Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Nova elixir
Hel
Level 65
God Stats
8W - 13L
1,376 SR
Queue Stats
295W - 326L
1,395 Elo+
Solo
Artemis
Artemis
Spartan1725
Artemis
Level 55
God Stats
272W - 280L
1,446 SR
Queue Stats
306W - 325L
1,361 Elo+
Solo
Zeus
Zeus
TerminalVoltage
Zeus
Level 129
God Stats
7W - 11L
1,239 SR
Queue Stats
420W - 484L
1,357 Elo+
Solo
Set
Set
madman61383
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 106
1,412 SR
1,423 Elo+

VS

Team Averages
Level 88
1,471 SR
1,316 Elo+
Chaac
Chaac
DarthMalice777
Chaac
Level 86
God Stats
5W - 1L
1,682 SR
Queue Stats
176W - 198L
1,360 Elo+
Solo
Apollo
Apollo
Evil_Scorpion__
Apollo
Level 104
God Stats
7W - 7L
1,627 SR
Queue Stats
151W - 200L
1,257 Elo+
Party 1
Pele
Pele
MsSammich
Pele
Level 89
God Stats
16W - 18L
1,113 SR
Queue Stats
188W - 217L
1,365 Elo+
Solo
Sobek
Sobek
Sin1ster-Power
Sobek
Level 56
God Stats
19W - 21L
1,386 SR
Queue Stats
319W - 394L
1,282 Elo+
Party 1
Vulcan
Vulcan
Yungbust992
Vulcan
Level 103
God Stats
6W - 4L
1,546 SR
Queue Stats
138W - 203L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 4 / 1
6,187
476
5,430
9,492
7,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 3 / 0
5,146
396
3,140
5,603
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Spartan1725
Artemis
11
0 / 4 / 0
6,071
467
3,753
8,239
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
7,001
539
4,999
6,516
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 1
5,613
432
1,845
8,077
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,795
600
6,595
9,989
6,943
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 1
8,155
627
6,725
7,274
2,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Pele
11
0 / 2 / 0
6,312
486
2,326
8,889
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 8
6,556
504
3,202
9,306
6,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
13
2 / 0 / 0
7,243
557
4,915
4,765
1,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
1
0.38
W
4
1
1
4.5
W
7
0
1
7.5
W
Pele
0
2
0
0
L
0
3
0
0
W
0
0
8
4
L
Artemis
Spartan1725
Artemis
0
4
0
0
L
1
1
0
1
W
Vulcan
2
0
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,167
Damage
23,763
37,927
Taken
40,223
15,207
Mitigated
20,198
10,879
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,430
2,082
266
690
9,492
7,038
0
1,723
7,769
0
33,244
W
6,595
1,458
0
4,110
9,989
6,943
168
317
9,648
0
41,128
W
6,725
4,227
0
2,603
7,274
2,112
1,064
1,371
5,863
0
55,677
W
Pele
2,326
455
0
1,585
8,889
2,652
0
1,691
7,128
0
37,985
L
3,140
730
1,298
1,737
5,603
1,671
0
1,418
4,185
13,919
0
W
3,202
146
254
3,656
9,306
6,839
614
2,570
6,638
18,715
0
L
Artemis
Spartan1725
Artemis
3,753
1,742
82
1,581
8,239
1,934
0
1,101
7,138
0
38,359
L
4,999
136
0
1,984
6,516
2,116
0
2,499
4,017
45,229
0
W
Vulcan
4,915
1,289
0
1,808
4,765
1,652
326
1,776
2,807
42,320
0
L
1,845
987
0
3,241
8,077
2,448
0
1,376
6,701
0
20,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
36,061
308
Minions Killed
367
0
Camps Cleared
0
1,127,444
Distance Traveled
1,236,517
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,187
476
72
6
0
237,883
0
W
Chaac
7,795
600
84
6
0
224,162
2
W
Apollo
8,155
627
105
8
0
244,297
0
W
Pele
6,312
486
70
5
0
244,369
1
L
Hel
5,146
396
20
2
0
168,531
0
W
Sobek
6,556
504
25
2
0
263,397
1
L
Artemis
6,071
467
82
6
0
222,145
0
L
Zeus
7,001
539
94
7
0
247,206
2
W
Vulcan
7,243
557
83
6
0
260,292
4
L
Set
5,613
432
40
3
0
251,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role