Player Matchup

Baron Samedi
Baron Samedi
Corvick
Baron Samedi
Level 20
God Stats
4W - 1L
1,810 SR
Queue Stats
28W - 23L
1,704 Elo+
Party 1
Cernunnos
Cernunnos
DonutEl
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Igloorober
Sylvanus
Level 7
God Stats
1W - 3L
1,555 SR
Queue Stats
4W - 5L
1,560 Elo+
Party 1
Medusa
Medusa
Owiibia
Medusa
Level 17
God Stats
16W - 16L
1,514 SR
Queue Stats
103W - 114L
1,400 Elo+
Solo
Da Ji
Da Ji
Radstache
Da Ji
Level 8
God Stats
2W - 1L
1,822 SR
Queue Stats
6W - 4L
1,696 Elo+
Party 1
Team Averages
Level 11
1,640 SR
1,580 Elo+

VS

Team Averages
Level 20
1,522 SR
1,514 Elo+
Yemoja
Yemoja
HeavensAgent
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Qluelu
Ullr
Level 29
God Stats
1W - 0L
1,283 SR
Queue Stats
96W - 103L
1,470 Elo+
Solo
Hercules
Hercules
TheLifeOfHarambe
Hercules
Level 29
God Stats
10W - 6L
1,710 SR
Queue Stats
183W - 154L
1,649 Elo+
Solo
Neith
Neith
Theort777
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,432 Elo+
Solo
Kukulkan
Kukulkan
goldkief
Kukulkan
Level 22
God Stats
41W - 36L
1,617 SR
Queue Stats
268W - 294L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Corvick
Baron Samedi
19
2 / 8 / 7
12,691
976
21,067
27,289
27,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DonutEl
Cernunnos
18
1 / 9 / 4
11,730
902
13,507
26,206
15,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Igloorober
Sylvanus
19
0 / 5 / 7
11,708
901
5,381
25,132
41,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Owiibia
Medusa
18
3 / 7 / 5
12,785
983
14,537
21,545
11,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Radstache
Da Ji
18
6 / 11 / 1
12,799
985
20,674
23,984
12,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 3 / 19
12,211
939
7,163
13,080
15,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
Qluelu
Ullr
20
9 / 4 / 18
13,937
1,072
21,337
16,855
8,761
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 22
14,209
1,093
20,776
25,911
33,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Theort777
Neith
20
14 / 2 / 23
16,734
1,287
40,693
12,222
6,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
goldkief
Kukulkan
20
6 / 2 / 19
13,436
1,034
25,184
11,687
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
141
12
Kills
40
40
Deaths
12
24
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Corvick
Baron Samedi
2
8
7
0.69
L
Cernunnos
DonutEl
Cernunnos
1
9
4
0.33
W
Yemoja
1
3
19
3.5
L
Sylvanus
Igloorober
Sylvanus
0
5
7
0.7
L
Medusa
Owiibia
Medusa
3
7
5
0.79
W
Ullr
Qluelu
Ullr
9
4
18
4.5
L
Da Ji
Radstache
Da Ji
6
11
1
0.59
W
10
1
22
21
W
Neith
Theort777
Neith
14
2
23
12.75
W
Kukulkan
goldkief
Kukulkan
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,166
Damage
115,153
124,156
Taken
79,755
108,937
Mitigated
69,963
30,774
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Corvick
Baron Samedi
21,067
1,121
4,784
7,802
27,289
27,066
0
6,509
20,780
35,395
0
L
Cernunnos
DonutEl
Cernunnos
13,507
6,977
0
3,117
26,206
15,867
0
9,274
16,932
0
34,672
W
Yemoja
7,163
1,538
3,477
1,456
13,080
15,526
0
4,259
8,821
16,908
0
L
Sylvanus
Igloorober
Sylvanus
5,381
1,373
7,777
5,869
25,132
41,164
0
8,160
16,802
20,121
0
L
Medusa
Owiibia
Medusa
14,537
5,999
0
859
21,545
11,971
0
4,348
17,063
0
58,289
W
Ullr
Qluelu
Ullr
21,337
15,776
0
479
16,855
8,761
0
4,961
11,894
0
38,218
L
Da Ji
Radstache
Da Ji
20,674
8,089
0
566
23,984
12,869
0
4,685
19,299
0
35,220
W
20,776
6,265
0
7,413
25,911
33,328
0
8,003
17,908
1,382
29,103
W
Neith
Theort777
Neith
40,693
21,442
0
4,372
12,222
6,493
0
5,134
7,088
0
81,227
W
Kukulkan
goldkief
Kukulkan
25,184
762
0
0
11,687
5,855
0
4,091
7,596
53,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,713
Gold Earned
70,527
232
Minions Killed
275
5
Camps Cleared
6
1,094,866
Distance Traveled
1,137,754
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,691
976
31
2
2
234,812
0
L
Cernunnos
11,730
902
52
4
3
229,733
1
W
Yemoja
12,211
939
25
2
0
166,798
0
L
Sylvanus
11,708
901
29
2
0
223,422
0
L
Medusa
12,785
983
104
8
0
198,617
0
W
Ullr
13,937
1,072
45
3
1
212,270
0
L
Da Ji
12,799
985
16
1
0
208,282
0
W
Hercules
14,209
1,093
17
1
3
260,220
0
W
Neith
16,734
1,287
101
8
1
246,261
3
W
Kukulkan
13,436
1,034
87
7
1
252,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role