Player Matchup

Loki
Loki
 
Loki
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Ben555
Thor
Level 68
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 9L
1,043 Elo+
Party 2
Nox
Nox
CottonCandyGiirl
Nox
Level 72
God Stats
0W - 8L
1,332 SR
Queue Stats
0W - 9L
1,043 Elo+
Party 2
Artemis
Artemis
Pietievanpotch
Artemis
Level 8
God Stats
0W - 3L
1,314 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Slavhik
Zhong Kui
Level 46
God Stats
0W - 1L
1,305 SR
Queue Stats
130W - 140L
1,367 Elo+
Party 1
Team Averages
Level 49
1,354 SR
1,291 Elo+

VS

Team Averages
Level 49
1,500 SR
1,423 Elo+
Yemoja
Yemoja
Dakan18
Yemoja
Level 48
God Stats
13W - 35L
1,370 SR
Queue Stats
64W - 148L
1,345 Elo+
Party 3
Scylla
Scylla
Marsbarpartyy
Scylla
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 132L
1,337 Elo+
Party 3
Erlang Shen
Erlang Shen
gilbert26
Erlang Shen
Level 50
God Stats
26W - 48L
1,370 SR
Queue Stats
74W - 169L
1,341 Elo+
Party 3
Chernobog
Chernobog
pummipeetu
Chernobog
Level 40
God Stats
2W - 0L
1,768 SR
Queue Stats
3W - 0L
1,746 Elo+
Solo
Guan Yu
Guan Yu
supersid06
Guan Yu
Level 55
God Stats
25W - 33L
1,492 SR
Queue Stats
74W - 172L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
0 / 9 / 6
10,164
424
8,131
18,010
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Ben555
Thor
17
5 / 3 / 7
11,541
481
12,164
14,975
12,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

15
2 / 6 / 1
9,698
404
5,671
9,810
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 10 / 4
8,430
351
5,212
14,347
3,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Slavhik
Zhong Kui
19
10 / 3 / 0
12,586
524
17,399
15,034
8,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dakan18
Yemoja
17
7 / 2 / 10
12,269
511
9,545
15,205
18,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 4 / 5
13,531
564
16,230
16,746
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
gilbert26
Erlang Shen
17
4 / 4 / 7
11,159
465
9,981
17,500
9,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
pummipeetu
Chernobog
12
3 / 5 / 7
9,663
403
6,226
10,430
3,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
supersid06
Guan Yu
19
6 / 3 / 3
12,314
513
9,489
14,497
18,640
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
18
Kills
31
31
Deaths
18
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
9
6
0.33
L
Thor
Ben555
Thor
5
3
7
2.83
L
2
6
1
0.42
W
Yemoja
Dakan18
Yemoja
7
2
10
6
W
11
4
5
3.38
L
1
10
4
0.3
L
Zhong Kui
Slavhik
Zhong Kui
10
3
0
3.33
W
Erlang Shen
gilbert26
Erlang Shen
4
4
7
1.88
W
Chernobog
pummipeetu
Chernobog
3
5
7
1.3
W
Guan Yu
supersid06
Guan Yu
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,577
Damage
51,471
72,176
Taken
74,378
34,699
Mitigated
57,053
8,662
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,131
3,134
0
1,471
18,010
6,344
0
5,469
12,379
0
73,841
L
Thor
Ben555
Thor
12,164
1,472
0
0
14,975
12,563
412
4,763
10,139
0
62,201
L
5,671
873
0
371
9,810
3,392
490
4,295
5,473
59,944
0
W
Yemoja
Dakan18
Yemoja
9,545
965
3,428
2,079
15,205
18,023
1,018
5,965
9,240
45,127
0
W
16,230
2,274
818
5,290
16,746
6,953
1,611
7,263
9,483
83,210
0
L
5,212
2,295
227
1,155
14,347
3,604
628
5,944
8,281
0
16,920
L
Zhong Kui
Slavhik
Zhong Kui
17,399
2,372
0
5,438
15,034
8,796
1,832
4,907
9,903
60,654
0
W
Erlang Shen
gilbert26
Erlang Shen
9,981
6,178
782
4,723
17,500
9,720
1,042
5,899
11,601
0
71,459
W
Chernobog
pummipeetu
Chernobog
6,226
3,094
0
1,917
10,430
3,717
1,298
2,210
8,220
0
31,645
W
Guan Yu
supersid06
Guan Yu
9,489
950
1,710
1,830
14,497
18,640
2,484
1,733
12,764
226
60,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,419
Gold Earned
58,936
440
Minions Killed
498
0
Camps Cleared
0
2,018,833
Distance Traveled
1,978,298
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,164
424
113
5
0
438,469
0
L
Thor
11,541
481
108
5
0
410,485
3
L
Nox
9,698
404
89
4
0
386,873
0
W
Yemoja
12,269
511
60
3
0
415,610
6
W
Scylla
13,531
564
159
7
0
376,177
0
L
Artemis
8,430
351
29
1
0
354,384
0
L
Zhong Kui
12,586
524
101
4
0
428,622
4
W
Erlang Shen
11,159
465
115
5
0
494,277
0
W
Chernobog
9,663
403
54
2
0
228,145
6
W
Guan Yu
12,314
513
110
5
0
464,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role