Player Matchup

Artemis
Artemis
Ax_tueurrr
Artemis
Level 84
God Stats
1W - 0L
1,198 SR
Queue Stats
9W - 17L
1,345 Elo+
Party 2
Tiamat
Tiamat
ChillsBR
Tiamat
Level 10
God Stats
3W - 2L
1,291 SR
Queue Stats
43W - 37L
1,236 Elo+
Party 2
Da Ji
Da Ji
Dainosaour
Da Ji
Level 10
God Stats
2W - 3L
1,321 SR
Queue Stats
24W - 25L
1,346 Elo+
Solo
Horus
Horus
Ender nugget399
Horus
Level 26
God Stats
15W - 14L
1,596 SR
Queue Stats
67W - 89L
1,305 Elo+
Party 3
Izanami
Izanami
xChA0z k1nGx
Izanami
Level 18
God Stats
4W - 0L
1,834 SR
Queue Stats
26W - 40L
1,267 Elo+
Party 3
Team Averages
Level 30
1,448 SR
1,300 Elo+

VS

Team Averages
Level 17
1,474 SR
1,206 Elo+
Hel
Hel
Alpha_SnakexX
Hel
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 109L
1,341 Elo+
Party 1
Ravana
Ravana
Wpattz
Ravana
Level 29
God Stats
2W - 6L
1,372 SR
Queue Stats
40W - 52L
1,353 Elo+
Party 1
Olorun
Olorun
Xzniq
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
928 Elo+
Solo
Ra
Ra
ZzZAce08
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Solo
Danzaburou
Danzaburou
eddyare
Danzaburou
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
31W - 47L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ax_tueurrr
Artemis
17
10 / 1 / 4
11,490
605
16,268
9,598
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
ChillsBR
Tiamat
15
3 / 1 / 13
9,611
506
6,532
6,071
3,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
15
6 / 5 / 1
9,685
510
4,779
10,268
6,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 8 / 8
8,958
471
8,414
17,214
10,336
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
xChA0z k1nGx
Izanami
17
3 / 2 / 3
10,650
561
8,456
8,246
5,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,623
454
5,618
14,756
7,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Wpattz
Ravana
15
12 / 2 / 2
10,178
536
9,072
9,067
3,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Xzniq
Olorun
1
0 / 0 / 0
3,642
192
0
0
0
11
0 / 11 / 3
7,273
383
4,771
12,929
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
eddyare
Danzaburou
14
4 / 5 / 5
8,964
472
10,694
17,059
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
25
Kills
17
17
Deaths
25
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Artemis
Ax_tueurrr
Artemis
10
1
4
12
W
Tiamat
ChillsBR
Tiamat
3
1
13
9.5
W
Da Ji
6
5
1
1.3
W
3
8
8
0.88
L
Ravana
Wpattz
Ravana
12
2
2
6.5
L
Olorun
Xzniq
Olorun
0
0
0
0
L
0
11
3
0.14
L
Danzaburou
eddyare
Danzaburou
4
5
5
1.3
W
Izanami
xChA0z k1nGx
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,449
Damage
30,155
51,397
Taken
53,811
29,375
Mitigated
20,328
9,610
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,618
1,368
4,667
2,972
14,756
7,286
378
2,019
12,737
18,412
0
W
Artemis
Ax_tueurrr
Artemis
16,268
11,029
0
4,396
9,598
3,311
3,178
1,940
7,578
0
63,650
W
Tiamat
ChillsBR
Tiamat
6,532
1,067
0
2,298
6,071
3,610
400
1,642
4,381
27,433
0
W
Da Ji
4,779
961
0
0
10,268
6,583
650
905
9,291
0
46,166
W
8,414
4,781
820
1,687
17,214
10,336
189
3,765
13,331
0
30,330
L
Ravana
Wpattz
Ravana
9,072
3,119
388
4,446
9,067
3,312
0
1,612
7,455
0
40,596
L
Olorun
Xzniq
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
4,771
1,393
58
1,334
12,929
3,648
124
1,638
11,291
27,614
0
L
Danzaburou
eddyare
Danzaburou
10,694
5,180
376
4,845
17,059
6,082
616
1,263
15,796
0
46,549
W
Izanami
xChA0z k1nGx
Izanami
8,456
5,745
0
409
8,246
5,535
6,026
1,789
6,427
0
71,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,394
Gold Earned
38,680
417
Minions Killed
213
0
Camps Cleared
0
1,583,649
Distance Traveled
1,198,027
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,623
454
26
1
0
279,434
0
W
Artemis
11,490
605
106
6
0
307,881
0
W
Tiamat
9,611
506
51
3
0
351,683
0
W
Da Ji
9,685
510
75
4
0
294,799
1
W
Horus
8,958
471
32
2
0
345,677
0
L
Ravana
10,178
536
57
3
0
326,748
1
L
Olorun
3,642
192
0
0
0
0
0
L
Ra
7,273
383
57
3
0
285,014
1
L
Danzaburou
8,964
472
73
4
0
306,831
0
W
Izanami
10,650
561
153
8
0
283,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role