Player Matchup

Geb
Geb
Drmazisback
Geb
Level 81
God Stats
15W - 17L
1,472 SR
Queue Stats
254W - 296L
1,448 Elo+
Party 4
Skadi
Skadi
ScAr13tSp3edste7
Skadi
Level 84
God Stats
11W - 8L
1,560 SR
Queue Stats
161W - 162L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
Vannanimex98
Ah Puch
Level 120
God Stats
5W - 3L
1,699 SR
Queue Stats
272W - 250L
1,570 Elo+
Party 2
Medusa
Medusa
VeganStr8Edge
Medusa
Level 84
God Stats
7W - 9L
1,569 SR
Queue Stats
267W - 241L
1,498 Elo+
Solo
Mercury
Mercury
bxrb0d
Mercury
Level 106
God Stats
10W - 13L
1,477 SR
Queue Stats
554W - 574L
1,521 Elo+
Party 4
Team Averages
Level 95
1,556 SR
1,501 Elo+

VS

Team Averages
Level 98
1,515 SR
1,424 Elo+
He Bo
He Bo
Kiwi_was_taken_-
He Bo
Level 29
God Stats
3W - 8L
1,392 SR
Queue Stats
55W - 81L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
P0ZZ
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Yushie_123
Kumbhakarna
Level 47
God Stats
10W - 7L
1,684 SR
Queue Stats
368W - 375L
1,376 Elo+
Party 1
Neith
Neith
fenvsimoswitch
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 3
Odin
Odin
psycoalexis
Odin
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 167L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,651
478
2,860
10,915
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 7
9,025
564
12,147
10,971
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Vannanimex98
Ah Puch
15
1 / 0 / 7
8,982
561
11,392
5,563
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 4 / 2
8,436
527
7,660
10,956
3,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
bxrb0d
Mercury
16
10 / 1 / 2
9,491
593
9,032
10,446
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,982
436
4,566
8,444
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
P0ZZ
Sun Wukong
11
1 / 4 / 0
7,102
444
5,722
14,468
11,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Yushie_123
Kumbhakarna
11
3 / 3 / 4
6,631
414
4,788
12,851
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 4 / 7
8,691
543
7,190
9,302
2,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
6,557
410
3,173
12,063
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
10
10
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
2
4
0
0.5
L
Sun Wukong
P0ZZ
Sun Wukong
1
4
0
0.25
W
3
2
7
3.25
W
Ah Puch
Vannanimex98
Ah Puch
1
0
7
4.5
W
4
4
2
1.25
L
Kumbhakarna
Yushie_123
Kumbhakarna
3
3
4
1.67
W
Mercury
bxrb0d
Mercury
10
1
2
11
L
3
4
7
1.63
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,091
Damage
25,439
48,851
Taken
57,128
27,108
Mitigated
32,965
10,298
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,860
218
516
1,609
10,915
9,618
0
3,413
7,502
14,224
0
L
4,566
69
176
1,413
8,444
2,949
0
3,118
5,326
33,328
0
L
Sun Wukong
P0ZZ
Sun Wukong
5,722
952
0
3,912
14,468
11,293
194
1,006
12,443
0
38,104
W
12,147
3,316
0
2,236
10,971
7,271
1,200
2,345
8,626
0
50,241
W
Ah Puch
Vannanimex98
Ah Puch
11,392
455
0
1,384
5,563
2,400
819
685
4,878
69,069
0
W
7,660
3,307
0
3,402
10,956
3,771
1,674
2,545
8,411
0
54,593
L
Kumbhakarna
Yushie_123
Kumbhakarna
4,788
1,018
0
1,130
12,851
9,811
0
5,004
7,847
26,006
0
W
Mercury
bxrb0d
Mercury
9,032
4,907
0
1,151
10,446
4,048
481
366
10,080
0
70,512
L
7,190
2,999
0
1,624
9,302
2,777
154
2,232
7,022
0
39,882
L
3,173
796
0
2,810
12,063
6,135
0
2,892
8,934
0
34,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
35,963
440
Minions Killed
330
0
Camps Cleared
0
1,492,344
Distance Traveled
1,372,789
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,651
478
14
1
0
310,059
1
L
He Bo
6,982
436
73
5
0
285,591
5
L
Sun Wukong
7,102
444
79
5
0
263,144
3
W
Skadi
9,025
564
87
5
0
275,998
1
W
Ah Puch
8,982
561
127
8
0
307,215
4
W
Medusa
8,436
527
88
6
0
280,439
6
L
Kumbhakarna
6,631
414
24
2
0
284,673
6
W
Mercury
9,491
593
124
8
0
318,633
2
L
Neith
8,691
543
85
5
0
261,122
1
L
Odin
6,557
410
69
4
0
278,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role