Player Matchup

Skadi
Skadi
 
Skadi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bandit1227
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,233 Elo+
Solo
Cerberus
Cerberus
CellarsDoor
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,243 Elo+
Party 1
Loki
Loki
plustoskill
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
xEmmerick
Baron Samedi
Level 26
God Stats
76W - 70L
1,444 SR
Queue Stats
127W - 126L
1,339 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,352 Elo+

VS

Team Averages
Level 22
1,479 SR
1,430 Elo+
Xbalanque
Xbalanque
DAAPUR
Xbalanque
Level 18
God Stats
7W - 7L
1,598 SR
Queue Stats
17W - 21L
1,414 Elo+
Solo
Xing Tian
Xing Tian
KelMilk
Xing Tian
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
317W - 295L
1,553 Elo+
Solo
Discordia
Discordia
M44crocer
Discordia
Level 14
God Stats
6W - 5L
1,312 SR
Queue Stats
23W - 23L
1,336 Elo+
Solo
Hachiman
Hachiman
RestoredSugar93
Hachiman
Level 27
God Stats
9W - 22L
1,278 SR
Queue Stats
122W - 148L
1,305 Elo+
Solo
Olorun
Olorun
elpanarafa
Olorun
Level 29
God Stats
10W - 5L
1,707 SR
Queue Stats
15W - 7L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
0 / 11 / 7
10,315
860
12,927
23,872
16,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 4 / 5
9,856
821
1,167
6,244
2,120
Cerberus
CellarsDoor
Cerberus
19
1 / 13 / 13
12,078
1,007
10,169
34,121
31,078
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 11 / 4
13,717
1,143
21,374
22,745
10,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xEmmerick
Baron Samedi
17
3 / 4 / 3
11,112
926
8,939
16,751
9,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DAAPUR
Xbalanque
20
18 / 4 / 15
13,768
1,147
32,407
12,681
4,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
KelMilk
Xing Tian
20
12 / 1 / 22
14,095
1,175
19,915
16,069
23,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
M44crocer
Discordia
20
4 / 2 / 29
13,025
1,085
19,772
6,774
2,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
20
6 / 3 / 23
11,942
995
12,214
9,836
3,279
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
elpanarafa
Olorun
19
3 / 4 / 22
12,153
1,013
9,328
13,144
7,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
154
14
Kills
43
43
Deaths
14
32
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
11
7
0.32
L
0
4
5
0.63
L
Cerberus
CellarsDoor
Cerberus
1
13
13
0.58
W
Xbalanque
DAAPUR
Xbalanque
18
4
15
6.38
W
Xing Tian
KelMilk
Xing Tian
12
1
22
23
W
Discordia
M44crocer
Discordia
4
2
29
9.25
W
Hachiman
6
3
23
5.83
W
Olorun
elpanarafa
Olorun
3
4
22
3.5
L
10
11
4
1.09
L
Baron Samedi
xEmmerick
Baron Samedi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,576
Damage
93,636
103,733
Taken
58,504
70,049
Mitigated
41,042
9,211
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,927
5,692
0
1,960
23,872
16,823
0
10,695
13,177
0
26,642
L
1,167
342
0
464
6,244
2,120
0
2,892
3,352
11,449
0
L
Cerberus
CellarsDoor
Cerberus
10,169
855
0
1,950
34,121
31,078
0
13,629
20,492
29,629
0
W
Xbalanque
DAAPUR
Xbalanque
32,407
19,484
96
2,079
12,681
4,842
0
3,983
8,698
0
51,885
W
Xing Tian
KelMilk
Xing Tian
19,915
1,822
336
389
16,069
23,052
0
7,596
8,473
30,871
0
W
Discordia
M44crocer
Discordia
19,772
2,236
0
703
6,774
2,219
0
2,985
3,789
38,300
0
W
Hachiman
12,214
10,846
0
0
9,836
3,279
0
2,785
7,051
0
21,756
W
Olorun
elpanarafa
Olorun
9,328
5,653
1,650
3,884
13,144
7,650
0
2,926
10,218
33,316
0
L
21,374
5,380
0
270
22,745
10,243
0
10,462
12,283
0
36,944
L
Baron Samedi
xEmmerick
Baron Samedi
8,939
1,172
2,523
2,044
16,751
9,785
0
11,337
5,414
38,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,078
Gold Earned
64,983
197
Minions Killed
194
3
Camps Cleared
5
899,360
Distance Traveled
1,030,782
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,315
860
22
2
0
174,470
1
L
Sol
9,856
821
15
1
1
131,265
1
L
Cerberus
12,078
1,007
54
5
0
172,750
2
W
Xbalanque
13,768
1,147
46
4
1
213,083
0
W
Xing Tian
14,095
1,175
23
2
0
245,951
0
W
Discordia
13,025
1,085
28
2
2
213,309
0
W
Hachiman
11,942
995
36
3
1
201,360
1
W
Olorun
12,153
1,013
61
5
1
157,079
0
L
Loki
13,717
1,143
32
3
1
227,258
0
L
Baron Samedi
11,112
926
74
6
1
193,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role