Player Matchup

Mercury
Mercury
ExaltingFire
Mercury
Level 24
God Stats
6W - 4L
1,588 SR
Queue Stats
128W - 155L
1,430 Elo+
Party 2
Hades
Hades
GuidingOwl
Hades
Level 101
God Stats
50W - 46L
1,509 SR
Queue Stats
108W - 136L
1,413 Elo+
Party 2
Athena
Athena
SadGinger3160
Athena
Level 67
God Stats
1W - 3L
1,560 SR
Queue Stats
133W - 157L
1,386 Elo+
Party 1
Zeus
Zeus
SadNee2627
Zeus
Level 36
God Stats
1W - 9L
1,246 SR
Queue Stats
49W - 58L
1,424 Elo+
Party 1
Apollo
Apollo
ShrektheN00BZ00
Apollo
Level 69
God Stats
0W - 1L
1,853 SR
Queue Stats
87W - 93L
1,381 Elo+
Party 1
Team Averages
Level 59
1,551 SR
1,407 Elo+

VS

Team Averages
Level 72
1,479 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Big Gurv
Baron Samedi
Level 74
God Stats
28W - 12L
1,607 SR
Queue Stats
197W - 161L
1,501 Elo+
Solo
Horus
Horus
I5IAH6
Horus
Level 48
God Stats
18W - 13L
1,527 SR
Queue Stats
35W - 31L
1,452 Elo+
Party 4
Cabrakan
Cabrakan
Jerry Oui
Cabrakan
Level 105
God Stats
3W - 7L
1,262 SR
Queue Stats
428W - 448L
1,448 Elo+
Party 3
Jing Wei
Jing Wei
Sw0Rdy N1njA
Jing Wei
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,481 Elo+
Party 4
Arachne
Arachne
xXCozyPenguinXx
Arachne
Level 66
God Stats
19W - 11L
1,500 SR
Queue Stats
350W - 364L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ExaltingFire
Mercury
8
1 / 2 / 0
5,089
636
2,351
4,873
1,169
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
8
1 / 5 / 1
5,149
644
4,607
8,220
5,488
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
4,101
513
1,850
8,178
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 5 / 0
4,066
508
1,124
3,560
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 0
3,847
481
3,007
6,562
1,337
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Gurv
Baron Samedi
10
4 / 0 / 4
5,839
730
3,154
2,811
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
I5IAH6
Horus
8
3 / 0 / 7
5,600
700
2,732
3,451
1,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Jerry Oui
Cabrakan
10
3 / 1 / 3
5,437
680
5,541
6,961
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Sw0Rdy N1njA
Jing Wei
8
5 / 0 / 4
5,681
710
4,897
5,972
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
8 / 1 / 2
5,786
723
4,436
4,586
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
23
23
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big Gurv
Baron Samedi
4
0
4
6
L
Mercury
ExaltingFire
Mercury
1
2
0
0.5
L
Hades
1
5
1
0.3
W
Horus
I5IAH6
Horus
3
0
7
6.5
W
Cabrakan
Jerry Oui
Cabrakan
3
1
3
4.5
L
0
5
0
0
L
0
5
0
0
L
0
6
0
0
W
Jing Wei
Sw0Rdy N1njA
Jing Wei
5
0
4
7
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
20,760
31,393
Taken
23,781
11,627
Mitigated
12,904
4,993
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big Gurv
Baron Samedi
3,154
332
374
1,379
2,811
1,221
0
953
1,809
25,451
0
L
Mercury
ExaltingFire
Mercury
2,351
1,122
0
797
4,873
1,169
0
1,261
3,442
0
22,600
L
Hades
4,607
508
192
1,874
8,220
5,488
0
5,056
2,649
21,617
0
W
Horus
I5IAH6
Horus
2,732
962
241
1,495
3,451
1,569
168
417
3,034
0
16,677
W
Cabrakan
Jerry Oui
Cabrakan
5,541
937
0
2,596
6,961
6,562
0
3,823
3,138
22,134
0
L
1,850
707
54
1,033
8,178
2,693
0
0
8,178
12,404
0
L
1,124
269
0
0
3,560
940
72
1,693
1,867
11,661
0
L
3,007
1,843
0
1,043
6,562
1,337
0
0
6,562
0
13,893
W
Jing Wei
Sw0Rdy N1njA
Jing Wei
4,897
4,191
216
2,994
5,972
1,720
549
1,496
4,476
0
21,017
W
4,436
3,346
0
2,223
4,586
1,832
0
998
3,588
0
25,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,252
Gold Earned
28,343
184
Minions Killed
194
0
Camps Cleared
0
773,983
Distance Traveled
827,080
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,839
730
51
6
0
159,164
1
L
Mercury
5,089
636
50
6
0
185,406
2
L
Hades
5,149
644
56
7
0
146,617
2
W
Horus
5,600
700
14
2
0
170,009
2
W
Cabrakan
5,437
680
33
4
0
151,493
1
L
Athena
4,101
513
25
3
0
163,804
0
L
Zeus
4,066
508
32
4
0
101,217
0
L
Apollo
3,847
481
21
3
0
176,939
0
W
Jing Wei
5,681
710
49
6
0
155,169
0
W
Arachne
5,786
723
47
6
0
191,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role