Player Matchup

Artemis
Artemis
CharlotteH2201
Artemis
Level 4
God Stats
48W - 39L
1,784 SR
Queue Stats
54W - 47L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
GangSmiteBang
Xbalanque
Level 7
God Stats
2W - 4L
1,399 SR
Queue Stats
17W - 15L
1,439 Elo+
Solo
Janus
Janus
LowcaPL
Janus
Level 6
God Stats
1W - 2L
1,548 SR
Queue Stats
5W - 5L
1,486 Elo+
Solo
Chaac
Chaac
Navacc
Chaac
Level 18
God Stats
1W - 1L
1,311 SR
Queue Stats
50W - 38L
1,488 Elo+
Party 2
Zeus
Zeus
Флуфи
Zeus
Level 29
God Stats
4W - 4L
1,410 SR
Queue Stats
42W - 38L
1,519 Elo+
Solo
Team Averages
Level 13
1,490 SR
1,482 Elo+

VS

Team Averages
Level 13
1,612 SR
1,480 Elo+
Sobek
Sobek
Darvino1
Sobek
Level 20
God Stats
1W - 0L
1,841 SR
Queue Stats
31W - 23L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
EdgeBigBoss
Gilgamesh
Level 7
God Stats
3W - 0L
1,829 SR
Queue Stats
14W - 9L
1,451 Elo+
Party 1
Chaac
Chaac
Manfred6969
Chaac
Level 14
God Stats
3W - 4L
1,470 SR
Queue Stats
125W - 117L
1,535 Elo+
Solo
Neith
Neith
Mosty12
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,535 Elo+
Solo
Vulcan
Vulcan
Produktkubus21
Vulcan
Level 16
God Stats
3W - 3L
1,420 SR
Queue Stats
22W - 21L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 7
10,706
1,071
11,241
14,899
4,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
GangSmiteBang
Xbalanque
16
4 / 10 / 9
10,664
1,066
11,899
20,017
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
LowcaPL
Janus
16
1 / 8 / 10
9,364
936
10,600
15,805
4,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Navacc
Chaac
16
2 / 8 / 12
10,286
1,029
15,438
21,427
18,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 9 / 7
10,249
1,025
13,285
13,829
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

92

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darvino1
Sobek
18
5 / 7 / 22
10,974
1,097
9,892
17,167
25,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
EdgeBigBoss
Gilgamesh
18
3 / 1 / 20
10,420
1,042
12,420
14,516
10,794
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
18 / 3 / 17
13,887
1,389
22,955
16,553
10,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Mosty12
Neith
18
10 / 3 / 18
12,117
1,212
19,975
11,462
4,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 25
11,722
1,172
17,166
9,307
4,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
144
16
Kills
42
43
Deaths
16
45
Assists
102
Player
Kills
Deaths
Assists
KDA
L
5
8
7
1.06
W
Sobek
Darvino1
Sobek
5
7
22
2.29
W
Gilgamesh
EdgeBigBoss
Gilgamesh
3
1
20
13
L
Xbalanque
GangSmiteBang
Xbalanque
4
10
9
0.85
L
Janus
LowcaPL
Janus
1
8
10
0.75
W
18
3
17
8.83
W
Neith
Mosty12
Neith
10
3
18
6.33
L
Chaac
Navacc
Chaac
2
8
12
1
W
6
2
25
9.25
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,463
Damage
82,408
85,977
Taken
69,005
40,742
Mitigated
55,572
8,469
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,241
6,391
0
995
14,899
4,392
0
4,971
9,928
0
21,785
W
Sobek
Darvino1
Sobek
9,892
589
249
2,716
17,167
25,427
0
8,022
8,886
12,850
0
W
Gilgamesh
EdgeBigBoss
Gilgamesh
12,420
2,298
0
2,267
14,516
10,794
0
4,740
9,418
263
25,094
L
Xbalanque
GangSmiteBang
Xbalanque
11,899
6,039
0
2,195
20,017
6,938
0
5,116
14,901
0
28,046
L
Janus
LowcaPL
Janus
10,600
1,537
0
0
15,805
4,019
0
4,563
11,242
20,442
0
W
22,955
4,163
0
7,532
16,553
10,423
0
4,665
11,571
0
38,669
W
Neith
Mosty12
Neith
19,975
7,121
0
2,925
11,462
4,926
0
3,539
7,730
0
36,304
L
Chaac
Navacc
Chaac
15,438
2,723
0
5,279
21,427
18,611
0
9,000
12,427
0
27,298
W
17,166
5,049
0
2,316
9,307
4,002
0
2,919
6,330
33,508
0
L
13,285
1,553
0
0
13,829
6,782
0
3,586
10,243
34,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,269
Gold Earned
59,120
169
Minions Killed
150
3
Camps Cleared
3
910,406
Distance Traveled
986,072
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,706
1,071
24
2
0
164,287
2
W
Sobek
10,974
1,097
15
2
1
181,184
0
W
Gilgamesh
10,420
1,042
27
3
0
198,009
0
L
Xbalanque
10,664
1,066
35
4
2
178,483
0
L
Janus
9,364
936
20
2
0
178,660
0
W
Chaac
13,887
1,389
35
4
0
216,386
1
W
Neith
12,117
1,212
39
4
1
173,243
0
L
Chaac
10,286
1,029
33
3
0
217,154
0
W
Vulcan
11,722
1,172
34
3
1
217,250
0
L
Zeus
10,249
1,025
57
6
1
171,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role