Player Matchup

Agni
Agni
Gold V
MommaSuck
Agni
Gold V
Level 107
God Stats
12W - 6L
1,500 SR
Queue Stats
473W - 478L
1,357 MMR
Solo
Fenrir
Fenrir
Gold V
NOMILK1696
Fenrir
Gold V
Level 83
God Stats
12W - 17L
1,441 SR
Queue Stats
310W - 305L
1,355 MMR
Solo
Khepri
Khepri
Gold IV
Qzick
Khepri
Gold IV
Level 156
God Stats
25W - 12L
1,803 SR
Queue Stats
104W - 108L
1,508 MMR
Party 1
Artemis
Artemis
Silver I
proZyck
Artemis
Silver I
Level 129
God Stats
8W - 6L
1,120 SR
Queue Stats
86W - 98L
1,139 MMR
Party 1
Odin
Odin
Bronze III
xXInquisitorXx
Odin
Bronze III
Level 48
God Stats
1W - 0L
1,485 SR
Queue Stats
2W - 2L
1,354 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,470 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,484 SR
1,343 MMR
Tsukuyomi
Tsukuyomi
Gold V
Grott
Tsukuyomi
Gold V
Level 124
God Stats
1W - 3L
1,516 SR
Queue Stats
189W - 188L
1,348 MMR
Solo
Danzaburou
Danzaburou
Gold V
KENSHI9
Danzaburou
Gold V
Level 158
God Stats
5W - 13L
1,409 SR
Queue Stats
452W - 473L
1,352 MMR
Solo
Tyr
Tyr
Gold III
KevinKurosaki
Tyr
Gold III
Level 119
God Stats
55W - 40L
1,603 SR
Queue Stats
280W - 268L
1,354 MMR
Solo
Scylla
Scylla
Bronze III
Lyniss
Scylla
Bronze III
Level 142
God Stats
0W - 1L
1,392 SR
Queue Stats
5W - 13L
1,322 MMR
Solo
Ganesha
Ganesha
Silver III
spinasien
Ganesha
Silver III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 36L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 1 / 5
8,919
637
5,807
5,239
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
NOMILK1696
Fenrir
15
9 / 2 / 3
8,830
631
6,529
9,626
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Qzick
Khepri
11
3 / 1 / 6
7,451
532
2,267
7,059
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
proZyck
Artemis
13
4 / 1 / 4
7,649
546
5,820
5,804
1,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 3
7,019
501
7,226
15,816
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Morgan Le FaySetGilgameshAthenaSol

VS

Bans
TiamatNemesisYemojaSobekNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grott
Tsukuyomi
12
2 / 4 / 1
7,545
539
5,110
8,430
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KENSHI9
Danzaburou
12
1 / 4 / 1
7,120
509
5,879
7,846
2,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
7,406
529
9,951
12,536
8,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Lyniss
Scylla
11
1 / 5 / 1
7,090
506
2,428
6,260
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
spinasien
Ganesha
10
1 / 4 / 1
6,919
494
1,941
5,861
2,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
5
5
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Grott
Tsukuyomi
2
4
1
0.63
L
Danzaburou
KENSHI9
Danzaburou
1
4
1
0.38
L
0
3
0
0
L
Scylla
Lyniss
Scylla
1
5
1
0.3
W
Agni
3
1
5
5.5
W
Fenrir
NOMILK1696
Fenrir
9
2
3
5.25
W
Khepri
Qzick
Khepri
3
1
6
6
W
Artemis
proZyck
Artemis
4
1
4
6
L
Ganesha
spinasien
Ganesha
1
4
1
0.38
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
25,309
43,544
Taken
40,933
25,602
Mitigated
17,771
16,362
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Grott
Tsukuyomi
5,110
1,637
0
2,470
8,430
2,658
0
1,338
6,867
0
36,355
L
Danzaburou
KENSHI9
Danzaburou
5,879
3,785
0
2,449
7,846
2,343
400
1,945
5,838
0
48,967
L
9,951
984
0
5,542
12,536
8,567
0
2,223
8,511
0
52,507
L
Scylla
Lyniss
Scylla
2,428
133
0
265
6,260
1,430
0
3,231
2,796
33,377
0
W
Agni
5,807
790
0
1,548
5,239
1,659
0
937
4,302
62,062
0
W
Fenrir
NOMILK1696
Fenrir
6,529
993
0
3,708
9,626
4,282
0
1,461
8,165
0
55,327
W
Khepri
Qzick
Khepri
2,267
141
0
1,630
7,059
5,440
369
1,209
5,850
18,153
0
W
Artemis
proZyck
Artemis
5,820
3,423
0
2,178
5,804
1,359
909
723
5,081
0
48,651
L
Ganesha
spinasien
Ganesha
1,941
158
0
498
5,861
2,773
82
927
4,802
13,097
0
W
7,226
1,224
0
7,298
15,816
12,862
0
375
15,441
9,362
26,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
36,080
421
Minions Killed
366
0
Camps Cleared
0
1,405,603
Distance Traveled
1,387,703
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,545
539
70
5
0
293,031
2
L
Danzaburou
7,120
509
107
8
0
255,743
4
L
Tyr
7,406
529
100
7
0
292,016
5
L
Scylla
7,090
506
80
6
0
276,754
8
W
Agni
8,919
637
141
10
0
290,898
4
W
Fenrir
8,830
631
95
7
0
297,553
1
W
Khepri
7,451
532
17
1
0
271,243
6
W
Artemis
7,649
546
96
7
0
268,754
2
L
Ganesha
6,919
494
9
1
0
270,159
5
W
Odin
7,019
501
72
5
0
277,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role