Player Matchup

Cthulhu
Cthulhu
BrutezZ
Cthulhu
Level 110
God Stats
1W - 0L
1,730 SR
Queue Stats
8W - 1L
1,944 Elo+
Party 2
Sylvanus
Sylvanus
Elmo_Troller
Sylvanus
Level 129
God Stats
1W - 0L
1,742 SR
Queue Stats
16W - 12L
1,572 Elo+
Party 3
Xbalanque
Xbalanque
HUN-_Dem0n
Xbalanque
Level 149
God Stats
5W - 5L
1,593 SR
Queue Stats
211W - 228L
1,550 Elo+
Party 3
Sol
Sol
MarekIsTrashAdc
Sol
Level 29
God Stats
1W - 0L
1,896 SR
Queue Stats
6W - 0L
1,947 Elo+
Party 2
Merlin
Merlin
Porrahinka
Merlin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 119L
1,629 Elo+
Party 2
Team Averages
Level 112
1,692 SR
1,728 Elo+

VS

Team Averages
Level 93
1,580 SR
1,541 Elo+
Cupid
Cupid
DancingGroot
Cupid
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
57W - 24L
1,744 Elo+
Party 1
Baba Yaga
Baba Yaga
FunkHand
Baba Yaga
Level 144
God Stats
10W - 9L
1,727 SR
Queue Stats
518W - 525L
1,462 Elo+
Solo
Thoth
Thoth
OMG-Yankii-FR
Thoth
Level 124
God Stats
0W - 4L
1,207 SR
Queue Stats
188W - 192L
1,482 Elo+
Solo
Terra
Terra
Zeus F T Px
Terra
Level 143
God Stats
6W - 3L
1,766 SR
Queue Stats
235W - 245L
1,383 Elo+
Solo
Ares
Ares
snofi
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 19L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrutezZ
Cthulhu
20
2 / 3 / 21
12,242
720
19,381
27,290
25,301
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Elmo_Troller
Sylvanus
16
3 / 6 / 16
12,648
744
10,095
28,193
35,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
HUN-_Dem0n
Xbalanque
20
15 / 4 / 11
14,493
853
27,671
24,141
11,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

18
4 / 4 / 14
12,359
727
26,480
23,466
9,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Porrahinka
Merlin
20
5 / 1 / 11
12,781
752
21,835
12,450
7,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 11
10,967
645
23,242
19,142
9,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
FunkHand
Baba Yaga
17
3 / 6 / 9
10,595
623
21,025
20,916
12,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 5 / 7
12,548
738
20,014
17,199
8,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 10
11,856
697
9,568
24,724
22,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
snofi
Ares
18
5 / 7 / 7
11,808
695
17,979
32,080
46,316
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
62
29
Kills
18
18
Deaths
29
73
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrutezZ
Cthulhu
2
3
21
4.17
L
3
7
11
1.21
W
Sylvanus
Elmo_Troller
Sylvanus
3
6
16
1.83
L
Baba Yaga
FunkHand
Baba Yaga
3
6
9
1.25
W
Xbalanque
HUN-_Dem0n
Xbalanque
15
4
11
5.13
W
4
4
14
2.75
L
4
5
7
1.5
W
Merlin
Porrahinka
Merlin
5
1
11
10.5
L
3
4
10
2
L
Ares
snofi
Ares
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,462
Damage
91,828
115,540
Taken
114,061
88,966
Mitigated
100,982
53,661
Healing
41,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrutezZ
Cthulhu
19,381
1,007
4,923
7,141
27,290
25,301
58
14,212
13,078
36,011
0
L
23,242
9,176
8,069
5,069
19,142
9,943
620
13,990
5,152
0
37,659
W
Sylvanus
Elmo_Troller
Sylvanus
10,095
893
6,592
6,881
28,193
35,624
83
16,548
11,645
11,672
0
L
Baba Yaga
FunkHand
Baba Yaga
21,025
1,353
1,589
5,731
20,916
12,933
374
14,933
5,983
37,359
0
W
Xbalanque
HUN-_Dem0n
Xbalanque
27,671
17,733
1,159
8,998
24,141
11,655
2,044
13,074
11,067
0
53,170
W
26,480
8,247
4,919
10,237
23,466
9,273
4,127
14,794
8,672
60,857
0
L
20,014
251
2,482
1,791
17,199
8,875
547
13,445
3,754
60,298
0
W
Merlin
Porrahinka
Merlin
21,835
821
487
2,324
12,450
7,113
677
9,958
2,492
42,516
0
L
9,568
591
4,932
6,641
24,724
22,915
86
17,961
6,763
17,494
0
L
Ares
snofi
Ares
17,979
793
1,000
3,715
32,080
46,316
181
17,462
14,618
22,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,523
Gold Earned
57,774
197
Minions Killed
171
0
Camps Cleared
0
1,655,745
Distance Traveled
1,529,675
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,242
720
27
2
0
388,314
1
L
Cupid
10,967
645
36
2
0
294,168
3
W
Sylvanus
12,648
744
2
0
0
270,007
2
L
Baba Yaga
10,595
623
25
1
0
319,859
0
W
Xbalanque
14,493
853
48
3
0
297,385
0
W
Sol
12,359
727
88
5
0
342,652
0
L
Thoth
12,548
738
93
5
0
289,393
3
W
Merlin
12,781
752
32
2
0
357,387
0
L
Terra
11,856
697
15
1
0
334,275
1
L
Ares
11,808
695
2
0
0
291,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role