Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Birdγnamnam
Janus
Level 157
God Stats
2W - 1L
1,921 SR
Queue Stats
168W - 123L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
CaptArmorican
Kukulkan
Level 128
God Stats
7W - 4L
1,739 SR
Queue Stats
103W - 77L
1,653 Elo+
Party 2
Osiris
Osiris
ChipsLayLe
Osiris
Level 130
God Stats
2W - 3L
1,706 SR
Queue Stats
227W - 165L
1,656 Elo+
Party 2
Cabrakan
Cabrakan
Jiridou
Cabrakan
Level 125
God Stats
4W - 5L
1,538 SR
Queue Stats
115W - 76L
1,596 Elo+
Party 2
Team Averages
Level 139
1,681 SR
1,600 Elo+

VS

Team Averages
Level 143
1,665 SR
1,554 Elo+
Chaac
Chaac
Ariekillzz
Chaac
Level 148
God Stats
4W - 2L
1,898 SR
Queue Stats
214W - 183L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Dumack
Kukulkan
Level 124
God Stats
4W - 1L
1,663 SR
Queue Stats
171W - 178L
1,550 Elo+
Solo
Fafnir
Fafnir
Hielth
Fafnir
Level 160
God Stats
23W - 28L
1,392 SR
Queue Stats
1,357W - 1,242L
1,557 Elo+
Party 1
Persephone
Persephone
Shandy13
Persephone
Level 129
God Stats
9W - 6L
1,571 SR
Queue Stats
201W - 200L
1,589 Elo+
Solo
Jing Wei
Jing Wei
k011
Jing Wei
Level 152
God Stats
3W - 0L
1,801 SR
Queue Stats
322W - 303L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 4 / 4
9,101
700
7,448
24,523
21,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 8 / 4
9,319
717
11,598
13,389
5,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
CaptArmorican
Kukulkan
18
4 / 6 / 1
9,874
760
13,452
11,876
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ChipsLayLe
Osiris
13
0 / 5 / 6
8,008
616
7,247
13,079
16,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Jiridou
Cabrakan
16
4 / 8 / 3
9,960
766
10,173
13,826
9,260
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 2 / 22
10,836
834
12,623
18,473
23,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Dumack
Kukulkan
19
11 / 2 / 13
11,475
883
16,478
10,547
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
Hielth
Fafnir
18
4 / 2 / 23
10,829
833
8,675
15,277
23,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Shandy13
Persephone
17
4 / 2 / 17
10,490
807
19,255
8,404
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
k011
Jing Wei
18
8 / 5 / 10
11,190
861
11,485
14,138
7,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
12
Kills
31
31
Deaths
13
18
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
4
1.25
W
Chaac
4
2
22
7.5
L
1
8
4
0.38
L
Kukulkan
CaptArmorican
Kukulkan
4
6
1
0.75
L
Osiris
ChipsLayLe
Osiris
0
5
6
0.6
W
Kukulkan
Dumack
Kukulkan
11
2
13
8.75
W
Fafnir
Hielth
Fafnir
4
2
23
7.75
L
Cabrakan
Jiridou
Cabrakan
4
8
3
0.69
W
Persephone
Shandy13
Persephone
4
2
17
6.25
W
Jing Wei
k011
Jing Wei
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,918
Damage
68,516
76,693
Taken
66,839
57,097
Mitigated
64,475
23,810
Healing
24,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,448
229
838
10,887
24,523
21,572
68
13,957
10,566
14,236
0
W
Chaac
12,623
1,439
950
6,236
18,473
23,767
483
11,405
7,068
0
23,886
L
11,598
1,206
1,486
2,095
13,389
5,040
589
8,677
4,712
30,413
0
L
Kukulkan
CaptArmorican
Kukulkan
13,452
1,017
2,201
1,858
11,876
5,081
208
7,347
4,529
40,564
0
L
Osiris
ChipsLayLe
Osiris
7,247
1,040
1,356
870
13,079
16,144
342
7,695
5,384
126
13,443
W
Kukulkan
Dumack
Kukulkan
16,478
1,611
1,129
979
10,547
5,657
1,799
8,820
1,727
30,657
0
W
Fafnir
Hielth
Fafnir
8,675
1,419
2,456
5,647
15,277
23,396
211
7,029
8,248
16,934
0
L
Cabrakan
Jiridou
Cabrakan
10,173
1,432
840
1,379
13,826
9,260
0
6,732
7,094
13,216
0
W
Persephone
Shandy13
Persephone
19,255
443
1,263
1,816
8,404
3,897
1,002
5,570
2,832
40,337
0
W
Jing Wei
k011
Jing Wei
11,485
6,798
691
3,079
14,138
7,758
1,657
9,967
4,171
0
31,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
54,820
149
Minions Killed
156
0
Camps Cleared
0
1,083,029
Distance Traveled
1,278,509
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,101
700
22
2
0
222,392
2
W
Chaac
10,836
834
22
2
0
260,724
1
L
Janus
9,319
717
57
4
0
201,240
0
L
Kukulkan
9,874
760
55
4
0
210,917
0
L
Osiris
8,008
616
10
1
0
233,095
4
W
Kukulkan
11,475
883
46
4
0
269,239
0
W
Fafnir
10,829
833
12
1
0
239,830
4
L
Cabrakan
9,960
766
5
0
0
215,385
0
W
Persephone
10,490
807
32
2
0
263,541
0
W
Jing Wei
11,190
861
44
3
0
245,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role