Player Matchup

Danzaburou
Danzaburou
Eckzavior
Danzaburou
Level 12
God Stats
27W - 13L
1,766 SR
Queue Stats
128W - 101L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
SerraxD
Ao Kuang
Level 28
God Stats
34W - 25L
1,536 SR
Queue Stats
143W - 100L
1,470 Elo+
Solo
Janus
Janus
TrebleCleff
Janus
Level 27
God Stats
4W - 2L
1,805 SR
Queue Stats
90W - 108L
1,429 Elo+
Solo
Tyr
Tyr
brxndon84
Tyr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 281L
1,449 Elo+
Solo
Bacchus
Bacchus
mxgestik
Bacchus
Level 20
God Stats
6W - 3L
1,830 SR
Queue Stats
248W - 292L
1,380 Elo+
Solo
Team Averages
Level 22
1,687 SR
1,427 Elo+

VS

Team Averages
Level 21
1,562 SR
1,420 Elo+
Hachiman
Hachiman
OhLyln
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,326 Elo+
Solo
Bacchus
Bacchus
Reiseidearu
Bacchus
Level 22
God Stats
2W - 2L
1,808 SR
Queue Stats
121W - 103L
1,473 Elo+
Solo
Serqet
Serqet
Worthierlake190
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,370 Elo+
Solo
Anubis
Anubis
ignasala
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,432 Elo+
Solo
King Arthur
King Arthur
palardes
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eckzavior
Danzaburou
7
0 / 1 / 2
4,777
531
1,991
3,295
832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SerraxD
Ao Kuang
9
3 / 1 / 2
5,396
600
2,837
4,235
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 0 / 1
5,863
651
2,318
2,349
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,610
623
1,450
3,955
1,244
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
mxgestik
Bacchus
6
1 / 2 / 1
4,310
479
2,171
3,834
2,887
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OhLyln
Hachiman
7
3 / 2 / 0
4,583
509
1,585
3,392
872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Reiseidearu
Bacchus
7
0 / 0 / 3
4,676
520
2,754
6,223
3,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
5,335
593
511
4,329
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ignasala
Anubis
8
1 / 4 / 0
4,568
508
1,696
4,725
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
palardes
King Arthur
3
1 / 1 / 0
3,894
433
758
1,788
621
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Eckzavior
Danzaburou
0
1
2
1
L
Hachiman
OhLyln
Hachiman
3
2
0
1.5
L
Bacchus
Reiseidearu
Bacchus
0
0
3
1.5
W
Ao Kuang
SerraxD
Ao Kuang
3
1
2
4
W
2
0
1
2.5
L
0
1
0
0
W
2
1
0
2
L
Anubis
ignasala
Anubis
1
4
0
0.25
W
Bacchus
mxgestik
Bacchus
1
2
1
0.75
L
King Arthur
palardes
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,767
Damage
7,304
17,668
Taken
20,457
6,538
Mitigated
8,116
4,132
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Eckzavior
Danzaburou
1,991
1,036
0
551
3,295
832
404
973
2,263
0
20,982
L
Hachiman
OhLyln
Hachiman
1,585
855
0
840
3,392
872
588
1,464
1,928
0
12,661
L
Bacchus
Reiseidearu
Bacchus
2,754
1,105
0
1,235
6,223
3,288
27
1,881
4,342
9,312
0
W
Ao Kuang
SerraxD
Ao Kuang
2,837
758
0
1,327
4,235
963
0
843
3,392
23,801
0
W
2,318
35
0
1,322
2,349
612
0
853
1,496
30,306
0
L
511
0
0
0
4,329
1,381
0
706
3,597
0
30,494
W
1,450
230
0
932
3,955
1,244
322
0
3,757
0
23,616
L
Anubis
ignasala
Anubis
1,696
82
0
1,448
4,725
1,954
0
2,995
1,476
20,413
0
W
Bacchus
mxgestik
Bacchus
2,171
803
0
0
3,834
2,887
0
1,869
1,883
8,246
0
L
King Arthur
palardes
King Arthur
758
274
0
250
1,788
621
0
0
1,788
0
3,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
23,056
227
Minions Killed
162
0
Camps Cleared
0
826,929
Distance Traveled
697,999
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,777
531
44
5
0
157,213
3
L
Hachiman
4,583
509
34
4
0
140,911
0
L
Bacchus
4,676
520
12
1
0
156,792
1
W
Ao Kuang
5,396
600
48
5
0
178,837
0
W
Janus
5,863
651
68
8
0
160,521
0
L
Serqet
5,335
593
79
9
0
196,603
3
W
Tyr
5,610
623
56
6
0
160,386
0
L
Anubis
4,568
508
32
4
0
148,522
0
W
Bacchus
4,310
479
11
1
0
169,972
0
L
King Arthur
3,894
433
5
1
0
55,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role