Player Matchup

Cerberus
Cerberus
Furı
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,305 Elo+
Party 1
Chiron
Chiron
HaiRezOnpaska
Chiron
Level 16
God Stats
4W - 3L
1,787 SR
Queue Stats
64W - 46L
1,611 Elo+
Solo
Discordia
Discordia
RunsFast
Discordia
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 31L
1,538 Elo+
Solo
Apollo
Apollo
TRUMBOO
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
théXnon
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,073 Elo+
Party 1
Team Averages
Level 9
1,557 SR
1,406 Elo+

VS

Team Averages
Level 24
1,511 SR
1,508 Elo+
Ao Kuang
Ao Kuang
AbdelHakim
Ao Kuang
Level 8
God Stats
3W - 4L
1,618 SR
Queue Stats
13W - 9L
1,688 Elo+
Party 2
Chaac
Chaac
Bierbauchbolle
Chaac
Level 29
God Stats
0W - 3L
1,535 SR
Queue Stats
105W - 154L
1,391 Elo+
Solo
Cerberus
Cerberus
Jörmunganddd
Cerberus
Level 12
God Stats
3W - 3L
1,403 SR
Queue Stats
23W - 26L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeDieuxDuSel
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,496 Elo+
Party 2
Medusa
Medusa
YYue
Medusa
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 135L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Furı
Cerberus
16
0 / 4 / 14
12,001
500
7,832
16,980
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
21 / 0 / 4
17,070
711
26,932
18,517
8,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RunsFast
Discordia
20
6 / 2 / 8
15,433
643
15,738
13,015
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
TRUMBOO
Apollo
16
5 / 8 / 7
11,754
490
8,278
19,184
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
théXnon
Fenrir
16
4 / 7 / 6
11,651
485
5,946
18,037
13,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbdelHakim
Ao Kuang
8
2 / 1 / 0
7,722
322
417
2,988
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 11 / 1
11,085
462
11,335
23,236
18,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Jörmunganddd
Cerberus
16
5 / 7 / 10
11,075
461
14,911
22,018
24,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
LeDieuxDuSel
Morgan Le Fay
15
2 / 11 / 3
10,099
421
11,226
17,340
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
YYue
Medusa
17
9 / 7 / 5
11,368
474
15,111
17,380
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
36
Kills
19
21
Deaths
37
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AbdelHakim
Ao Kuang
2
1
0
2
L
1
11
1
0.14
W
Cerberus
Furı
Cerberus
0
4
14
1.75
W
21
0
4
23
L
Cerberus
Jörmunganddd
Cerberus
5
7
10
1.43
L
Morgan Le Fay
LeDieuxDuSel
Morgan Le Fay
2
11
3
0.32
W
Discordia
RunsFast
Discordia
6
2
8
5
W
Apollo
TRUMBOO
Apollo
5
8
7
1.06
L
Medusa
YYue
Medusa
9
7
5
1.64
W
Fenrir
théXnon
Fenrir
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,726
Damage
53,000
85,733
Taken
82,962
52,190
Mitigated
52,741
24,097
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AbdelHakim
Ao Kuang
417
100
0
1,629
2,988
730
0
645
2,343
14,767
0
L
11,335
3,950
0
7,493
23,236
18,273
604
3,587
19,649
0
87,602
W
Cerberus
Furı
Cerberus
7,832
523
0
2,821
16,980
18,479
692
5,357
11,623
48,894
0
W
26,932
16,434
967
6,872
18,517
8,555
6,074
3,218
15,299
0
139,803
L
Cerberus
Jörmunganddd
Cerberus
14,911
1,762
0
3,039
22,018
24,001
58
6,053
15,965
37,480
0
L
Morgan Le Fay
LeDieuxDuSel
Morgan Le Fay
11,226
1,488
0
1,147
17,340
4,622
369
9,860
7,480
58,505
0
W
Discordia
RunsFast
Discordia
15,738
1,291
0
2,782
13,015
4,482
3,206
8,673
4,342
139,733
0
W
Apollo
TRUMBOO
Apollo
8,278
6,335
0
6,094
19,184
7,238
2,884
6,499
12,685
0
59,242
L
Medusa
YYue
Medusa
15,111
7,269
0
3,263
17,380
5,115
1,609
3,425
13,955
0
65,300
W
Fenrir
théXnon
Fenrir
5,946
1,612
0
4,561
18,037
13,436
324
2,807
15,230
0
57,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,909
Gold Earned
51,349
695
Minions Killed
438
0
Camps Cleared
0
2,209,950
Distance Traveled
1,713,740
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,722
322
49
2
0
135,338
0
L
Chaac
11,085
462
138
6
0
404,957
1
W
Cerberus
12,001
500
82
3
0
475,095
2
W
Chiron
17,070
711
212
9
0
450,139
7
L
Cerberus
11,075
461
43
2
0
423,065
1
L
Morgan Le Fay
10,099
421
96
4
0
368,734
5
W
Discordia
15,433
643
243
10
0
430,801
5
W
Apollo
11,754
490
89
4
0
432,418
3
L
Medusa
11,368
474
112
5
0
381,646
0
W
Fenrir
11,651
485
69
3
0
421,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role