Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jordan
Rama
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,646 Elo+
Party 1
Mulan
Mulan
Marcuza
Mulan
Level 135
God Stats
0W - 2L
1,789 SR
Queue Stats
235W - 207L
1,590 Elo+
Party 2
Freya
Freya
Troppsi
Freya
Level 147
God Stats
2W - 1L
1,742 SR
Queue Stats
34W - 18L
1,642 Elo+
Party 1
Ravana
Ravana
payj
Ravana
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 240L
1,567 Elo+
Party 2
Team Averages
Level 149
1,606 SR
1,589 Elo+

VS

Team Averages
Level 145
1,747 SR
1,584 Elo+
Izanami
Izanami
Corhax
Izanami
Level 124
God Stats
9W - 8L
1,862 SR
Queue Stats
583W - 603L
1,634 Elo+
Solo
Hera
Hera
Jelious
Hera
Level 160
God Stats
7W - 11L
1,803 SR
Queue Stats
600W - 640L
1,573 Elo+
Solo
Discordia
Discordia
Qlick
Discordia
Level 160
God Stats
3W - 1L
1,708 SR
Queue Stats
78W - 60L
1,586 Elo+
Solo
Heimdallr
Heimdallr
Schtum
Heimdallr
Level 126
God Stats
11W - 12L
1,706 SR
Queue Stats
490W - 455L
1,589 Elo+
Solo
Ganesha
Ganesha
Skjoldr
Ganesha
Level 157
God Stats
1W - 1L
1,659 SR
Queue Stats
48W - 71L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 7 / 4
7,836
653
9,551
11,557
4,914
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
Jordan
Rama
17
6 / 5 / 3
9,684
807
10,550
10,657
4,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Marcuza
Mulan
16
3 / 5 / 7
9,849
821
7,870
20,920
20,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
Troppsi
Freya
14
3 / 5 / 5
8,298
692
9,418
12,016
5,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
payj
Ravana
16
2 / 5 / 7
9,502
792
6,081
14,506
13,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corhax
Izanami
15
5 / 4 / 12
9,527
794
12,870
11,051
5,383
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Jelious
Hera
18
8 / 3 / 12
11,074
923
13,014
9,872
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Qlick
Discordia
15
5 / 3 / 13
9,437
786
14,533
8,134
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Schtum
Heimdallr
17
8 / 3 / 14
10,686
891
18,236
9,675
5,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Skjoldr
Ganesha
17
1 / 3 / 22
10,047
837
5,193
15,457
17,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
16
Kills
27
27
Deaths
16
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
7
4
0.57
W
Izanami
Corhax
Izanami
5
4
12
2.75
W
Hera
Jelious
Hera
8
3
12
4.67
L
Rama
Jordan
Rama
6
5
3
1.5
L
Mulan
Marcuza
Mulan
3
5
7
1.3
W
Discordia
Qlick
Discordia
5
3
13
3.83
W
Heimdallr
Schtum
Heimdallr
8
3
14
5
W
Ganesha
Skjoldr
Ganesha
1
3
22
4
L
Freya
Troppsi
Freya
3
5
5
1.1
L
Ravana
payj
Ravana
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
63,846
69,656
Taken
54,189
47,775
Mitigated
37,974
14,578
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,551
2,317
489
709
11,557
4,914
0
6,317
5,240
0
16,310
W
Izanami
Corhax
Izanami
12,870
6,911
736
1,767
11,051
5,383
1,022
2,499
8,552
0
23,032
W
Hera
Jelious
Hera
13,014
3,815
675
1,544
9,872
5,378
1,173
288
9,584
30,487
0
L
Rama
Jordan
Rama
10,550
6,159
136
936
10,657
4,780
171
4,319
6,338
0
29,840
L
Mulan
Marcuza
Mulan
7,870
754
579
6,109
20,920
20,037
0
7,166
13,754
0
15,296
W
Discordia
Qlick
Discordia
14,533
712
1,274
1,666
8,134
3,519
952
744
7,390
21,157
0
W
Heimdallr
Schtum
Heimdallr
18,236
11,222
0
1,327
9,675
5,808
2,586
1,057
8,618
0
36,666
W
Ganesha
Skjoldr
Ganesha
5,193
435
1,211
2,522
15,457
17,886
289
4,830
10,627
15,129
0
L
Freya
Troppsi
Freya
9,418
3,100
0
3,836
12,016
5,008
0
7,262
4,754
20,067
0
L
Ravana
payj
Ravana
6,081
1,273
211
1,573
14,506
13,036
0
7,676
6,830
0
10,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,169
Gold Earned
50,771
96
Minions Killed
130
0
Camps Cleared
0
1,009,932
Distance Traveled
1,035,677
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,836
653
15
1
0
196,847
0
W
Izanami
9,527
794
30
3
0
211,577
0
W
Hera
11,074
923
37
3
0
186,948
1
L
Rama
9,684
807
42
4
0
159,068
3
L
Mulan
9,849
821
9
1
0
228,375
1
W
Discordia
9,437
786
17
1
0
225,914
1
W
Heimdallr
10,686
891
40
3
0
194,800
0
W
Ganesha
10,047
837
6
1
0
216,438
1
L
Freya
8,298
692
17
1
0
202,172
4
L
Ravana
9,502
792
13
1
0
223,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role