Player Matchup

Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AzazelTheTainted
Loki
Level 8
God Stats
5W - 1L
1,617 SR
Queue Stats
7W - 5L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
UnW_FROQ
Amaterasu
Level 27
God Stats
16W - 9L
1,493 SR
Queue Stats
89W - 94L
1,416 Elo+
Party 1
Hel
Hel
UnW_Vilela
Hel
Level 28
God Stats
7W - 6L
1,539 SR
Queue Stats
105W - 110L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
frederik99_
Danzaburou
Level 20
God Stats
3W - 2L
1,329 SR
Queue Stats
31W - 31L
1,427 Elo+
Party 2
Team Averages
Level 41
1,496 SR
1,437 Elo+

VS

Team Averages
Level 12
1,550 SR
1,492 Elo+
Gilgamesh
Gilgamesh
Br1ck245
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Diallilalio
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 3
Athena
Athena
GERMANM888
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
UnitY-Sangoku091
Danzaburou
Level 29
God Stats
3W - 6L
1,509 SR
Queue Stats
142W - 149L
1,427 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
calmdown2K
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,739 SR
Queue Stats
115W - 152L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
5 / 1 / 11
8,529
609
3,700
9,846
5,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 1
7,140
510
2,382
8,776
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
UnW_FROQ
Amaterasu
14
6 / 3 / 2
8,567
612
8,650
13,204
10,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 1 / 3
8,011
572
11,077
8,031
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
frederik99_
Danzaburou
14
6 / 0 / 2
9,301
664
5,782
7,315
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br1ck245
Gilgamesh
11
1 / 4 / 2
6,418
458
2,852
7,859
4,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Diallilalio
Bakasura
14
4 / 4 / 2
8,312
594
8,019
10,376
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
GERMANM888
Athena
9
0 / 3 / 4
5,995
428
1,365
9,285
5,368
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
UnitY-Sangoku091
Danzaburou
10
2 / 5 / 0
6,742
482
7,128
9,429
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
calmdown2K
Morgan Le Fay
8
0 / 9 / 1
5,377
384
4,471
11,352
3,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
25
Kills
7
8
Deaths
25
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
1
11
10.5
W
0
3
1
0.17
L
Gilgamesh
Br1ck245
Gilgamesh
1
4
2
0.5
L
Bakasura
Diallilalio
Bakasura
4
4
2
1.25
L
Athena
GERMANM888
Athena
0
3
4
0.67
W
Amaterasu
UnW_FROQ
Amaterasu
6
3
2
2.33
W
8
1
3
9.5
L
Danzaburou
UnitY-Sangoku091
Danzaburou
2
5
0
0.4
L
Morgan Le Fay
calmdown2K
Morgan Le Fay
0
9
1
0.06
W
Danzaburou
frederik99_
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,591
Damage
23,835
47,172
Taken
48,301
24,995
Mitigated
21,060
23,470
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,700
1,296
0
860
9,846
5,904
0
2,470
7,321
11,127
0
W
2,382
1,266
0
4,450
8,776
2,859
22
41
8,515
0
50,125
L
Gilgamesh
Br1ck245
Gilgamesh
2,852
1,006
0
97
7,859
4,363
0
616
7,243
0
18,737
L
Bakasura
Diallilalio
Bakasura
8,019
5,015
0
3,012
10,376
4,646
0
1,855
8,521
0
39,113
L
Athena
GERMANM888
Athena
1,365
694
200
731
9,285
5,368
299
4,175
5,110
12,932
0
W
Amaterasu
UnW_FROQ
Amaterasu
8,650
2,750
0
6,130
13,204
10,979
462
989
11,037
0
40,833
W
11,077
1,439
2,007
5,427
8,031
2,554
308
1,951
6,024
42,559
0
L
Danzaburou
UnitY-Sangoku091
Danzaburou
7,128
2,488
0
2,145
9,429
3,414
0
2,491
6,938
0
40,257
L
Morgan Le Fay
calmdown2K
Morgan Le Fay
4,471
626
50
1,312
11,352
3,269
168
5,803
5,549
19,859
0
W
Danzaburou
frederik99_
Danzaburou
5,782
3,332
0
4,596
7,315
2,699
3,080
385
6,930
0
45,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,548
Gold Earned
32,844
362
Minions Killed
237
0
Camps Cleared
0
1,365,419
Distance Traveled
1,302,652
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,529
609
10
1
0
296,858
3
W
Loki
7,140
510
103
7
0
255,316
0
L
Gilgamesh
6,418
458
36
3
0
294,315
0
L
Bakasura
8,312
594
76
5
0
318,446
0
L
Athena
5,995
428
31
2
0
234,215
1
W
Amaterasu
8,567
612
82
6
0
297,514
0
W
Hel
8,011
572
61
4
0
254,257
0
L
Danzaburou
6,742
482
57
4
0
227,052
3
L
Morgan Le Fay
5,377
384
37
3
0
228,624
0
W
Danzaburou
9,301
664
106
8
0
261,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role