Player Matchup

Zhong Kui
Zhong Kui
Gold II
Duke_Of_Volantis
Zhong Kui
Gold II
Level 154
God Stats
3W - 2L
1,344 SR
Queue Stats
797W - 801L
1,503 MMR
Solo
Hachiman
Hachiman
Gold II
E_Mills98
Hachiman
Gold II
Level 105
God Stats
10W - 5L
1,869 SR
Queue Stats
639W - 653L
1,513 MMR
Solo
Ah Puch
Ah Puch
Silver II
PIL0-_-15
Ah Puch
Silver II
Level 117
God Stats
1W - 2L
1,597 SR
Queue Stats
13W - 15L
1,524 MMR
Solo
Achilles
Achilles
Gold II
RawB4nd1t
Achilles
Gold II
Level 136
God Stats
27W - 23L
1,575 SR
Queue Stats
214W - 208L
1,498 MMR
Solo
King Arthur
King Arthur
Gold IV
singh005
King Arthur
Gold IV
Level 89
God Stats
4W - 6L
1,601 SR
Queue Stats
53W - 53L
1,526 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,597 SR
1,513 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,581 SR
1,508 MMR
Yemoja
Yemoja
Gold IV
Galaxaiii
Yemoja
Gold IV
Level 67
God Stats
3W - 4L
1,619 SR
Queue Stats
74W - 75L
1,458 MMR
Solo
Chaac
Chaac
Gold III
Perico_power16
Chaac
Gold III
Level 68
God Stats
0W - 1L
1,720 SR
Queue Stats
34W - 39L
1,472 MMR
Solo
Fenrir
Fenrir
Gold II
Red_Lazer33
Fenrir
Gold II
Level 136
God Stats
39W - 45L
1,593 SR
Queue Stats
150W - 151L
1,548 MMR
Party 1
Poseidon
Poseidon
Gold I
bjerreminator666
Poseidon
Gold I
Level 146
God Stats
2W - 3L
1,571 SR
Queue Stats
163W - 159L
1,592 MMR
Party 1
Neith
Neith
Bronze III
kaiserkiko
Neith
Bronze III
Level 100
God Stats
1W - 3L
1,400 SR
Queue Stats
1W - 7L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
5 / 2 / 4
6,761
676
6,445
7,954
5,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
E_Mills98
Hachiman
11
6 / 0 / 2
6,650
665
6,980
4,803
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
PIL0-_-15
Ah Puch
9
0 / 2 / 6
5,234
523
4,194
6,959
2,834
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
RawB4nd1t
Achilles
10
5 / 1 / 5
6,242
624
5,326
5,246
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
singh005
King Arthur
12
2 / 0 / 2
6,567
657
6,034
6,686
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
Morgan Le FayAthenaGilgameshSetCthulhu

VS

Bans
TiamatArachneRamaLokiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Galaxaiii
Yemoja
7
0 / 3 / 1
4,934
493
1,435
10,153
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 4 / 0
5,237
524
3,660
9,207
4,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
10
3 / 4 / 1
5,897
590
3,727
8,655
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 2
5,951
595
3,565
6,694
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
6
0 / 3 / 1
4,124
412
1,983
4,225
1,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
5
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
5
2
4
3.5
W
Hachiman
E_Mills98
Hachiman
6
0
2
7
L
Yemoja
Galaxaiii
Yemoja
0
3
1
0.17
W
Ah Puch
PIL0-_-15
Ah Puch
0
2
6
1.5
L
0
4
0
0
W
Achilles
RawB4nd1t
Achilles
5
1
5
7.5
L
Fenrir
3
4
1
0.88
L
2
4
2
0.75
L
Neith
0
3
1
0.17
W
King Arthur
singh005
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
14,370
31,648
Taken
38,934
17,518
Mitigated
14,315
13,669
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
6,445
485
0
4,122
7,954
5,918
1,232
1,004
6,758
37,036
0
W
Hachiman
E_Mills98
Hachiman
6,980
3,628
0
2,098
4,803
1,329
0
630
4,139
0
33,894
L
Yemoja
Galaxaiii
Yemoja
1,435
578
742
3,234
10,153
3,996
0
2,726
7,427
11,794
0
W
Ah Puch
PIL0-_-15
Ah Puch
4,194
232
158
2,932
6,959
2,834
108
1,671
5,214
19,071
0
L
3,660
1,055
0
3,227
9,207
4,895
164
100
8,309
0
31,228
W
Achilles
RawB4nd1t
Achilles
5,326
2,831
0
1,871
5,246
1,929
0
1,337
3,851
0
26,363
L
Fenrir
3,727
1,086
0
2,408
8,655
2,622
0
2,894
5,761
0
22,915
L
3,565
278
0
250
6,694
1,580
0
2,598
4,096
27,494
0
L
Neith
1,983
870
0
865
4,225
1,222
0
2,321
1,904
0
10,980
W
King Arthur
singh005
King Arthur
6,034
1,724
0
2,488
6,686
5,508
0
0
6,686
0
37,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
26,143
298
Minions Killed
225
0
Camps Cleared
0
962,794
Distance Traveled
935,214
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,761
676
77
8
0
194,872
1
W
Hachiman
6,650
665
58
6
0
183,562
0
L
Yemoja
4,934
493
19
2
0
174,940
2
W
Ah Puch
5,234
523
29
3
0
184,117
2
L
Chaac
5,237
524
57
6
0
193,689
0
W
Achilles
6,242
624
51
5
0
195,340
2
L
Fenrir
5,897
590
45
5
0
193,907
0
L
Poseidon
5,951
595
74
7
0
198,910
4
L
Neith
4,124
412
30
3
0
173,768
0
W
King Arthur
6,567
657
83
8
0
204,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role