Player Matchup

Cthulhu
Cthulhu
DJ Free3444
Cthulhu
Level 18
God Stats
4W - 5L
1,582 SR
Queue Stats
78W - 78L
1,386 Elo+
Solo
Persephone
Persephone
MarcoFireBall15
Persephone
Level 12
God Stats
19W - 23L
1,383 SR
Queue Stats
22W - 29L
1,285 Elo+
Solo
Loki
Loki
SimpLix_-PR
Loki
Level 13
God Stats
3W - 4L
1,405 SR
Queue Stats
5W - 11L
1,193 Elo+
Party 1
Thanatos
Thanatos
V2-_C3UR4_-OP
Thanatos
Level 16
God Stats
7W - 11L
1,319 SR
Queue Stats
28W - 44L
1,232 Elo+
Party 1
Tsukuyomi
Tsukuyomi
its_FaVII_12
Tsukuyomi
Level 7
God Stats
7W - 9L
1,470 SR
Queue Stats
9W - 23L
1,139 Elo+
Party 1
Team Averages
Level 13
1,432 SR
1,247 Elo+

VS

Team Averages
Level 14
1,361 SR
1,261 Elo+
Tiamat
Tiamat
AAAAAAAAAAAAAABB
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
974 Elo+
Solo
Skadi
Skadi
Calliopes_Kiss_
Skadi
Level 12
God Stats
21W - 25L
1,360 SR
Queue Stats
36W - 47L
1,284 Elo+
Solo
Merlin
Merlin
ChanelNo69
Merlin
Level 22
God Stats
12W - 20L
1,230 SR
Queue Stats
33W - 45L
1,246 Elo+
Solo
Anubis
Anubis
mataractor
Anubis
Level 7
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 4L
1,405 Elo+
Solo
Set
Set
the_vegauis567
Set
Level 17
God Stats
14W - 21L
1,450 SR
Queue Stats
42W - 52L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJ Free3444
Cthulhu
20
1 / 0 / 22
13,313
1,024
7,787
15,800
20,900
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
MarcoFireBall15
Persephone
20
2 / 6 / 15
12,599
969
13,869
15,041
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 4 / 20
14,856
1,143
18,990
18,305
12,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
V2-_C3UR4_-OP
Thanatos
20
28 / 6 / 10
18,314
1,409
38,734
22,362
10,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
its_FaVII_12
Tsukuyomi
19
2 / 4 / 12
11,524
886
9,462
10,675
3,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 5
11,750
904
7,777
16,897
8,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 8 / 9
11,517
886
10,783
16,248
4,777
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ChanelNo69
Merlin
19
7 / 9 / 5
13,239
1,018
20,834
21,553
6,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
mataractor
Anubis
19
2 / 14 / 12
12,317
947
13,585
21,395
21,539
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 5 / 10
13,484
1,037
17,088
19,463
8,534
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
61
45
Kills
20
20
Deaths
45
79
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
2
8
9
0.81
L
Merlin
ChanelNo69
Merlin
7
9
5
1.06
W
Cthulhu
DJ Free3444
Cthulhu
1
0
22
12
W
Persephone
MarcoFireBall15
Persephone
2
6
15
1.58
W
12
4
20
5.5
W
Thanatos
V2-_C3UR4_-OP
Thanatos
28
6
10
5.5
W
Tsukuyomi
its_FaVII_12
Tsukuyomi
2
4
12
2
L
Anubis
mataractor
Anubis
2
14
12
0.57
L
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,842
Damage
70,067
82,183
Taken
95,556
52,225
Mitigated
50,125
19,597
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,777
2,525
0
1,106
16,897
8,874
0
3,858
13,039
23,097
0
L
10,783
5,308
22
347
16,248
4,777
0
2,511
13,737
0
35,139
L
Merlin
ChanelNo69
Merlin
20,834
2,331
108
1,095
21,553
6,401
0
6,780
14,773
38,432
0
W
Cthulhu
DJ Free3444
Cthulhu
7,787
860
260
0
15,800
20,900
0
11,359
4,441
44,319
0
W
Persephone
MarcoFireBall15
Persephone
13,869
2,032
0
1,288
15,041
4,726
0
7,464
7,571
31,791
0
W
18,990
6,628
0
0
18,305
12,733
0
8,428
9,877
0
29,765
W
Thanatos
V2-_C3UR4_-OP
Thanatos
38,734
26,878
0
17,713
22,362
10,305
0
8,569
13,793
0
54,293
W
Tsukuyomi
its_FaVII_12
Tsukuyomi
9,462
3,513
0
336
10,675
3,561
0
6,374
4,301
0
19,490
L
Anubis
mataractor
Anubis
13,585
1,885
0
820
21,395
21,539
0
6,023
15,372
40,547
0
L
17,088
9,256
0
954
19,463
8,534
0
2,484
16,979
0
27,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,606
Gold Earned
62,307
222
Minions Killed
204
6
Camps Cleared
1
1,118,498
Distance Traveled
1,079,112
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,750
904
33
3
0
201,837
0
L
Skadi
11,517
886
44
3
0
200,258
1
L
Merlin
13,239
1,018
36
3
1
230,324
0
W
Cthulhu
13,313
1,024
102
8
0
274,477
0
W
Persephone
12,599
969
46
4
3
249,625
0
W
Loki
14,856
1,143
20
2
0
222,745
0
W
Thanatos
18,314
1,409
33
3
1
261,767
0
W
Tsukuyomi
11,524
886
21
2
2
109,884
1
L
Anubis
12,317
947
60
5
0
168,792
3
L
Set
13,484
1,037
31
2
0
277,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role