Player Matchup

Merlin
Merlin
PB_Quan
Merlin
Level 42
God Stats
1W - 0L
1,667 SR
Queue Stats
18W - 23L
1,430 Elo+
Party 1
Nox
Nox
ghostly_legend18
Nox
Level 117
God Stats
1W - 5L
1,517 SR
Queue Stats
44W - 51L
1,328 Elo+
Party 1
Awilix
Awilix
lBlAlRlClOlDlEl-
Awilix
Level 66
God Stats
1W - 2L
1,298 SR
Queue Stats
13W - 14L
1,244 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,334 Elo+

VS

Team Averages
Level 106
1,410 SR
1,341 Elo+
Skadi
Skadi
OkayTitan932002
Skadi
Level 86
God Stats
59W - 91L
1,411 SR
Queue Stats
203W - 293L
1,331 Elo+
Solo
Artio
Artio
PRFdealf
Artio
Level 86
God Stats
19W - 20L
1,537 SR
Queue Stats
551W - 717L
1,359 Elo+
Solo
Chang'e
Chang'e
little_monter29
Chang'e
Level 146
God Stats
9W - 14L
1,280 SR
Queue Stats
455W - 634L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PB_Quan
Merlin
13
2 / 2 / 3
9,542
636
13,692
7,612
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
9,390
626
10,266
7,093
2,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 4
9,296
620
7,264
10,437
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
10,103
674
6,963
10,723
4,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
PRFdealf
Artio
12
1 / 4 / 6
9,109
607
6,066
22,438
24,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 0 / 3
9,449
630
9,026
11,109
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
6
Kills
9
9
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Merlin
PB_Quan
Merlin
2
2
3
1.75
L
Artio
PRFdealf
Artio
1
4
6
1
W
2
2
4
2
W
2
5
4
0.8
L
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,222
Damage
22,055
25,142
Taken
44,270
9,531
Mitigated
33,719
4,274
Healing
20,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,963
2,824
0
2,987
10,723
4,540
720
5,700
5,023
0
44,013
W
Merlin
PB_Quan
Merlin
13,692
1,218
376
559
7,612
2,799
624
3,950
3,662
43,291
0
L
Artio
PRFdealf
Artio
6,066
309
2,072
4,571
22,438
24,151
130
12,610
9,828
10,188
0
W
10,266
1,058
428
696
7,093
2,707
588
4,057
3,036
30,498
0
W
7,264
4,067
774
1,441
10,437
4,025
1,132
7,085
3,352
0
17,941
L
9,026
363
4,815
6,261
11,109
5,028
1,199
5,648
5,461
38,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
28,661
143
Minions Killed
129
0
Camps Cleared
0
738,813
Distance Traveled
762,248
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,103
674
70
5
0
210,108
3
W
Merlin
9,542
636
65
4
0
246,549
0
L
Artio
9,109
607
4
0
0
273,828
1
W
Nox
9,390
626
49
3
0
251,593
0
W
Awilix
9,296
620
29
2
0
240,671
0
L
Chang'e
9,449
630
55
4
0
278,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role