Player Matchup

Apollo
Apollo
CLBX_x
Apollo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,515 Elo+
Solo
King Arthur
King Arthur
SPFalconX
King Arthur
Level 17
God Stats
1W - 2L
1,323 SR
Queue Stats
7W - 10L
1,717 Elo+
Party 1
Hel
Hel
VanHealn
Hel
Level 26
God Stats
9W - 8L
1,917 SR
Queue Stats
227W - 223L
1,697 Elo+
Solo
Nemesis
Nemesis
ZarenXl
Nemesis
Level 8
God Stats
4W - 5L
1,717 SR
Queue Stats
10W - 10L
1,683 Elo+
Party 1
Odin
Odin
iiTorix
Odin
Level 17
God Stats
0W - 3L
1,226 SR
Queue Stats
43W - 35L
1,613 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,645 Elo+

VS

Team Averages
Level 21
1,571 SR
1,583 Elo+
Sobek
Sobek
BiopticRecord6
Sobek
Level 29
God Stats
7W - 7L
1,532 SR
Queue Stats
164W - 168L
1,561 Elo+
Solo
Raijin
Raijin
Camidoo9463x2
Raijin
Level 17
God Stats
8W - 1L
1,699 SR
Queue Stats
60W - 34L
1,548 Elo+
Solo
Odin
Odin
Earthjook
Odin
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 152L
1,581 Elo+
Solo
Loki
Loki
iNagatoUzamaki
Loki
Level 8
God Stats
5W - 1L
1,555 SR
Queue Stats
32W - 31L
1,707 Elo+
Solo
Chiron
Chiron
nick23031
Chiron
Level 29
God Stats
3W - 1L
1,568 SR
Queue Stats
125W - 117L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CLBX_x
Apollo
2
0 / 2 / 0
3,671
367
186
1,543
270
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
SPFalconX
King Arthur
6
0 / 5 / 2
4,351
435
2,142
8,990
3,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 2
5,735
574
3,932
6,265
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ZarenXl
Nemesis
8
2 / 7 / 1
5,329
533
5,889
9,788
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
iiTorix
Odin
8
1 / 3 / 1
4,774
477
3,490
6,828
2,851
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
6,155
616
2,767
5,820
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 0 / 4
6,718
672
3,421
3,851
1,376
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
7 / 0 / 3
7,148
715
6,734
3,939
2,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 1 / 5
7,506
751
5,700
7,255
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
nick23031
Chiron
10
2 / 2 / 2
6,025
603
5,270
5,837
1,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
21
21
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Apollo
CLBX_x
Apollo
0
2
0
0
W
3
0
4
5
W
Odin
7
0
3
8.5
L
King Arthur
SPFalconX
King Arthur
0
5
2
0.2
L
1
4
2
0.5
L
Nemesis
ZarenXl
Nemesis
2
7
1
0.36
W
7
1
5
9.5
L
Odin
iiTorix
Odin
1
3
1
0.5
W
Chiron
nick23031
Chiron
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
23,892
33,414
Taken
26,702
11,645
Mitigated
12,272
6,359
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,767
516
0
1,936
5,820
4,019
0
873
4,831
12,983
0
L
Apollo
CLBX_x
Apollo
186
101
0
358
1,543
270
0
0
1,543
0
3,449
W
3,421
211
0
2,074
3,851
1,376
198
1,657
1,982
38,034
0
W
Odin
6,734
1,639
0
519
3,939
2,525
84
0
3,939
6,078
30,991
L
King Arthur
SPFalconX
King Arthur
2,142
502
0
695
8,990
3,071
0
2,100
6,890
0
10,512
L
3,932
502
480
2,166
6,265
2,017
0
2,235
4,026
31,652
0
L
Nemesis
ZarenXl
Nemesis
5,889
3,435
0
658
9,788
3,436
0
2,516
7,272
0
26,663
W
5,700
2,790
0
1,921
7,255
2,874
0
395
6,771
0
46,226
L
Odin
iiTorix
Odin
3,490
1,472
0
2,002
6,828
2,851
167
811
6,017
0
14,115
W
Chiron
nick23031
Chiron
5,270
2,475
191
2,155
5,837
1,478
368
625
4,886
0
28,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
33,552
168
Minions Killed
319
0
Camps Cleared
0
801,946
Distance Traveled
1,000,119
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,155
616
12
1
0
206,474
4
L
Apollo
3,671
367
8
1
0
50,885
0
W
Raijin
6,718
672
78
8
0
198,637
0
W
Odin
7,148
715
86
9
0
208,414
2
L
King Arthur
4,351
435
20
2
0
172,403
0
L
Hel
5,735
574
70
7
0
208,841
0
L
Nemesis
5,329
533
48
5
0
179,990
0
W
Loki
7,506
751
83
8
0
216,672
1
L
Odin
4,774
477
22
2
0
189,827
0
W
Chiron
6,025
603
60
6
0
169,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role