Player Matchup

Fenrir
Fenrir
Liquid_Clapz2020
Fenrir
Level 18
God Stats
21W - 22L
1,462 SR
Queue Stats
43W - 58L
1,289 Elo+
Solo
Zhong Kui
Zhong Kui
Pl4gueBrInger__
Zhong Kui
Level 23
God Stats
13W - 10L
1,436 SR
Queue Stats
204W - 225L
1,410 Elo+
Solo
Thanatos
Thanatos
mr_zueira34
Thanatos
Level 13
God Stats
2W - 6L
1,157 SR
Queue Stats
5W - 12L
1,185 Elo+
Party 1
Sol
Sol
ss_thunderfack
Sol
Level 13
God Stats
4W - 2L
1,599 SR
Queue Stats
39W - 49L
1,333 Elo+
Solo
Amaterasu
Amaterasu
tutudepaula
Amaterasu
Level 7
God Stats
3W - 4L
1,335 SR
Queue Stats
3W - 6L
1,219 Elo+
Party 1
Team Averages
Level 15
1,398 SR
1,287 Elo+

VS

Team Averages
Level 15
1,507 SR
1,383 Elo+
King Arthur
King Arthur
CaseyJonesBABYY
King Arthur
Level 20
God Stats
14W - 11L
1,653 SR
Queue Stats
247W - 247L
1,440 Elo+
Solo
Zeus
Zeus
Killa12313
Zeus
Level 8
God Stats
3W - 6L
1,504 SR
Queue Stats
6W - 6L
1,417 Elo+
Solo
Kukulkan
Kukulkan
MinatoNami
Kukulkan
Level 18
God Stats
1W - 2L
1,583 SR
Queue Stats
7W - 13L
1,339 Elo+
Solo
Sol
Sol
XayWrld422
Sol
Level 13
God Stats
0W - 2L
1,292 SR
Queue Stats
12W - 13L
1,304 Elo+
Solo
Neith
Neith
unc3rtian
Neith
Level 17
God Stats
16W - 16L
1,504 SR
Queue Stats
22W - 20L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 12
14,876
1,063
11,514
14,196
5,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Pl4gueBrInger__
Zhong Kui
20
9 / 3 / 18
15,416
1,101
28,817
23,579
17,637
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
mr_zueira34
Thanatos
20
4 / 4 / 12
13,303
950
9,558
13,954
5,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 5 / 14
15,939
1,139
26,434
23,095
7,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
tutudepaula
Amaterasu
20
3 / 6 / 19
14,294
1,021
14,250
32,853
25,097
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaseyJonesBABYY
King Arthur
20
2 / 13 / 16
13,357
954
10,659
31,714
33,908
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 8 / 13
14,072
1,005
30,324
18,697
7,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
MinatoNami
Kukulkan
17
0 / 2 / 4
10,979
784
2,223
2,690
897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 6 / 13
14,969
1,069
30,337
22,085
9,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
unc3rtian
Neith
20
7 / 6 / 13
15,152
1,082
23,642
20,243
8,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
82
35
Kills
23
24
Deaths
35
75
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CaseyJonesBABYY
King Arthur
2
13
16
0.77
L
6
8
13
1.56
W
7
6
12
2.17
L
Kukulkan
MinatoNami
Kukulkan
0
2
4
1
W
Zhong Kui
Pl4gueBrInger__
Zhong Kui
9
3
18
6
L
8
6
13
2.42
W
Thanatos
mr_zueira34
Thanatos
4
4
12
2.5
W
12
5
14
3.8
W
Amaterasu
tutudepaula
Amaterasu
3
6
19
2.08
L
Neith
unc3rtian
Neith
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,573
Damage
97,185
107,677
Taken
95,429
61,363
Mitigated
59,883
27,568
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CaseyJonesBABYY
King Arthur
10,659
430
0
699
31,714
33,908
0
21,952
9,762
0
26,474
L
30,324
1,906
0
544
18,697
7,204
0
8,707
9,990
64,222
0
W
11,514
3,336
0
1,252
14,196
5,636
0
6,238
7,603
0
40,635
L
Kukulkan
MinatoNami
Kukulkan
2,223
217
0
0
2,690
897
0
1,141
1,549
8,720
0
W
Zhong Kui
Pl4gueBrInger__
Zhong Kui
28,817
2,609
0
7,795
23,579
17,637
0
15,762
7,817
62,329
0
L
30,337
10,442
0
6,750
22,085
9,334
0
12,760
9,325
46,325
3,622
W
Thanatos
mr_zueira34
Thanatos
9,558
1,355
0
3,558
13,954
5,634
0
6,525
7,429
0
23,058
W
26,434
13,220
0
10,363
23,095
7,359
0
13,069
10,026
53,131
0
W
Amaterasu
tutudepaula
Amaterasu
14,250
4,993
0
4,600
32,853
25,097
0
18,925
13,928
0
31,204
L
Neith
unc3rtian
Neith
23,642
16,431
0
5,325
20,243
8,540
0
10,691
9,552
0
49,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,828
Gold Earned
68,529
268
Minions Killed
237
14
Camps Cleared
4
1,219,573
Distance Traveled
980,991
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,357
954
25
2
0
221,416
0
L
Zeus
14,072
1,005
90
6
1
232,310
2
W
Fenrir
14,876
1,063
58
4
7
240,854
2
L
Kukulkan
10,979
784
17
1
1
56,231
0
W
Zhong Kui
15,416
1,101
83
6
1
235,367
3
L
Sol
14,969
1,069
42
3
1
237,686
1
W
Thanatos
13,303
950
19
1
1
255,727
1
W
Sol
15,939
1,139
70
5
0
224,318
0
W
Amaterasu
14,294
1,021
38
3
5
263,307
0
L
Neith
15,152
1,082
63
5
1
233,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role