Player Matchup

Kukulkan
Kukulkan
METALREVIEW
Kukulkan
Level 14
God Stats
6W - 6L
1,558 SR
Queue Stats
9W - 10L
1,419 Elo+
Solo
Cernunnos
Cernunnos
PlayerDifference
Cernunnos
Level 10
God Stats
1W - 2L
1,537 SR
Queue Stats
14W - 19L
1,395 Elo+
Solo
King Arthur
King Arthur
Praemon
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,089 Elo+
Solo
Cerberus
Cerberus
VovaToR
Cerberus
Level 13
God Stats
1W - 1L
1,745 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 1
Nemesis
Nemesis
Бусуджима
Nemesis
Level 15
God Stats
0W - 3L
1,313 SR
Queue Stats
7W - 9L
1,471 Elo+
Party 1
Team Averages
Level 11
1,531 SR
1,367 Elo+

VS

Team Averages
Level 11
1,517 SR
1,423 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Denius21
Kukulkan
Level 18
God Stats
1W - 0L
1,573 SR
Queue Stats
2W - 2L
1,363 Elo+
Solo
Cthulhu
Cthulhu
ISmoke13I
Cthulhu
Level 7
God Stats
4W - 5L
1,539 SR
Queue Stats
6W - 6L
1,412 Elo+
Solo
Apollo
Apollo
Pr3ss0
Apollo
Level 14
God Stats
2W - 1L
1,136 SR
Queue Stats
57W - 47L
1,368 Elo+
Solo
Loki
Loki
АYANA
Loki
Level 8
God Stats
3W - 0L
1,838 SR
Queue Stats
18W - 24L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
METALREVIEW
Kukulkan
16
10 / 11 / 8
11,706
488
16,630
18,504
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
2
0 / 1 / 0
6,339
264
0
665
161
Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Praemon
King Arthur
14
1 / 15 / 12
10,313
430
6,350
23,493
13,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
VovaToR
Cerberus
17
11 / 10 / 11
12,889
537
18,010
23,066
9,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 4 / 9
14,392
600
16,265
18,158
7,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
1 / 8 / 6
12,174
507
7,302
15,321
7,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Denius21
Kukulkan
17
7 / 9 / 8
12,484
520
11,391
13,933
6,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ISmoke13I
Cthulhu
18
7 / 6 / 19
13,255
552
13,365
25,168
23,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Pr3ss0
Apollo
20
15 / 7 / 9
14,635
610
18,008
19,513
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
АYANA
Loki
18
11 / 5 / 8
13,863
578
12,818
13,847
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
91
34
Kills
41
41
Deaths
35
40
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
8
6
0.5
W
Kukulkan
Denius21
Kukulkan
7
9
8
1.22
W
Cthulhu
ISmoke13I
Cthulhu
7
6
19
2.75
L
Kukulkan
METALREVIEW
Kukulkan
10
11
8
1.27
L
Cernunnos
0
1
0
0
W
Apollo
Pr3ss0
Apollo
15
7
9
2.79
L
King Arthur
Praemon
King Arthur
1
15
12
0.47
L
Cerberus
VovaToR
Cerberus
11
10
11
1.65
W
Loki
АYANA
Loki
11
5
8
3
L
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,255
Damage
62,884
83,886
Taken
87,782
39,294
Mitigated
48,282
11,215
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,302
1,074
850
738
15,321
7,403
2,991
3,162
12,107
74,492
0
W
Kukulkan
Denius21
Kukulkan
11,391
1,373
0
1,734
13,933
6,306
2,399
8,941
4,811
57,130
0
W
Cthulhu
ISmoke13I
Cthulhu
13,365
1,551
164
308
25,168
23,099
663
11,786
13,110
50,400
0
L
Kukulkan
METALREVIEW
Kukulkan
16,630
2,229
0
1,223
18,504
8,915
174
8,662
9,842
48,160
0
L
Cernunnos
0
0
0
0
665
161
0
0
665
0
0
W
Apollo
Pr3ss0
Apollo
18,008
12,697
367
5,727
19,513
6,848
3,344
8,416
10,826
0
119,156
L
King Arthur
Praemon
King Arthur
6,350
1,201
0
385
23,493
13,888
217
9,426
14,067
11,041
24,250
L
Cerberus
VovaToR
Cerberus
18,010
2,366
0
2,310
23,066
9,176
792
8,547
14,519
61,935
0
W
Loki
АYANA
Loki
12,818
3,566
0
2,294
13,847
4,626
1,457
3,724
10,037
0
51,336
L
16,265
11,836
0
7,297
18,158
7,154
0
5,601
12,557
0
102,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,639
Gold Earned
66,411
368
Minions Killed
473
0
Camps Cleared
0
1,608,402
Distance Traveled
2,035,845
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,174
507
115
5
0
337,295
2
W
Kukulkan
12,484
520
100
4
0
367,427
0
W
Cthulhu
13,255
552
50
2
0
441,432
3
L
Kukulkan
11,706
488
85
4
0
351,498
5
L
Cernunnos
6,339
264
0
0
0
18,492
0
W
Apollo
14,635
610
140
6
0
410,052
4
L
King Arthur
10,313
430
40
2
0
389,155
1
L
Cerberus
12,889
537
103
4
0
389,790
0
W
Loki
13,863
578
68
3
0
479,639
2
L
Nemesis
14,392
600
140
6
0
459,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role