Player Matchup

Jing Wei
Jing Wei
CrimsonHodor
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,660 Elo+
Solo
Bellona
Bellona
DLR56
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,117 Elo+
Party 2
Hera
Hera
Pg_alucard
Hera
Level 17
God Stats
2W - 1L
1,771 SR
Queue Stats
22W - 16L
1,404 Elo+
Solo
Cernunnos
Cernunnos
RadSmit
Cernunnos
Level 19
God Stats
32W - 34L
1,469 SR
Queue Stats
124W - 135L
1,391 Elo+
Solo
Zeus
Zeus
emm76
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,548 SR
1,414 Elo+

VS

Team Averages
Level 18
1,480 SR
1,468 Elo+
Cthulhu
Cthulhu
DonnerGottes
Cthulhu
Level 14
God Stats
1W - 1L
1,284 SR
Queue Stats
12W - 10L
1,406 Elo+
Solo
Raijin
Raijin
IlJIGGYII
Raijin
Level 12
God Stats
4W - 1L
1,705 SR
Queue Stats
21W - 16L
1,453 Elo+
Party 1
Loki
Loki
maintainjr12
Loki
Level 28
God Stats
21W - 13L
1,407 SR
Queue Stats
160W - 156L
1,547 Elo+
Party 1
Rama
Rama
tymonte1
Rama
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 102L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
vTrigger
Baron Samedi
Level 9
God Stats
13W - 10L
1,504 SR
Queue Stats
15W - 15L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrimsonHodor
Jing Wei
18
1 / 11 / 8
11,158
930
7,310
23,170
11,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
DLR56
Bellona
17
0 / 9 / 6
10,403
867
7,470
24,986
15,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 4 / 3
10,087
841
5,959
6,936
2,363
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
RadSmit
Cernunnos
18
9 / 11 / 1
14,170
1,181
21,866
31,303
12,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
emm76
Zeus
18
0 / 13 / 8
11,092
924
3,102
19,101
6,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonnerGottes
Cthulhu
19
1 / 4 / 16
11,592
966
15,231
14,158
16,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
IlJIGGYII
Raijin
20
12 / 2 / 21
13,516
1,126
21,786
11,819
4,694
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 3 / 15
13,815
1,151
22,027
12,072
4,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
20
7 / 0 / 17
13,315
1,110
14,387
6,306
2,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
vTrigger
Baron Samedi
20
13 / 2 / 16
13,317
1,110
23,222
12,264
6,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
133
11
Kills
48
48
Deaths
11
26
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CrimsonHodor
Jing Wei
1
11
8
0.45
L
Bellona
DLR56
Bellona
0
9
6
0.33
W
Cthulhu
DonnerGottes
Cthulhu
1
4
16
2.25
W
Raijin
IlJIGGYII
Raijin
12
2
21
11.25
L
1
4
3
0.63
L
Cernunnos
RadSmit
Cernunnos
9
11
1
0.86
L
Zeus
emm76
Zeus
0
13
8
0.31
W
15
3
15
7.5
W
Rama
7
0
17
15.5
W
Baron Samedi
vTrigger
Baron Samedi
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,707
Damage
96,653
105,496
Taken
56,619
48,508
Mitigated
34,957
3,422
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CrimsonHodor
Jing Wei
7,310
6,394
0
1,948
23,170
11,524
0
14,566
8,604
0
23,188
L
Bellona
DLR56
Bellona
7,470
3,326
0
198
24,986
15,992
0
14,742
10,244
0
20,996
W
Cthulhu
DonnerGottes
Cthulhu
15,231
1,043
128
0
14,158
16,864
0
2,888
11,270
36,216
0
W
Raijin
IlJIGGYII
Raijin
21,786
6,435
0
1,684
11,819
4,694
0
2,411
9,408
37,524
0
L
5,959
2,270
0
335
6,936
2,363
0
3,691
3,245
11,621
0
L
Cernunnos
RadSmit
Cernunnos
21,866
15,781
0
897
31,303
12,450
0
14,479
16,824
0
56,356
L
Zeus
emm76
Zeus
3,102
2,505
0
44
19,101
6,179
0
12,761
6,238
11,055
0
W
22,027
10,306
0
1,798
12,072
4,895
0
1,416
10,656
0
31,452
W
Rama
14,387
12,557
0
420
6,306
2,424
0
778
5,528
0
34,812
W
Baron Samedi
vTrigger
Baron Samedi
23,222
3,398
2,752
1,933
12,264
6,080
0
1,568
10,452
31,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,910
Gold Earned
65,555
159
Minions Killed
174
2
Camps Cleared
4
875,993
Distance Traveled
1,052,410
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,158
930
42
4
0
176,898
1
L
Bellona
10,403
867
27
2
0
241,160
0
W
Cthulhu
11,592
966
46
4
0
215,905
2
W
Raijin
13,516
1,126
33
3
1
203,623
1
L
Hera
10,087
841
15
1
0
143,227
1
L
Cernunnos
14,170
1,181
53
4
2
177,372
0
L
Zeus
11,092
924
22
2
0
137,336
0
W
Loki
13,815
1,151
15
1
1
216,361
0
W
Rama
13,315
1,110
58
5
1
198,685
1
W
Baron Samedi
13,317
1,110
22
2
1
217,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role