Player Matchup

Apollo
Apollo
 
Apollo
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
LTJMitchell
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,405 Elo+
Solo
Ymir
Ymir
Maksun32
Ymir
Level 13
God Stats
4W - 6L
1,483 SR
Queue Stats
12W - 20L
1,401 Elo+
Solo
Zeus
Zeus
Sawed HD
Zeus
Level 17
God Stats
2W - 4L
1,181 SR
Queue Stats
170W - 175L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
ol-Tricky-lo
Gilgamesh
Level 26
God Stats
2W - 4L
1,312 SR
Queue Stats
43W - 33L
1,631 Elo+
Solo
Team Averages
Level 21
1,395 SR
1,462 Elo+

VS

Team Averages
Level 42
1,594 SR
1,429 Elo+
Zeus
Zeus
Cyrus_Thorn
Zeus
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
16W - 16L
1,448 Elo+
Party 3
Discordia
Discordia
Poppyful
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,163 Elo+
Solo
Bakasura
Bakasura
RedDevilRampag3
Bakasura
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 40L
1,567 Elo+
Party 1
Rama
Rama
rubberduckie99
Rama
Level 7
God Stats
12W - 5L
1,741 SR
Queue Stats
46W - 36L
1,565 Elo+
Party 1
Mulan
Mulan
stephenhinds
Mulan
Level 23
God Stats
2W - 2L
1,494 SR
Queue Stats
17W - 22L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 6 / 4
6,890
459
4,242
9,664
2,833
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
1 / 7 / 0
6,258
417
5,033
10,116
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
3
0 / 1 / 0
5,126
342
33
1,654
478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
3 / 7 / 0
7,421
495
5,282
8,837
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ol-Tricky-lo
Gilgamesh
12
4 / 5 / 2
7,587
506
5,405
11,554
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,959
531
2,702
7,920
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Poppyful
Discordia
11
1 / 3 / 3
7,195
480
2,113
4,689
1,177
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
18
12 / 0 / 5
11,079
739
14,204
10,362
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 2 / 3
9,497
633
6,934
9,347
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 1
9,031
602
5,082
7,550
4,842
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
25
26
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
6
4
0.5
W
0
3
2
0.33
L
Merlin
1
7
0
0.14
L
Ymir
0
1
0
0
W
Discordia
Poppyful
Discordia
1
3
3
0.83
W
Bakasura
12
0
5
14.5
L
Zeus
3
7
0
0.43
L
Gilgamesh
ol-Tricky-lo
Gilgamesh
4
5
2
1
W
7
2
3
4.25
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,995
Damage
31,035
41,825
Taken
39,868
12,803
Mitigated
16,401
5,723
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,242
2,118
0
2,445
9,664
2,833
76
2,113
7,341
0
28,894
W
2,702
763
0
395
7,920
2,441
782
4,472
3,128
35,844
0
L
Merlin
5,033
807
0
0
10,116
3,074
25
1,231
8,385
27,798
0
L
Ymir
33
0
0
0
1,654
478
0
0
1,627
970
0
W
Discordia
Poppyful
Discordia
2,113
333
0
0
4,689
1,177
692
0
4,689
18,149
0
W
Bakasura
14,204
10,800
0
4,718
10,362
4,528
0
1,772
8,474
0
84,568
L
Zeus
5,282
677
0
1,261
8,837
2,292
297
0
8,528
32,979
0
L
Gilgamesh
ol-Tricky-lo
Gilgamesh
5,405
1,400
0
2,017
11,554
4,126
374
1,295
9,568
0
42,566
W
6,934
4,975
135
4,559
9,347
3,413
3,547
271
9,076
0
48,442
W
5,082
665
0
284
7,550
4,842
2,208
3,357
4,153
0
34,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
44,761
254
Minions Killed
437
0
Camps Cleared
0
1,017,723
Distance Traveled
1,448,806
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,890
459
58
4
0
238,598
1
W
Zeus
7,959
531
82
5
0
250,193
0
L
Merlin
6,258
417
63
4
0
251,017
0
L
Ymir
5,126
342
1
0
0
52,205
0
W
Discordia
7,195
480
24
2
0
263,457
0
W
Bakasura
11,079
739
155
10
0
392,529
0
L
Zeus
7,421
495
60
4
0
238,360
1
L
Gilgamesh
7,587
506
72
5
0
237,543
4
W
Rama
9,497
633
94
6
0
245,277
5
W
Mulan
9,031
602
82
5
0
297,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role