Player Matchup

Tiamat
Tiamat
GotOuid420
Tiamat
Level 87
God Stats
5W - 4L
1,611 SR
Queue Stats
488W - 502L
1,511 Elo+
Party 1
Bellona
Bellona
Rafiq the bold
Bellona
Level 155
God Stats
1W - 1L
1,386 SR
Queue Stats
24W - 32L
1,537 Elo+
Solo
Scylla
Scylla
Sega1776
Scylla
Level 105
God Stats
4W - 2L
1,819 SR
Queue Stats
386W - 386L
1,545 Elo+
Solo
Cerberus
Cerberus
Wabbajax
Cerberus
Level 123
God Stats
12W - 7L
1,860 SR
Queue Stats
434W - 470L
1,533 Elo+
Party 1
Ra
Ra
dirtyvarmint
Ra
Level 148
God Stats
8W - 7L
1,643 SR
Queue Stats
422W - 449L
1,470 Elo+
Solo
Team Averages
Level 124
1,664 SR
1,519 Elo+

VS

Team Averages
Level 113
1,539 SR
1,490 Elo+
Merlin
Merlin
Hoodz X1
Merlin
Level 122
God Stats
21W - 16L
1,555 SR
Queue Stats
744W - 789L
1,443 Elo+
Solo
Neith
Neith
ImperatriceNoth
Neith
Level 157
God Stats
1W - 1L
1,457 SR
Queue Stats
18W - 22L
1,612 Elo+
Solo
Fenrir
Fenrir
Let-Death-Come
Fenrir
Level 156
God Stats
4W - 8L
1,438 SR
Queue Stats
368W - 375L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
NormBangladesh0
Baron Samedi
Level 107
God Stats
5W - 3L
1,744 SR
Queue Stats
512W - 503L
1,440 Elo+
Solo
Jormungandr
Jormungandr
ProfessorCoom
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GotOuid420
Tiamat
18
1 / 11 / 7
11,436
572
14,611
24,662
15,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 7 / 8
12,497
625
16,903
29,938
31,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Sega1776
Scylla
19
2 / 6 / 3
11,828
591
21,936
14,096
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Wabbajax
Cerberus
20
5 / 5 / 8
12,676
634
17,975
45,627
37,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 9 / 6
11,189
559
16,460
24,914
14,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hoodz X1
Merlin
20
9 / 2 / 24
14,115
706
36,224
16,760
9,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 4 / 18
13,382
669
20,378
18,143
8,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 5 / 19
14,734
737
19,725
22,175
19,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
NormBangladesh0
Baron Samedi
20
7 / 3 / 18
13,408
670
22,923
21,319
17,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ProfessorCoom
Jormungandr
20
4 / 1 / 32
14,811
741
22,942
25,207
33,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
149
15
Kills
38
38
Deaths
15
32
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GotOuid420
Tiamat
1
11
7
0.41
W
Merlin
Hoodz X1
Merlin
9
2
24
10.5
W
8
4
18
4.25
W
10
5
19
3.9
W
Baron Samedi
NormBangladesh0
Baron Samedi
7
3
18
5.33
W
Jormungandr
ProfessorCoom
Jormungandr
4
1
32
20
L
5
7
8
1.29
L
Scylla
Sega1776
Scylla
2
6
3
0.58
L
Cerberus
Wabbajax
Cerberus
5
5
8
1.8
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,885
Damage
122,192
139,237
Taken
103,604
103,903
Mitigated
87,041
59,363
Healing
62,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GotOuid420
Tiamat
14,611
372
2,078
2,586
24,662
15,923
166
13,584
11,078
36,130
0
W
Merlin
Hoodz X1
Merlin
36,224
2,195
4,710
7,736
16,760
9,097
1,923
11,650
5,110
63,709
0
W
20,378
7,513
1,862
6,843
18,143
8,374
3,299
12,392
5,751
0
35,831
W
19,725
6,420
2,423
8,346
22,175
19,178
344
15,500
6,675
0
36,194
W
Baron Samedi
NormBangladesh0
Baron Samedi
22,923
1,286
11,728
8,342
21,319
17,234
87
15,988
5,331
46,677
0
W
Jormungandr
ProfessorCoom
Jormungandr
22,942
5,017
2,718
8,053
25,207
33,158
33
15,452
9,755
43,964
0
L
16,903
6,611
1,621
7,155
29,938
31,185
814
17,929
12,009
0
26,017
L
Scylla
Sega1776
Scylla
21,936
1,307
2,790
1,629
14,096
4,586
0
9,633
4,463
49,806
0
L
Cerberus
Wabbajax
Cerberus
17,975
707
980
17,584
45,627
37,627
562
25,228
20,399
28,838
0
L
16,460
1,138
13,470
9,470
24,914
14,582
66
15,715
9,199
37,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,626
Gold Earned
70,450
189
Minions Killed
209
0
Camps Cleared
0
1,649,124
Distance Traveled
1,875,003
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,436
572
46
2
0
306,050
1
W
Merlin
14,115
706
54
3
0
363,660
0
W
Neith
13,382
669
47
2
0
318,112
1
W
Fenrir
14,734
737
38
2
0
398,549
3
W
Baron Samedi
13,408
670
50
3
0
392,073
2
W
Jormungandr
14,811
741
20
1
0
402,609
1
L
Bellona
12,497
625
13
1
0
348,938
0
L
Scylla
11,828
591
52
3
0
331,782
0
L
Cerberus
12,676
634
29
1
0
338,712
1
L
Ra
11,189
559
49
2
0
323,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role