1,294
596
5,040
15,751
18,251
536
4,091
11,660
189
23,892
L
Olorun
KaguyaLord
Olorun
7,595
4,140
568
3,106
10,780
5,299
1,027
1,785
8,895
38,156
0
W
11,873
4,330
0
1,710
12,314
5,116
1,937
2,617
9,697
0
57,810
L
5,294
2,271
904
1,904
13,397
12,400
298
4,301
8,716
0
13,865
W
10,590
1,117
0
598
8,004
3,654
408
887
7,117
25,263
0
L
Danzaburou
xpr0 kiilla x
Danzaburou
13,050
4,402
0
1,068
12,785
6,485
624
3,893
8,572
0
37,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
28,083
156
Minions Killed
142
0
Camps Cleared
0
696,836
Distance Traveled
641,025
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,523
809
26
2
0
259,217
3
L
Olorun
8,718
671
62
5
0
203,892
2
W
Skadi
10,617
817
84
6
0
215,651
2
L
Horus
8,866
682
19
1
0
224,563
4
W
Nox
10,381
799
46
4
0
221,968
3
L
Danzaburou
10,499
808
61
5
0
212,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role