Player Matchup

Morgan Le Fay
Morgan Le Fay
AgentMiniMoose
Morgan Le Fay
Level 17
God Stats
1W - 3L
1,352 SR
Queue Stats
23W - 39L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Guill_otine987
Sun Wukong
Level 18
God Stats
13W - 16L
1,487 SR
Queue Stats
20W - 20L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
IrmaoCordeiro
Gilgamesh
Level 6
God Stats
4W - 2L
1,748 SR
Queue Stats
6W - 3L
1,668 Elo+
Solo
Ymir
Ymir
Jack-Ymir
Ymir
Level 12
God Stats
40W - 24L
1,628 SR
Queue Stats
80W - 71L
1,530 Elo+
Solo
Susano
Susano
erior2Erick
Susano
Level 22
God Stats
2W - 0L
1,714 SR
Queue Stats
54W - 37L
1,470 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,486 Elo+

VS

Team Averages
Level 19
1,489 SR
1,478 Elo+
Artemis
Artemis
D14blo-31
Artemis
Level 23
God Stats
0W - 1L
1,457 SR
Queue Stats
4W - 6L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
ExpertMLGamer
Sun Wukong
Level 6
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 6L
1,480 Elo+
Solo
Thanatos
Thanatos
MISHARY_XX
Thanatos
Level 11
God Stats
15W - 27L
1,149 SR
Queue Stats
26W - 43L
1,293 Elo+
Solo
Yemoja
Yemoja
RoneHill
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,542 Elo+
Solo
Hercules
Hercules
moosegod12
Hercules
Level 29
God Stats
43W - 42L
1,563 SR
Queue Stats
180W - 158L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgentMiniMoose
Morgan Le Fay
20
8 / 5 / 8
16,921
445
40,600
26,271
12,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Guill_otine987
Sun Wukong
20
4 / 7 / 4
17,859
470
17,440
32,298
19,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
IrmaoCordeiro
Gilgamesh
20
1 / 10 / 3
16,114
424
5,154
25,487
31,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
20
13 / 0 / 5
19,453
512
25,204
30,197
40,182
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
20
3 / 3 / 10
18,582
489
15,487
35,009
19,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D14blo-31
Artemis
13
3 / 8 / 0
12,027
317
5,673
15,598
5,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
ExpertMLGamer
Sun Wukong
20
2 / 7 / 6
14,783
389
11,801
28,757
23,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
MISHARY_XX
Thanatos
20
6 / 9 / 3
16,402
432
16,549
31,748
27,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
RoneHill
Yemoja
20
1 / 1 / 7
15,845
417
19,490
27,136
11,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
moosegod12
Hercules
20
13 / 4 / 2
18,154
478
27,117
38,977
27,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
29
Kills
25
25
Deaths
29
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AgentMiniMoose
Morgan Le Fay
8
5
8
2.4
L
Artemis
D14blo-31
Artemis
3
8
0
0.38
L
Sun Wukong
ExpertMLGamer
Sun Wukong
2
7
6
0.71
W
Sun Wukong
Guill_otine987
Sun Wukong
4
7
4
0.86
W
Gilgamesh
IrmaoCordeiro
Gilgamesh
1
10
3
0.25
W
Ymir
13
0
5
15.5
L
Thanatos
MISHARY_XX
Thanatos
6
9
3
0.83
L
Yemoja
RoneHill
Yemoja
1
1
7
4.5
W
Susano
3
3
10
2.67
L
Hercules
moosegod12
Hercules
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,885
Damage
80,630
149,262
Taken
142,216
123,253
Mitigated
95,673
35,808
Healing
59,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AgentMiniMoose
Morgan Le Fay
40,600
6,066
1,840
8,911
26,271
12,372
1,126
6,379
19,892
101,623
0
L
Artemis
D14blo-31
Artemis
5,673
2,535
0
4,019
15,598
5,617
417
8,556
7,042
0
35,357
L
Sun Wukong
ExpertMLGamer
Sun Wukong
11,801
3,001
0
3,294
28,757
23,835
1,662
6,572
22,185
0
91,029
W
Sun Wukong
Guill_otine987
Sun Wukong
17,440
5,173
0
6,364
32,298
19,215
6,064
2,563
29,735
0
149,885
W
Gilgamesh
IrmaoCordeiro
Gilgamesh
5,154
1,215
0
1,206
25,487
31,648
3,025
3,038
22,449
0
67,592
W
Ymir
25,204
3,048
0
2,000
30,197
40,182
1,001
3,371
26,826
111,716
0
L
Thanatos
MISHARY_XX
Thanatos
16,549
10,703
689
21,087
31,748
27,705
25
14,348
17,400
0
128,930
L
Yemoja
RoneHill
Yemoja
19,490
2,732
3,238
10,549
27,136
11,318
250
17,616
9,520
113,093
0
W
Susano
15,487
4,817
610
14,877
35,009
19,836
6,361
4,944
30,065
0
184,123
L
Hercules
moosegod12
Hercules
27,117
6,571
0
16,167
38,977
27,198
2,788
18,785
20,192
0
123,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,929
Gold Earned
77,211
814
Minions Killed
720
0
Camps Cleared
0
3,511,874
Distance Traveled
2,724,686
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,921
445
92
2
0
697,569
3
L
Artemis
12,027
317
69
2
0
316,662
0
L
Sun Wukong
14,783
389
132
3
0
615,432
5
W
Sun Wukong
17,859
470
218
6
0
661,955
0
W
Gilgamesh
16,114
424
149
4
0
630,567
1
W
Ymir
19,453
512
145
4
0
757,402
0
L
Thanatos
16,402
432
141
4
0
563,531
0
L
Yemoja
15,845
417
168
4
0
558,518
4
W
Susano
18,582
489
210
6
0
764,381
0
L
Hercules
18,154
478
210
6
0
670,543
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role