Player Matchup

Thor
Thor
Hyng
Thor
Level 12
God Stats
0W - 3L
1,179 SR
Queue Stats
1W - 3L
1,395 Elo+
Solo
Ymir
Ymir
MyshuByshu
Ymir
Level 8
God Stats
20W - 25L
1,205 SR
Queue Stats
175W - 203L
1,475 Elo+
Solo
Ra
Ra
UnhappySmiley
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,449 Elo+
Solo
Heimdallr
Heimdallr
n1ckers77
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,363 Elo+
Party 2
King Arthur
King Arthur
saltitao-feroz
King Arthur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,363 Elo+
Party 2
Team Averages
Level 7
1,377 SR
1,409 Elo+

VS

Team Averages
Level 18
1,554 SR
1,312 Elo+
Loki
Loki
DrowsyStar
Loki
Level 4
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 1L
1,187 Elo+
Solo
Ares
Ares
FattyMcFatFat
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,306 Elo+
Party 1
Anubis
Anubis
Majd123456
Anubis
Level 27
God Stats
11W - 4L
1,823 SR
Queue Stats
70W - 68L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Trueduck
Cthulhu
Level 27
God Stats
1W - 0L
1,850 SR
Queue Stats
3W - 2L
1,306 Elo+
Party 1
Artemis
Artemis
xtr3m0
Artemis
Level 16
God Stats
1W - 1L
1,358 SR
Queue Stats
3W - 2L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hyng
Thor
11
2 / 5 / 0
7,811
459
3,499
9,961
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 6 / 1
8,588
505
3,797
14,370
11,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 12 / 0
6,486
382
3,728
10,849
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
n1ckers77
Heimdallr
11
0 / 6 / 2
7,077
416
7,617
11,822
3,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
saltitao-feroz
King Arthur
9
0 / 14 / 0
5,971
351
3,960
16,078
6,986
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 5
9,598
565
7,803
11,013
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 2
8,269
486
4,293
8,013
6,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Majd123456
Anubis
16
15 / 2 / 8
10,671
628
17,029
15,733
9,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Trueduck
Cthulhu
13
6 / 0 / 9
9,841
579
8,265
8,893
7,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
xtr3m0
Artemis
12
6 / 0 / 9
8,659
509
9,180
5,073
1,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
4
Kills
41
43
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
5
1
2
6
L
Thor
Hyng
Thor
2
5
0
0.4
W
Anubis
Majd123456
Anubis
15
2
8
9.5
L
2
6
1
0.42
W
Cthulhu
Trueduck
Cthulhu
6
0
9
10.5
L
0
12
0
0
L
Heimdallr
n1ckers77
Heimdallr
0
6
2
0.17
L
King Arthur
saltitao-feroz
King Arthur
0
14
0
0
W
Artemis
xtr3m0
Artemis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,601
Damage
46,570
63,080
Taken
48,725
27,462
Mitigated
28,405
5,747
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,803
1,603
0
4,047
11,013
3,990
0
1,157
9,817
0
57,368
W
4,293
429
0
500
8,013
6,417
244
927
7,086
19,723
0
L
Thor
Hyng
Thor
3,499
942
0
2,895
9,961
2,594
0
3,365
6,596
0
26,938
W
Anubis
Majd123456
Anubis
17,029
1,199
0
9,642
15,733
9,089
0
3,120
12,301
64,648
0
L
3,797
975
0
678
14,370
11,766
150
5,642
8,728
14,353
0
W
Cthulhu
Trueduck
Cthulhu
8,265
1,129
236
1,430
8,893
7,206
669
1,187
7,666
36,348
0
L
3,728
1,567
127
224
10,849
2,561
106
6,896
3,953
31,620
0
L
Heimdallr
n1ckers77
Heimdallr
7,617
3,777
0
1,712
11,822
3,555
516
7,529
4,293
0
27,317
L
King Arthur
saltitao-feroz
King Arthur
3,960
859
0
111
16,078
6,986
41
6,155
9,923
0
24,023
W
Artemis
xtr3m0
Artemis
9,180
7,185
0
1,388
5,073
1,703
1,898
743
4,330
0
38,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
47,038
225
Minions Killed
313
0
Camps Cleared
0
1,387,474
Distance Traveled
1,503,107
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,598
565
93
5
0
339,957
0
W
Ares
8,269
486
29
2
0
311,632
0
L
Thor
7,811
459
54
3
0
282,145
3
W
Anubis
10,671
628
97
6
0
258,576
1
L
Ymir
8,588
505
23
1
0
310,338
5
W
Cthulhu
9,841
579
45
3
0
317,683
3
L
Ra
6,486
382
71
4
0
277,900
0
L
Heimdallr
7,077
416
46
3
0
244,528
0
L
King Arthur
5,971
351
31
2
0
272,563
0
W
Artemis
8,659
509
49
3
0
275,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role