Player Matchup

Anubis
Anubis
ConstantOx5992
Anubis
Level 8
God Stats
3W - 7L
1,429 SR
Queue Stats
7W - 12L
1,431 Elo+
Party 1
Fenrir
Fenrir
LordAceShadow
Fenrir
Level 64
God Stats
1W - 5L
1,673 SR
Queue Stats
181W - 307L
1,317 Elo+
Party 1
Yemoja
Yemoja
XxD3press1onxX69
Yemoja
Level 66
God Stats
0W - 2L
1,543 SR
Queue Stats
149W - 250L
1,306 Elo+
Party 1
Team Averages
Level 46
1,548 SR
1,352 Elo+

VS

Team Averages
Level 68
1,585 SR
1,399 Elo+
Cerberus
Cerberus
Jeffywipcream
Cerberus
Level 20
God Stats
18W - 16L
1,555 SR
Queue Stats
75W - 107L
1,222 Elo+
Solo
Jing Wei
Jing Wei
Vaping Mexican
Jing Wei
Level 154
God Stats
2W - 1L
1,693 SR
Queue Stats
197W - 135L
1,625 Elo+
Party 2
Sol
Sol
katieissus
Sol
Level 29
God Stats
63W - 47L
1,508 SR
Queue Stats
113W - 115L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 8
10,480
582
13,993
17,255
8,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
13 / 7 / 2
13,234
735
17,507
18,454
10,450
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 11
10,997
611
4,404
14,681
17,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jeffywipcream
Cerberus
16
5 / 3 / 8
12,654
703
10,733
17,694
15,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
19
9 / 5 / 3
13,887
772
22,917
19,998
6,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 9 / 4
9,911
551
6,106
12,337
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
17
Kills
14
14
Deaths
17
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Cerberus
Jeffywipcream
Cerberus
5
3
8
3
L
13
7
2
2
W
Jing Wei
9
5
3
2.1
L
2
1
11
7.5
W
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,904
Damage
39,756
50,390
Taken
50,029
35,903
Mitigated
25,926
8,600
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,993
239
0
2,455
17,255
8,363
819
7,126
10,129
29,237
0
W
Cerberus
Jeffywipcream
Cerberus
10,733
1,637
349
4,512
17,694
15,472
204
9,757
7,937
34,528
0
L
17,507
3,297
316
1,030
18,454
10,450
0
2,811
15,643
0
50,270
W
Jing Wei
22,917
20,183
0
5,042
19,998
6,493
1,524
6,066
13,845
0
84,204
L
4,404
1,310
2,856
1,943
14,681
17,090
519
6,683
7,998
27,116
0
W
6,106
847
0
1,438
12,337
3,961
1,491
2,487
9,850
22,488
1,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
36,452
126
Minions Killed
198
0
Camps Cleared
0
938,639
Distance Traveled
892,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,480
582
39
2
0
280,113
0
W
Cerberus
12,654
703
67
4
0
317,969
0
L
Fenrir
13,234
735
59
3
0
335,650
0
W
Jing Wei
13,887
772
99
6
0
309,567
0
L
Yemoja
10,997
611
28
2
0
322,876
0
W
Sol
9,911
551
32
2
0
264,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role