Player Matchup

Ra
Ra
Icseee
Ra
Level 158
God Stats
1W - 2L
1,438 SR
Queue Stats
126W - 123L
1,648 Elo+
Solo
Ne Zha
Ne Zha
LordCanape
Ne Zha
Level 160
God Stats
6W - 3L
1,704 SR
Queue Stats
54W - 53L
1,629 Elo+
Party 2
Tyr
Tyr
LordNymph
Tyr
Level 136
God Stats
2W - 1L
1,648 SR
Queue Stats
8W - 7L
1,657 Elo+
Party 2
Serqet
Serqet
Lxcv1234
Serqet
Level 153
God Stats
4W - 4L
1,203 SR
Queue Stats
373W - 356L
1,672 Elo+
Solo
Sol
Sol
MidoriNoNeko
Sol
Level 160
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 7L
1,441 Elo+
Party 2
Team Averages
Level 153
1,539 SR
1,609 Elo+

VS

Team Averages
Level 133
1,644 SR
1,664 Elo+
Agni
Agni
Moonman14W
Agni
Level 84
God Stats
2W - 1L
1,748 SR
Queue Stats
192W - 162L
1,688 Elo+
Solo
Anhur
Anhur
Mornis
Anhur
Level 139
God Stats
5W - 2L
1,429 SR
Queue Stats
341W - 270L
1,659 Elo+
Party 1
Bellona
Bellona
Skiju04
Bellona
Level 129
God Stats
10W - 8L
1,630 SR
Queue Stats
268W - 247L
1,609 Elo+
Solo
Thanatos
Thanatos
WhipMeGrandad
Thanatos
Level 158
God Stats
17W - 12L
1,722 SR
Queue Stats
609W - 465L
1,716 Elo+
Party 1
Horus
Horus
bludragonboy9000
Horus
Level 156
God Stats
5W - 2L
1,693 SR
Queue Stats
228W - 178L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 5 / 2
7,409
570
5,926
9,885
3,511
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
LordCanape
Ne Zha
10
1 / 2 / 2
6,922
532
4,698
13,421
4,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 0
7,499
577
7,038
11,281
8,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Lxcv1234
Serqet
12
3 / 4 / 2
7,473
575
5,402
11,140
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 1
6,166
474
5,712
8,581
1,630
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,178
629
11,097
8,380
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Mornis
Anhur
12
1 / 0 / 5
7,367
567
5,879
5,690
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Skiju04
Bellona
14
1 / 1 / 0
8,105
623
5,350
7,803
8,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
WhipMeGrandad
Thanatos
14
8 / 2 / 6
8,649
665
10,970
13,292
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 3 / 6
6,543
503
3,908
10,787
3,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
17
17
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
2
5
2
0.6
L
Ne Zha
LordCanape
Ne Zha
1
2
2
1
L
2
1
0
2
L
Serqet
Lxcv1234
Serqet
3
4
2
1
L
1
5
1
0.3
W
5
3
4
2.33
W
Anhur
Mornis
Anhur
1
0
5
3.5
W
Bellona
Skiju04
Bellona
1
1
0
1
W
Thanatos
WhipMeGrandad
Thanatos
8
2
6
5.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,776
Damage
37,204
54,308
Taken
45,952
21,154
Mitigated
20,921
19,255
Healing
23,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,926
433
592
3,014
9,885
3,511
0
4,550
5,335
51,475
0
L
Ne Zha
LordCanape
Ne Zha
4,698
830
0
4,064
13,421
4,642
0
2,516
10,905
0
29,899
L
7,038
910
0
5,870
11,281
8,283
0
577
10,704
0
49,020
L
Serqet
Lxcv1234
Serqet
5,402
1,103
0
3,986
11,140
3,088
0
2,592
8,548
0
38,219
L
5,712
1,930
0
1,729
8,581
1,630
648
862
7,719
29,349
0
W
11,097
976
0
2,812
8,380
2,868
0
2,527
5,667
57,026
0
W
Anhur
Mornis
Anhur
5,879
1,884
0
1,880
5,690
1,445
0
2,081
3,532
0
39,260
W
Bellona
Skiju04
Bellona
5,350
2,253
0
4,400
7,803
8,308
416
0
7,803
0
50,621
W
Thanatos
WhipMeGrandad
Thanatos
10,970
4,676
0
11,010
13,292
4,497
0
4,060
8,807
0
63,431
W
3,908
1,456
1,089
2,607
10,787
3,803
0
3,031
7,454
0
11,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
38,842
405
Minions Killed
425
0
Camps Cleared
0
1,287,538
Distance Traveled
1,365,943
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,409
570
109
8
0
245,319
6
L
Ne Zha
6,922
532
45
3
0
257,833
0
L
Tyr
7,499
577
104
8
0
283,129
1
L
Serqet
7,473
575
75
6
0
269,629
4
L
Sol
6,166
474
72
6
0
231,628
4
W
Agni
8,178
629
106
8
0
267,477
5
W
Anhur
7,367
567
97
7
0
241,094
4
W
Bellona
8,105
623
114
9
0
286,141
2
W
Thanatos
8,649
665
100
8
0
302,975
3
W
Horus
6,543
503
8
1
0
268,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role