Player Matchup

Skadi
Skadi
Silver III
R3POD2
Skadi
Silver III
Level 113
God Stats
3W - 1L
1,863 SR
Queue Stats
33W - 35L
1,424 MMR
Solo
Chang'e
Chang'e
Gold V
SCS_Eyvr
Chang'e
Gold V
Level 99
God Stats
3W - 4L
1,547 SR
Queue Stats
30W - 31L
1,410 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Tortuga_artica13
Guan Yu
Bronze III
Level 40
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,630 SR
1,411 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,526 SR
1,390 MMR
Ares
Ares
Gold I
CIutch Daddy
Ares
Gold I
Level 96
God Stats
26W - 20L
1,612 SR
Queue Stats
122W - 113L
1,651 MMR
Party 1
Fenrir
Fenrir
Bronze III
ImTrulyRuss
Fenrir
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,443 MMR
Solo
Zeus
Zeus
Silver II
W4ZZU
Zeus
Silver II
Level 98
God Stats
20W - 33L
1,466 SR
Queue Stats
328W - 367L
1,077 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
R3POD2
Skadi
16
6 / 0 / 8
11,063
738
12,609
6,458
2,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SCS_Eyvr
Chang'e
16
5 / 2 / 9
10,825
722
11,402
13,843
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 10
10,992
733
6,233
18,146
17,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshChaacCabrakanCerberusSet

VS

Bans
Morgan Le FayYmirKumbhakarnaCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
9,250
617
7,036
17,810
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
1 / 7 / 2
9,263
618
4,338
11,381
6,206
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
W4ZZU
Zeus
14
2 / 4 / 0
9,702
647
11,470
10,417
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Fenrir
1
7
2
0.29
W
Skadi
R3POD2
Skadi
6
0
8
10
W
Chang'e
SCS_Eyvr
Chang'e
5
2
9
4.75
W
5
1
10
10
L
Zeus
W4ZZU
Zeus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,244
Damage
22,844
38,447
Taken
39,608
25,968
Mitigated
25,014
15,416
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,036
69
0
2,971
17,810
15,564
0
4,498
13,312
28,154
0
L
Fenrir
4,338
1,048
0
1,386
11,381
6,206
0
4,176
7,205
0
17,920
W
Skadi
R3POD2
Skadi
12,609
5,158
0
75
6,458
2,791
668
3,363
3,095
0
53,285
W
Chang'e
SCS_Eyvr
Chang'e
11,402
1,187
2,879
5,432
13,843
5,629
1,138
4,984
8,859
52,005
0
W
6,233
1,225
2,898
4,132
18,146
17,548
632
10,159
7,987
0
23,427
L
Zeus
W4ZZU
Zeus
11,470
797
0
1,009
10,417
3,244
0
2,728
7,689
54,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
28,215
190
Minions Killed
135
0
Camps Cleared
0
890,104
Distance Traveled
685,994
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,250
617
27
2
0
280,453
2
L
Fenrir
9,263
618
23
2
0
195,881
1
W
Skadi
11,063
738
80
5
0
305,098
2
W
Chang'e
10,825
722
86
6
0
278,975
5
W
Guan Yu
10,992
733
24
2
0
306,031
4
L
Zeus
9,702
647
85
6
0
209,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role