Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze II
 
Artio
Bronze II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
 
Kumbhakarna
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver IV
JohanDV77
He Bo
Silver IV
Level 101
God Stats
1W - 4L
1,594 SR
Queue Stats
65W - 103L
672 MMR
Solo
Artemis
Artemis
Silver II
demorir_xd434
Artemis
Silver II
Level 120
God Stats
6W - 5L
1,704 SR
Queue Stats
210W - 229L
1,074 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,560 SR
1,249 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,600 SR
1,227 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver V
BastiSean
Kali
Silver V
Level 124
God Stats
7W - 4L
1,662 SR
Queue Stats
420W - 434L
567 MMR
Solo
Izanami
Izanami
Bronze III
Snakeblack100
Izanami
Bronze III
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,245 MMR
Solo
Chang'e
Chang'e
Bronze III
xCEBEx
Chang'e
Bronze III
Level 110
God Stats
2W - 1L
1,836 SR
Queue Stats
11W - 15L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 1 / 2
6,338
528
2,703
6,266
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
 
Artio
9
2 / 6 / 0
6,128
511
1,926
10,738
6,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 1
5,423
452
1,036
5,825
1,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
JohanDV77
He Bo
10
0 / 2 / 1
5,696
475
2,936
5,960
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
2 / 3 / 0
6,268
522
4,703
9,392
2,371
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetCthulhuTiamatAthenaGilgamesh

VS

Bans
Morgan Le FayTsukuyomiKing ArthurOsirisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
7 / 2 / 0
8,147
679
8,531
8,398
4,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
 
Ymir
10
0 / 1 / 2
5,940
495
1,914
6,717
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
11
1 / 1 / 1
6,567
547
2,469
7,264
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
12
3 / 1 / 0
7,121
593
7,213
5,723
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
xCEBEx
Chang'e
12
1 / 0 / 1
6,711
559
3,314
3,535
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
12
12
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
2
2
L
Artio
 
Artio
2
6
0
0.33
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
W
Achilles
 
Achilles
7
2
0
3.5
W
Ymir
 
Ymir
0
1
2
1
W
Kali
1
1
1
1.5
L
He Bo
JohanDV77
He Bo
0
2
1
0.25
W
Izanami
3
1
0
3
L
Artemis
2
3
0
0.67
W
Chang'e
xCEBEx
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,304
Damage
23,441
38,181
Taken
31,637
14,129
Mitigated
15,423
10,821
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,703
236
0
1,239
6,266
1,866
0
493
5,688
42,636
0
L
Artio
 
Artio
1,926
390
0
2,345
10,738
6,385
0
0
10,738
17,112
0
L
Kumbhakarna
 
Kumbhakarna
1,036
49
0
1,102
5,825
1,681
0
1,073
4,563
6,635
0
W
Achilles
 
Achilles
8,531
3,622
0
3,557
8,398
4,292
0
1,926
6,472
0
39,869
W
Ymir
 
Ymir
1,914
301
0
2,574
6,717
4,531
464
2,839
3,878
10,160
0
W
Kali
2,469
740
0
3,265
7,264
3,106
0
1,862
5,402
0
41,537
L
He Bo
JohanDV77
He Bo
2,936
83
0
2,525
5,960
1,826
0
3,202
2,758
33,159
0
W
Izanami
7,213
4,100
0
1,122
5,723
2,370
1,712
511
5,212
0
48,229
L
Artemis
4,703
1,904
0
3,610
9,392
2,371
0
460
8,467
0
39,808
W
Chang'e
xCEBEx
Chang'e
3,314
269
991
1,983
3,535
1,124
618
1,463
2,072
43,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
34,486
268
Minions Killed
381
0
Camps Cleared
0
1,157,393
Distance Traveled
1,193,655
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,338
528
78
7
0
276,413
3
L
Artio
6,128
511
32
3
0
202,867
6
L
Kumbhakarna
5,423
452
12
1
0
257,322
8
W
Achilles
8,147
679
86
7
0
242,529
4
W
Ymir
5,940
495
21
2
0
231,055
4
W
Kali
6,567
547
80
7
0
258,422
2
L
He Bo
5,696
475
72
6
0
225,249
1
W
Izanami
7,121
593
101
8
0
208,644
5
L
Artemis
6,268
522
74
6
0
195,542
3
W
Chang'e
6,711
559
93
8
0
253,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role