Player Matchup

Cupid
Cupid
EglefinOrque202
Cupid
Level 28
God Stats
16W - 19L
1,423 SR
Queue Stats
96W - 138L
1,195 Elo+
Solo
Cthulhu
Cthulhu
Ron-Alliance
Cthulhu
Level 7
God Stats
2W - 3L
1,821 SR
Queue Stats
2W - 10L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SGFat4
Morgan Le Fay
Level 18
God Stats
10W - 20L
1,362 SR
Queue Stats
175W - 303L
1,149 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,260 Elo+

VS

Team Averages
Level 11
1,396 SR
1,103 Elo+
Raijin
Raijin
Jeremiah87692
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
968 Elo+
Solo
Ymir
Ymir
Jmunny Mafia
Ymir
Level 13
God Stats
0W - 1L
1,189 SR
Queue Stats
27W - 26L
1,392 Elo+
Solo
Cupid
Cupid
ShowtimeJayln
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 9
12,883
758
12,019
10,214
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ron-Alliance
Cthulhu
15
5 / 6 / 11
12,420
731
8,158
13,033
14,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
SGFat4
Morgan Le Fay
14
5 / 8 / 9
11,154
656
9,511
15,273
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
8,720
513
522
5,600
1,868
Magic Focus

Magic Focus

+20
Magical Power

16
10 / 4 / 3
12,362
727
16,682
17,132
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 9 / 6
10,415
613
7,598
13,069
4,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
19
Kills
14
15
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
0
6
4
0.33
L
10
4
3
2.88
W
Cthulhu
Ron-Alliance
Cthulhu
5
6
11
1.75
W
Morgan Le Fay
SGFat4
Morgan Le Fay
5
8
9
1.19
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,688
Damage
24,802
38,520
Taken
35,801
24,672
Mitigated
25,930
9,268
Healing
1,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,019
6,536
1,157
4,733
10,214
3,952
1,065
5,187
5,027
0
51,436
L
522
446
0
0
5,600
1,868
0
3,309
2,291
3,339
0
L
16,682
1,843
0
624
17,132
19,486
0
8,113
9,019
39,147
0
W
Cthulhu
Ron-Alliance
Cthulhu
8,158
1,036
84
495
13,033
14,775
208
5,299
7,734
21,451
0
W
Morgan Le Fay
SGFat4
Morgan Le Fay
9,511
954
0
2,799
15,273
5,945
1,062
6,718
8,555
25,298
0
L
7,598
4,288
95
541
13,069
4,576
0
6,247
6,822
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,457
Gold Earned
31,497
135
Minions Killed
104
0
Camps Cleared
0
813,642
Distance Traveled
561,802
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,883
758
74
4
0
308,819
0
L
Raijin
8,720
513
11
1
0
88,573
0
L
Ymir
12,362
727
53
3
0
268,590
1
W
Cthulhu
12,420
731
20
1
0
253,681
0
W
Morgan Le Fay
11,154
656
41
2
0
251,142
0
L
Cupid
10,415
613
40
2
0
204,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role