Player Matchup

Geb
Geb
 
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SILVER061287
Gilgamesh
Level 26
God Stats
6W - 9L
1,467 SR
Queue Stats
33W - 37L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Tomas123143
Sun Wukong
Level 29
God Stats
13W - 17L
1,623 SR
Queue Stats
104W - 190L
1,367 Elo+
Solo
Izanami
Izanami
joaoma12
Izanami
Level 8
God Stats
12W - 19L
1,346 SR
Queue Stats
230W - 271L
1,456 Elo+
Party 2
Hachiman
Hachiman
theTilápia
Hachiman
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 10L
1,467 Elo+
Solo
Team Averages
Level 28
1,487 SR
1,442 Elo+

VS

Team Averages
Level 17
1,454 SR
1,389 Elo+
Thor
Thor
Lvlduck
Thor
Level 8
God Stats
0W - 4L
1,192 SR
Queue Stats
6W - 8L
1,201 Elo+
Party 1
Bellona
Bellona
PimBaNaXulipa
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,201 Elo+
Party 1
Janus
Janus
SGT Slayerr
Janus
Level 44
God Stats
3W - 6L
1,500 SR
Queue Stats
148W - 191L
1,500 Elo+
Party 3
Ra
Ra
guibsoc
Ra
Level 22
God Stats
1W - 3L
1,577 SR
Queue Stats
20W - 13L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
icaro silva49
Morgan Le Fay
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 125L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
4 / 1 / 4
6,585
599
3,831
7,941
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
SILVER061287
Gilgamesh
9
3 / 1 / 0
5,852
532
2,046
4,939
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Tomas123143
Sun Wukong
10
4 / 0 / 5
6,366
579
4,412
3,818
2,036
Izanami
joaoma12
Izanami
10
4 / 0 / 4
6,616
601
4,074
5,945
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
theTilápia
Hachiman
11
0 / 0 / 1
6,269
570
4,024
3,740
964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lvlduck
Thor
11
0 / 2 / 0
6,042
549
1,313
6,510
1,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
8
1 / 4 / 0
4,976
452
1,444
5,513
2,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,593
508
1,835
4,284
960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,641
513
1,666
4,761
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
icaro silva49
Morgan Le Fay
8
0 / 7 / 1
5,101
464
3,273
6,487
1,852
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
4
6
L
Thor
Lvlduck
Thor
0
2
0
0
L
Bellona
1
4
0
0.25
L
0
1
0
0
W
Gilgamesh
SILVER061287
Gilgamesh
3
1
0
3
W
Sun Wukong
Tomas123143
Sun Wukong
4
0
5
6.5
L
1
1
0
1
L
Morgan Le Fay
icaro silva49
Morgan Le Fay
0
7
1
0.07
W
Izanami
joaoma12
Izanami
4
0
4
6
W
Hachiman
theTilápia
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
9,531
26,383
Taken
27,555
11,671
Mitigated
10,164
7,679
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,831
1,100
0
2,414
7,941
5,041
0
2,898
5,043
17,046
0
L
Thor
Lvlduck
Thor
1,313
248
0
2,834
6,510
1,877
0
379
6,131
0
34,403
L
Bellona
1,444
496
0
600
5,513
2,825
180
0
5,513
0
11,086
L
1,835
190
0
1,474
4,284
960
793
356
3,928
27,305
0
W
Gilgamesh
SILVER061287
Gilgamesh
2,046
632
0
554
4,939
1,848
94
57
4,882
0
26,708
W
Sun Wukong
Tomas123143
Sun Wukong
4,412
282
0
93
3,818
2,036
175
714
3,104
0
17,912
L
1,666
721
376
2,218
4,761
2,650
0
1,527
3,234
18,648
0
L
Morgan Le Fay
icaro silva49
Morgan Le Fay
3,273
1,034
0
239
6,487
1,852
0
1,569
4,918
16,826
0
W
Izanami
joaoma12
Izanami
4,074
3,363
0
2,480
5,945
1,782
719
1,428
4,517
0
33,983
W
Hachiman
theTilápia
Hachiman
4,024
1,628
0
2,138
3,740
964
910
1,677
2,063
0
30,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
27,353
243
Minions Killed
220
0
Camps Cleared
0
1,106,893
Distance Traveled
968,767
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,585
599
23
2
0
223,896
5
L
Thor
6,042
549
83
8
0
232,716
1
L
Bellona
4,976
452
30
3
0
166,024
1
L
Janus
5,593
508
47
4
0
206,287
0
W
Gilgamesh
5,852
532
50
5
0
218,033
0
W
Sun Wukong
6,366
579
34
3
0
250,466
0
L
Ra
5,641
513
26
2
0
182,313
3
L
Morgan Le Fay
5,101
464
34
3
0
181,427
2
W
Izanami
6,616
601
71
6
0
228,895
0
W
Hachiman
6,269
570
65
6
0
185,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role