Player Matchup

Zeus
Zeus
DedraterPanda
Zeus
Level 20
God Stats
1W - 0L
1,302 SR
Queue Stats
27W - 25L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Fabatron
Sun Wukong
Level 108
God Stats
3W - 0L
1,844 SR
Queue Stats
80W - 47L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
HomosexuWhale
Cthulhu
Level 97
God Stats
6W - 1L
1,573 SR
Queue Stats
136W - 91L
1,589 Elo+
Party 1
Thor
Thor
Juwade
Thor
Level 109
God Stats
1W - 0L
1,216 SR
Queue Stats
67W - 58L
1,488 Elo+
Party 1
Loki
Loki
LesboLoveAffair
Loki
Level 122
God Stats
1W - 1L
1,342 SR
Queue Stats
141W - 101L
1,571 Elo+
Party 1
Team Averages
Level 91
1,456 SR
1,544 Elo+

VS

Team Averages
Level 51
1,463 SR
1,459 Elo+
Kuzenbo
Kuzenbo
Hugodark766
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
SERGIO151994
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
XX HaRv AnTeTeR
Sol
Level 70
God Stats
3W - 3L
1,698 SR
Queue Stats
209W - 229L
1,484 Elo+
Solo
Persephone
Persephone
orgija
Persephone
Level 64
God Stats
3W - 10L
1,115 SR
Queue Stats
432W - 402L
1,421 Elo+
Party 3
Medusa
Medusa
puxxyblaster
Medusa
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 52L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 17
10,861
776
16,864
10,272
4,926
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Fabatron
Sun Wukong
17
9 / 1 / 19
11,818
844
11,482
28,226
18,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
17
1 / 3 / 29
11,034
788
11,269
15,776
18,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Juwade
Thor
17
7 / 2 / 17
9,977
713
8,017
11,019
6,755
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 2 / 15
11,140
796
14,979
14,847
7,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hugodark766
Kuzenbo
15
0 / 6 / 6
8,453
604
7,594
18,117
20,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 10 / 2
7,872
562
5,272
11,513
4,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 9 / 5
9,027
645
18,395
13,464
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
orgija
Persephone
17
2 / 4 / 6
9,796
700
13,595
11,054
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
5 / 5 / 1
10,150
725
16,382
12,473
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
29
35
Kills
9
10
Deaths
34
97
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
W
Sun Wukong
Fabatron
Sun Wukong
9
1
19
18.5
W
Cthulhu
1
3
29
5.17
L
Kuzenbo
Hugodark766
Kuzenbo
0
6
6
0.5
W
Thor
Juwade
Thor
7
2
17
7.75
W
10
2
15
8.75
L
1
10
2
0.2
L
1
9
5
0.39
L
Persephone
orgija
Persephone
2
4
6
1.25
L
Medusa
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,611
Damage
61,238
80,140
Taken
66,621
55,679
Mitigated
37,996
38,209
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,864
1,713
1,648
1,515
10,272
4,926
0
7,200
3,072
34,135
0
W
Sun Wukong
Fabatron
Sun Wukong
11,482
2,359
1,404
12,819
28,226
18,393
213
15,608
12,618
0
20,094
W
Cthulhu
11,269
682
4,830
2,962
15,776
18,247
36
8,242
7,534
24,047
0
L
Kuzenbo
Hugodark766
Kuzenbo
7,594
3,978
0
1,600
18,117
20,487
0
7,270
10,847
12,526
0
W
Thor
Juwade
Thor
8,017
1,964
4,142
2,253
11,019
6,755
975
7,986
3,033
0
13,464
W
14,979
2,053
1,802
4,834
14,847
7,358
0
5,820
9,027
0
31,830
L
5,272
911
0
0
11,513
4,228
0
5,883
5,594
12,051
0
L
18,395
3,763
552
2,342
13,464
4,361
0
5,603
7,861
28,523
0
L
Persephone
orgija
Persephone
13,595
986
685
2,525
11,054
4,245
0
3,637
7,337
27,699
0
L
Medusa
16,382
6,957
1,557
3,100
12,473
4,675
0
5,627
6,846
0
37,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,830
Gold Earned
45,298
131
Minions Killed
122
0
Camps Cleared
0
1,402,095
Distance Traveled
1,193,291
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,861
776
48
3
0
265,390
1
W
Sun Wukong
11,818
844
19
1
0
290,956
1
W
Cthulhu
11,034
788
23
2
0
281,891
0
L
Kuzenbo
8,453
604
8
1
0
266,842
1
W
Thor
9,977
713
15
1
0
275,995
0
W
Loki
11,140
796
26
2
0
287,863
0
L
Janus
7,872
562
9
1
0
196,259
0
L
Sol
9,027
645
22
2
0
221,938
0
L
Persephone
9,796
700
40
3
0
254,528
1
L
Medusa
10,150
725
43
3
0
253,724
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role