Player Matchup

Neith
Neith
CostlyEmpress8
Neith
Level 18
God Stats
55W - 44L
1,390 SR
Queue Stats
61W - 48L
1,289 Elo+
Solo
The Morrigan
The Morrigan
Evil-Dead
The Morrigan
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
343W - 392L
1,341 Elo+
Solo
Cernunnos
Cernunnos
RadSmit
Cernunnos
Level 19
God Stats
32W - 34L
1,382 SR
Queue Stats
124W - 135L
1,382 Elo+
Solo
Pele
Pele
TrapInvaderz
Pele
Level 6
God Stats
2W - 3L
1,469 SR
Queue Stats
3W - 8L
1,286 Elo+
Solo
Yemoja
Yemoja
ireapzz106
Yemoja
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,500 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,360 Elo+

VS

Team Averages
Level 14
1,451 SR
1,295 Elo+
Sun Wukong
Sun Wukong
HecDirt
Sun Wukong
Level 3
God Stats
7W - 7L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
alexandroacastro
Aphrodite
Level 16
God Stats
13W - 24L
1,395 SR
Queue Stats
219W - 260L
1,330 Elo+
Solo
Cerberus
Cerberus
iamabigboynow
Cerberus
Level 16
God Stats
6W - 9L
1,500 SR
Queue Stats
76W - 106L
1,206 Elo+
Solo
Freya
Freya
lllllicheatlllll
Freya
Level 27
God Stats
53W - 48L
1,552 SR
Queue Stats
216W - 246L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
toxic_klxpz
Cu Chulainn
Level 6
God Stats
6W - 10L
1,309 SR
Queue Stats
6W - 10L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 31
14,747
983
36,179
25,124
11,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Evil-Dead
The Morrigan
20
8 / 5 / 19
15,341
1,023
21,999
18,882
8,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
RadSmit
Cernunnos
20
18 / 8 / 12
17,610
1,174
46,029
27,701
13,399
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 8 / 20
14,438
963
24,694
27,296
11,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
ireapzz106
Yemoja
20
2 / 6 / 27
14,046
936
19,649
25,878
21,716
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HecDirt
Sun Wukong
20
4 / 6 / 15
14,839
989
20,449
37,853
38,188
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
20
3 / 2 / 18
15,117
1,008
15,739
21,308
14,912
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cerberus
iamabigboynow
Cerberus
20
2 / 14 / 9
13,040
869
12,311
34,102
18,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 5 / 8
17,658
1,177
43,252
24,288
9,781
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
toxic_klxpz
Cu Chulainn
20
5 / 8 / 14
14,766
984
27,177
41,874
38,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
93
35
Kills
29
29
Deaths
35
109
Assists
64
Player
Kills
Deaths
Assists
KDA
W
1
2
31
8.25
W
The Morrigan
Evil-Dead
The Morrigan
8
5
19
3.5
L
Sun Wukong
HecDirt
Sun Wukong
4
6
15
1.92
W
Cernunnos
RadSmit
Cernunnos
18
8
12
3
W
6
8
20
2
L
Aphrodite
3
2
18
6
L
Cerberus
iamabigboynow
Cerberus
2
14
9
0.46
W
Yemoja
ireapzz106
Yemoja
2
6
27
2.58
L
15
5
8
3.8
L
Cu Chulainn
toxic_klxpz
Cu Chulainn
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,550
Damage
118,928
124,881
Taken
159,425
66,477
Mitigated
119,680
16,705
Healing
40,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,179
17,339
0
5,771
25,124
11,964
0
14,261
10,863
0
76,683
W
The Morrigan
Evil-Dead
The Morrigan
21,999
9,628
0
504
18,882
8,302
0
12,868
6,014
40,820
0
L
Sun Wukong
HecDirt
Sun Wukong
20,449
4,106
0
436
37,853
38,188
0
9,537
28,316
0
48,221
W
Cernunnos
RadSmit
Cernunnos
46,029
34,012
0
169
27,701
13,399
0
16,112
11,589
0
64,941
W
24,694
5,976
0
1,776
27,296
11,096
0
16,996
10,300
0
48,027
L
Aphrodite
15,739
1,343
7,677
11,653
21,308
14,912
0
5,487
15,821
41,616
0
L
Cerberus
iamabigboynow
Cerberus
12,311
343
229
3,942
34,102
18,075
0
6,971
27,131
24,394
0
W
Yemoja
ireapzz106
Yemoja
19,649
7,215
6,762
1,723
25,878
21,716
0
17,384
8,494
34,895
0
L
43,252
15,695
0
8,557
24,288
9,781
0
7,866
16,422
71,036
0
L
Cu Chulainn
toxic_klxpz
Cu Chulainn
27,177
4,027
0
7,551
41,874
38,724
0
11,787
30,087
16,050
54,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,182
Gold Earned
75,420
282
Minions Killed
299
4
Camps Cleared
10
1,234,273
Distance Traveled
1,417,039
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,747
983
107
7
0
256,745
0
W
The Morrigan
15,341
1,023
55
4
1
249,159
0
L
Sun Wukong
14,839
989
65
4
1
330,858
0
W
Cernunnos
17,610
1,174
36
2
0
225,396
0
W
Pele
14,438
963
53
4
2
284,348
1
L
Aphrodite
15,117
1,008
59
4
0
289,566
0
L
Cerberus
13,040
869
28
2
0
241,878
0
W
Yemoja
14,046
936
31
2
1
218,625
1
L
Freya
17,658
1,177
61
4
8
270,724
0
L
Cu Chulainn
14,766
984
86
6
1
284,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role