Player Matchup

Medusa
Medusa
Azesal89
Medusa
Level 104
God Stats
16W - 24L
1,385 SR
Queue Stats
139W - 160L
1,376 Elo+
Party 2
Bastet
Bastet
Blomsterfinn2
Bastet
Level 102
God Stats
11W - 25L
1,478 SR
Queue Stats
93W - 116L
1,391 Elo+
Party 2
Cabrakan
Cabrakan
enthe2k
Cabrakan
Level 69
God Stats
9W - 11L
1,465 SR
Queue Stats
60W - 70L
1,402 Elo+
Party 2
Freya
Freya
flyinggris
Freya
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 168L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
lFURYGANl
Gilgamesh
Level 115
God Stats
5W - 8L
1,306 SR
Queue Stats
141W - 140L
1,440 Elo+
Party 2
Team Averages
Level 110
1,427 SR
1,432 Elo+

VS

Team Averages
Level 79
1,589 SR
1,516 Elo+
Skadi
Skadi
Celadrias
Skadi
Level 67
God Stats
12W - 5L
1,784 SR
Queue Stats
33W - 17L
1,661 Elo+
Party 1
Bakasura
Bakasura
Koss564
Bakasura
Level 65
God Stats
3W - 1L
1,716 SR
Queue Stats
75W - 46L
1,545 Elo+
Party 1
Vulcan
Vulcan
Lost_Samurai_81
Vulcan
Level 64
God Stats
6W - 18L
1,345 SR
Queue Stats
410W - 420L
1,453 Elo+
Party 3
Sol
Sol
PetritDerDrucker
Sol
Level 76
God Stats
5W - 3L
1,778 SR
Queue Stats
411W - 383L
1,473 Elo+
Party 3
Khepri
Khepri
RattoMatic
Khepri
Level 123
God Stats
4W - 8L
1,321 SR
Queue Stats
334W - 326L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azesal89
Medusa
17
3 / 6 / 6
11,179
508
9,137
15,608
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 0 / 13
12,524
569
9,290
12,426
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
enthe2k
Cabrakan
17
2 / 5 / 2
10,381
472
4,568
18,790
17,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
20
12 / 2 / 8
13,813
628
22,159
22,499
10,390
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
lFURYGANl
Gilgamesh
20
8 / 1 / 10
14,050
639
16,776
20,115
19,339
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Celadrias
Skadi
15
5 / 6 / 5
10,398
473
16,480
14,353
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Koss564
Bakasura
16
2 / 11 / 2
9,920
451
9,145
20,894
10,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 2
11,026
501
9,417
13,071
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 4 / 0
11,467
521
6,576
13,704
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
RattoMatic
Khepri
14
4 / 7 / 6
9,637
438
7,577
20,094
28,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
33
Kills
14
14
Deaths
35
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Azesal89
Medusa
3
6
6
1
W
8
0
13
14.5
L
Skadi
Celadrias
Skadi
5
6
5
1.25
L
Bakasura
Koss564
Bakasura
2
11
2
0.27
L
1
7
2
0.29
L
2
4
0
0.5
L
Khepri
RattoMatic
Khepri
4
7
6
1
W
Cabrakan
enthe2k
Cabrakan
2
5
2
0.6
W
Freya
12
2
8
8
W
Gilgamesh
lFURYGANl
Gilgamesh
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,930
Damage
49,195
89,438
Taken
82,116
57,590
Mitigated
54,547
37,421
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Azesal89
Medusa
9,137
4,155
596
6,485
15,608
5,516
576
3,667
11,731
0
84,062
W
9,290
2,646
0
5,354
12,426
4,645
0
3,371
8,932
0
77,867
L
Skadi
Celadrias
Skadi
16,480
8,938
0
2,396
14,353
5,525
1,083
5,076
9,277
0
49,693
L
Bakasura
Koss564
Bakasura
9,145
5,673
0
4,904
20,894
10,623
1,379
5,371
15,523
0
71,134
L
9,417
3,139
0
2,219
13,071
5,345
1,064
5,385
7,686
73,510
0
L
6,576
1,316
0
4,915
13,704
4,639
360
3,199
10,505
71,951
0
L
Khepri
RattoMatic
Khepri
7,577
975
0
1,524
20,094
28,415
302
8,352
11,742
28,372
0
W
Cabrakan
enthe2k
Cabrakan
4,568
1,061
15
3,297
18,790
17,700
144
3,328
14,926
51,274
0
W
Freya
22,159
6,404
0
14,483
22,499
10,390
153
9,729
11,806
100,285
0
W
Gilgamesh
lFURYGANl
Gilgamesh
16,776
4,344
0
7,191
20,115
19,339
0
6,128
13,651
1,730
97,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
52,448
654
Minions Killed
547
0
Camps Cleared
0
2,194,562
Distance Traveled
1,967,481
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,179
508
113
5
0
412,206
8
W
Bastet
12,524
569
121
6
0
548,377
6
L
Skadi
10,398
473
93
4
0
350,521
1
L
Bakasura
9,920
451
133
6
0
410,324
4
L
Vulcan
11,026
501
137
6
0
390,166
0
L
Sol
11,467
521
147
7
0
404,957
10
L
Khepri
9,637
438
37
2
0
411,513
5
W
Cabrakan
10,381
472
77
4
0
338,712
9
W
Freya
13,813
628
157
7
0
432,009
4
W
Gilgamesh
14,050
639
186
8
0
463,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role