Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
emandapan
Hercules
Level 119
God Stats
3W - 3L
1,673 SR
Queue Stats
217W - 261L
1,672 Elo+
Solo
Team Averages
Level 112
1,558 SR
1,557 Elo+

VS

Team Averages
Level 141
1,637 SR
1,750 Elo+
Raijin
Raijin
JoeKennedyFTW
Raijin
Level 160
God Stats
18W - 14L
1,469 SR
Queue Stats
1,294W - 1,239L
1,648 Elo+
Solo
Guan Yu
Guan Yu
Xander557
Guan Yu
Level 154
God Stats
1W - 0L
1,943 SR
Queue Stats
41W - 18L
1,812 Elo+
Solo
Bakasura
Bakasura
joesamy2
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 85L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 8 / 5
14,430
722
20,497
18,670
5,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
19
4 / 3 / 8
13,588
679
18,303
12,595
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
emandapan
Hercules
14
2 / 16 / 7
12,305
615
15,042
46,460
29,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 11
15,331
767
25,708
19,649
10,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Xander557
Guan Yu
19
7 / 5 / 15
14,487
724
25,810
26,686
35,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
joesamy2
Bakasura
18
9 / 8 / 5
14,389
719
14,901
21,984
9,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
14
Kills
27
27
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
8
5
1.31
L
Ra
 
Ra
4
3
8
2.67
W
11
1
11
16.5
W
Guan Yu
Xander557
Guan Yu
7
5
15
2.9
L
Hercules
emandapan
Hercules
2
16
7
0.34
W
Bakasura
joesamy2
Bakasura
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,842
Damage
66,419
77,725
Taken
68,319
40,286
Mitigated
55,136
18,677
Healing
27,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
20,497
9,199
0
533
18,670
5,851
254
8,610
9,210
0
54,306
L
Ra
 
Ra
18,303
852
2,139
4,267
12,595
5,111
719
4,479
7,779
81,272
0
W
25,708
2,426
0
9,600
19,649
10,301
1,087
6,008
13,323
92,196
0
W
Guan Yu
Xander557
Guan Yu
25,810
5,396
1,800
10,350
26,686
35,378
886
5,129
20,951
0
60,375
L
Hercules
emandapan
Hercules
15,042
5,942
0
11,738
46,460
29,324
126
12,619
30,064
0
27,349
W
Bakasura
joesamy2
Bakasura
14,901
11,030
0
6,130
21,984
9,457
1,265
5,688
15,742
0
46,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
44,207
230
Minions Killed
264
0
Camps Cleared
0
1,007,892
Distance Traveled
1,172,654
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,430
722
73
4
0
314,560
7
L
Ra
13,588
679
137
7
0
386,056
5
W
Raijin
15,331
767
124
6
0
373,573
2
W
Guan Yu
14,487
724
55
3
0
389,071
1
L
Hercules
12,305
615
20
1
0
307,276
2
W
Bakasura
14,389
719
85
4
0
410,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role